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Wildstar To Launch On June 3 64

Posted by Soulskill
from the movin'-on-up dept.
An anonymous reader writes "Carbine Studios, a game company founded by former Blizzard developers, has been working on a new sci-fi MMORPG called Wildstar. The game has now gotten a release date: June 3rd. Rock, Paper, Shotgun's preview described the game thus: 'it's trying to out-MMO every other MMO. Not with big talk of moving narratives or ever-changing worlds, but by ramping up the unreal theme pack nature of its peers and predecessors. This is a game where you're constantly presented with a legion of things to do, numbers to increase, boxes to tick, things to collect, factions to impress, points to earn, monsters air-dropped in to battle without warning and/or preferably all of the above simultaneously. It might even be too much, too overwhelming in its parade of sideshows.'"
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Wildstar To Launch On June 3

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  • To summarize (Score:5, Insightful)

    by Stickerboy (61554) on Wednesday March 12, 2014 @07:01PM (#46469331) Homepage

    This is a game where you're constantly presented with a legion of things to do, numbers to increase, boxes to tick, things to collect, factions to impress, points to earn, monsters air-dropped in to battle without warning and/or preferably all of the above simultaneously.

    So this is the most job-like game on the internet?? Awesome! Sign me up.

    Less facetiously, I didn't think the answer to the common complaint of, "We're sick of killing 10 generic monsters to collect 5 generic trophies to advance a quest" was, "Here's more stuff to grind!"

  • So . . . (Score:5, Insightful)

    by Traciatim (1856872) on Wednesday March 12, 2014 @07:04PM (#46469357)
    In other words: Welcome to the grind fest, where if it doesn't consume your entire life then you lose.
  • No Linux client (Score:4, Insightful)

    by future assassin (639396) on Wednesday March 12, 2014 @07:09PM (#46469393) Homepage

    no money. Thanks for playing...

  • Re:So . . . (Score:5, Insightful)

    by ackthpt (218170) on Wednesday March 12, 2014 @07:16PM (#46469427) Homepage Journal

    In other words: Welcome to the grind fest, where if it doesn't consume your entire life then you lose.

    Or, by losing you win, but feel you didn't win, so keep trying and keep losing, until you are good enough to win and thus lose.

  • Re:To summarize (Score:5, Insightful)

    by PopeRatzo (965947) on Wednesday March 12, 2014 @07:54PM (#46469647) Homepage Journal

    Its a subscription-based MMO. $15 a month. In today's market, that is a recipe for fail.

    On the other hand, I only play games that I pay for. I don't want anything for free, and most definitely not a game. Every single F2P game gives me a creepy feeling.

    And I figure, since I'm not exceptional in any way, there are probably other people like me, who are happy to pay for a game that provides value. In fact, if the game was good enough, and provided enough value, I'd pay even more than the current price-tag for an AAA game.

    I'm not much on MMO's or really, multiplayer anything, but by charging for their work, at least Blizzard has placed Wildstar in the category of games that I will consider playing.

The meat is rotten, but the booze is holding out. Computer translation of "The spirit is willing, but the flesh is weak."

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