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Thief Debuts To Mediocre Reviews 110

Posted by Soulskill
from the sneaky-sneaky dept.
The latest title in the stealth game series Thief launched in North America yesterday for the PS3, PS4, Xbox 360, Xbox One, and Windows. Reviews of the game are mixed. Rock, Paper, Shotgun's John Walker says that the story is poor, but "it matters very little, since it's only there as an excuse to link epic, intricate and hugely enjoyable levels together." He also laments the loss of a dedicated "Jump" button, noting that veterans of the series will miss it. "There are far too often obstacles that a toddler could easily scale, but Garrett won't even try, and his refusing to jump certain gaps in order to force a challenge is maddening." Polygon's review says navigating the game's open environments was fun, but "In the latter half of the game, when a glimpse of that openness was dangled in front of me once again, Thief snatched it away with murderous AI and controls that didn't feel up to the challenge." They add, "a new obsession with scripted story sequences and stealth action often leaves Thief feeling like the worst of both worlds." Giant Bomb's review is brutal, saying Thief is "a game that spends an inordinate amount of time making the player do uninteresting things while shoving the more fun stuff so far in the corner you'd be forgiven for missing most of it."
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Thief Debuts To Mediocre Reviews

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  • by Mashiki (184564) <mashiki@gmai l . c om> on Wednesday February 26, 2014 @08:10AM (#46344319) Homepage

    Let me copy over most of my post(updated with more gameplay) from blues, and yeah if you don't know what bluesnews [bluesnews.com] is, it's one of the first gaming review sites that existed. And we do have a stick up our asses over the quality and content of games.

    So yeah guys, my first 3hrs of gameplay? Enjoying it quite a bit. It's more or less true to the game, and there's no shortage of lewts to grab but some of it's tricky. Only playing it on medium atm, do a true playthrough when I'm done the first run. Turning off contextual "help" and prompts makes it more challenging as well. Gameplay is fine, you don't have to use the new focus system if you don't want to. You can make the game even more challenging if you want.

    To anyone who doesn't like the game? That's okay, I'm enjoying it. I'll get my $34 out of it without a doubt.

    Oh and if you're looking for a x/10 rating? 3hrs in, I'd give it a solid 7.8-8.3/10 give or take. I don't mind the voice acting at all, and find the interaction so far decent.

    First major map, the one that people were posting images about earlier? Not really holding true. I've so far found 4 alternate paths compared to the one taken in the video.

    Oh and "non-exclusive fullscreen" listed as "exclusive fullscreen" works beautifully in win8.1x64 for alt-tabbing with zero issues, lag, slowdown/crashes or other issues. I'd be interested to hear if the same holds true in win7.

    And if anyone wants to see the main map area in chapter 1 here it is.
    http://imgur.com/1oN7zx5 [imgur.com]

    And from NKD

    I've been playing it a bit tonight and your experience mirrors my own. I just don't see what all the bitching was about. I truly don't. These horrible glaring flaws people talked about in the reviews are orders of magnitude less dire than they led us to believe. They are barely worthy of mention. Maybe if I put more hours in I'll understand, but so far so good. It doesn't even really feel like a franchise reboot, IMHO. It's just another Thief game. You'd have to set it on easiest difficulty and run around being a psycho to not get the Thief experience, and that'd be your own fault.

    Looking at some of the reviews again, I feel like most of the reviewers didn't understand the point of a Thief game and they were expecting something more flashy like a Deus Ex.

    On the other end of the spectrum you have the die-hard Thief "fans" who have been swearing up and down that the game was going to suck for YEARS. These guys are so invested in their own opinion that they are psychologically incapable of enjoying the game.

    If I put a few more hours into the game and everything goes to hell, I'll have to change my view on the game, but like I said, so far so good.

  • by sproketboy (608031) on Wednesday February 26, 2014 @08:16AM (#46344335)

    Some people (like toddler Alex Navarro) don't like the slow pace of these kinds of games. Web reviews are useless anyway. Youtube is a much better place to see if a game is good or not.

    TotalBiscuit's review is worth watching if you want to decide for yourself.

    https://www.youtube.com/watch?... [youtube.com]

  • by grub (11606) <slashdot@grub.net> on Wednesday February 26, 2014 @10:26AM (#46345219) Homepage Journal

    I love all things Thief and have since the first release of Thief: The Dark Project.

    What the new Thief gets right:
    - Stealth. Just as good as previous iterations.
    - Lock picking. Similar to what we had with Thief: Deadly Shadows.
    - Rope Arrows. Only because they are back after disappearing in Deadly Shadows- Lighting & atmosphere. I think they nailed it.
    - Difficulty: Oh yes... they nailed this. The Iron Man setting looks great (you die, game over. You have to restart from scratch) as well as may other great tweaks. Like turning off that stupid Focus (see below)

    What the new Thief gets wrong:
    - Rope Arrows. Yay, they are back, but they can only be shot into special wood beams with rope wrapped around them. The original rope arrows could be shot into almost any type of wood, even walls and many trees, allowing for great exploration.
    - Focus. This is Thief, not Dishonored. Fuck off, Focus.
    - Swearing and sex. I'm not a prude, but I would have liked hearing more "Taffer" and "Benny's drunk"-type talk over "fuck fuck fuck fuck" and the hot sexness in the brothel. Some of us play these games with our kids.
    - Scripted actions. Escape-type scenes. Very new Tomb Raider. Maybe it's part of 'reimagining' games that these scenes seem necessary.
    I'm in to the third part of the story (the brothel) and while I am loving the new Thief as a die-hard fan, there are some serious shortcomings.
  • by Nemyst (1383049) on Wednesday February 26, 2014 @11:22AM (#46345857) Homepage
    It's also funny how TFS manages to portray the RPS review as negative when in fact it's lauding the game as being rather fun.

    This really does feel as though the internet had already decided to hate the game before the game even came out.

Nothing is more admirable than the fortitude with which millionaires tolerate the disadvantages of their wealth. -- Nero Wolfe

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