Apple, Google Vying For Mobile Game Exclusivity 52
An anonymous reader writes "Here's an interesting look at the battle for mobile video game money between Google and Apple. 'Last August, for the launch of "Plants Vs. Zombies 2," a highly anticipated sequel to a popular zombie-survival strategy game, publisher Electronic Arts Inc. struck a deal with Apple, which promoted the game prominently in its App Store, according to people familiar with the matter. In exchange, one of these people said, EA agreed to give Apple about a two-month window of exclusivity for the title, which wasn't released on Google's Android software until October.'"
Re:Too bad it sucked (Score:5, Insightful)
Almost all games have fallen into that pit since 2011 and IAP became doable. Games that cost a few bucks and were very playable now are "free", but require numerous micropayments to be even playable. Want the same weapons/towers/birds that you had when you paid for the game in the pre-2011 version? That'll cost you, likely $10-20 total.
Re:Too bad it sucked (Score:5, Insightful)
because of micropayment hell.
Was looking forward to it and would have paid for it.
Quoted for great truth.
PvZ was and remains a fantastic little cartoon tower defence game. PvZ2 is rubbish.