Prince of Persia Level Editor 'Apoplexy' Reaches 2.0 44
An anonymous reader writes "Last year, Jordan Mechner, the creator of the Prince of Persia video game franchise, released the long-thought-lost original Apple II source code for Prince of Persia. Today marks the release of version 2.0 of apoplexy, the free and open-source level editor of Prince of Persia for DOS. Roughly 5.5 years after its initial release, support has been added for editing Prince of Persia 2 levels in both GNU/Linux and Windows. The game has its 25th anniversary next year, but the original trilogy only has a (very) small fan community. Will old games such as this also interest future generations or will they gradually lose their appeal because of technological advances?"
Re:Future Generations (Score:4, Interesting)
Re:Future Generations (Score:5, Interesting)
Or, to quote MC Frontalot
You canâ(TM)t hide secrets from the future with math.
You can try, but I bet that in the future they laugh
at the half-assed schemes and algorithms amassed
to enforce cryptographs in the past.
Wise words.
There is still need for this kind of games (Score:4, Interesting)
Will old games such as this also interest future generations or will they gradually lose their appeal because of technological advances?
No problem. Many times when I watch gameplay videos of old DOS games in YouTube there are comments like "where can I download this game for Mac??" The right answer is to show them DOSBox and GOG... But the point being, there still is a lot of interest of these kind of old, simple games. Look at something like Papers, Please [gog.com]. Technologically that could have been implemented for a 286 DOS PC, and yet people love it despite "technological advances". Simple, good games, into which you can get quickly by bashing Enter, not having to wait 3 minute long load times.