IEEE Predicts 85% of Daily Tasks Will Be Games By 2020 146
cagraham writes "According to the Institute of Electrical and Electronics Engineers (IEEE), over 85% of daily tasks will include game elements by 2020. The organization, whose motto is 'Advancing Technology for Humanity,' looked at the growth of games in fields such as healthcare, education, and enterprise when preparing their report. Member Tom Coughlin summarized the findings, saying that 'by 2020, however many points you have at work will help determine the kind of raise you get or which office you sit in.'"
Re:Yeaaaaahhhhh... (Score:5, Funny)
The source for this figure is Richard Garriott, not IEEE. Plenty of people are IEEE members! (My cat's an IEEE member!)
I guess this goes to prove that great old chestnut—linear regression is never wrong, for very small amounts of never and asymptotic amounts of wrong.
Gamify all the things (Score:5, Funny)
My tasks are already games. I push buttons for money points, and the more money points I get, the easier it is to get more money points.
A lot of people have been saying the programmer class is overpowered, but they're usually just envious whiners who dumped all their talent points in the humanities skill tree, and then QQ when they get pwned at life. Besides, most of them borrowed money points in the tutorial levels, the noobs, and now they wonder why they can't afford the endgame gear and think we should just give it them. Can you imagine that? Welfare epics! As if!
Re:Yeaaaaahhhhh... (Score:5, Funny)
Yeah, we're really enjoying that now conspicuously posting on slashdot between 9 and 5.
I'm a paid shill, you insensitive clod!
HA!
Re:Yeaaaaahhhhh... (Score:5, Funny)
In every job that must be done,
There is an element of fun.
You find the fun, and snap!
The job's a game.
And every task you undertake
Becomes a piece of cake
A lark, a spree it's very clear to see
That a spoonful of sugar helps the medicine go down
In a most delightful way...