'The Door Problem' of Game Design 305
An anonymous reader writes "Game design is one of those jobs everybody thinks they can do. After all, they've played a few games, and they know what they liked and disliked, right? How hard could it be? Well, professional game designer Liz England has summed up the difficulty of the job and the breadth of knowledge needed to do it in what she calls 'the door problem.' Quoting: 'Premise: You are making a game. Are there doors in your game? Can the player open them? Can the player open every door in the game? What tells a player a door is locked and will open, as opposed to a door that they will never open? What happens if there are two players? Does it only lock after both players pass through the door? What if the level is REALLY BIG and can't all exist at the same time?' This is just a few of the questions that need answering. She then goes through how other employees in the company respond to the issue, often complicating it. 'Network Programmer: "Do all the players need to see the door open at the same time?" Release Engineer: "You need to get your doors in by 3pm if you want them on the disk." Producer: "Do we need to give everyone those doors or can we save them for a pre-order bonus?"'"
Will the door have windows? (Score:5, Funny)
ALSO, I want to shoot something through the doors and blow them up with things.
#FeatureCreep
Re:Will the door have windows? (Score:5, Funny)
Re:RPG Games (Score:4, Funny)
It's A Long Way To The Top, If You Wanna Open Every Door
Re:Will the door have windows? (Score:4, Funny)
I love that "Feature Creep" is both adverbial and can be a noun. "Oh, look, it's the feature creep..." ;)
Re:RPG Games (Score:5, Funny)
I spell it CDO, because it doesn't annoy me as much when it's in alphabetical order.
Re:Will the door have windows? (Score:2, Funny)
Oh, Gawd, a believer in the Joe Biden School of Civilian Marksmanship....;-)
Re:Will the door have windows? (Score:4, Funny)
Manager vibe, you say? (Score:4, Funny)
In games industry it's more like this: "I don't like the main character, change it to something more contemporary, a special-ops operative maybe? I don't care it doesn't fit with your theme of magic unicorn land, make the other magical creatures into taliban and we're sorted, right? Well then make it an FPS, no one plays plaforming games any more anyway. Oh, and throw in some realistic explosions, fancy mo-cap and destructible environment. No, you can't have more money. Just make sure the story is coherent and up-to-date. I don't know, look at the last 3 CoD titles' storylines and mix it up a bit. Heck, I DON'T NEED TO TELL YOU WHAT TO DO - YOU'RE THE DESIGNER HERE! NOW MAKE IT HAPPEN! And fix me up with a Gantt chart so that I have something to fiddle with while I'm talking to you next time..."
Re:Easy answers (Score:5, Funny)
Obligatory comic:
http://www.screencuisine.net/h... [screencuisine.net]
Re:Will the door have windows? (Score:4, Funny)
Good one. I'm stealing it and putting it in my novel about a parody dungeon crawler video game. I'd give you credit, but, frankly, "Thanks to Assmasher" isn't something I'm willing to put in print. Er, a second time, since I guess I just said it once.