Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror
Android Games

Ouya's Unsung Strength: Multiplayer For Parties 54

Posted by Soulskill
from the shades-of-the-wii dept.
An anonymous reader writes: "Ouya, the Kickstarted, Android-based gaming console, had a much easier time selling people the idea of a mini-console than selling people on the console itself. Once people got over the excitement of seeing an indie console break into the market, they asked, 'Wait, why would I want to play Android games on my living room TV?' Almost a year has passed, and we're finally seeing an answer to that question: party gaming. It's one thing to play a console against your friends online, but when you get a bunch of people in the same room, most console games are too deep and complex to just pick up and play in a fun, semi-competitive way. The person who owns the fighting game is going to mop the floor with everyone else. Mobile games, on the other hand, are often incredibly simple, and Ouya forces every game to have a free trial, so you can easily weed out the ones that aren't good for groups. For example: 'In Hidden In Plain Sight, your character is one ninja lost in a sea of CPU-controlled ninjas with exactly the same texture. In the first few seconds, you have to walk left, right, up, down, anything that will let you understand which of the characters on the screen is yours. Once you've got that, you have to figure out your opponents. Any move that doesn't look like it's performed by the AI could give you away.'"
This discussion has been archived. No new comments can be posted.

Ouya's Unsung Strength: Multiplayer For Parties

Comments Filter:
  • This exists (Score:1, Insightful)

    by Anonymous Coward

    it is called nintendo

  • what in the fuck ? (Score:4, Insightful)

    by rogoshen1 (2922505) on Friday May 16, 2014 @05:48PM (#47022089)

    NES, SEGA, SNES -- simple, fun games that have been playable at parties for 30 odd years now.
    Or the WII -- which is pretty much tailor made for this kind of stuff.

    have we really gone full circle with "everything old, is new again"

    • Re: (Score:3, Insightful)

      But this allows you to use a whole new device instead of the thing you already have!

      • by tepples (727027)
        The difference is that unlike the historic policies of the major console makers, the "whole new device" doesn't use size of business as a proxy for assumed quality of product.
    • by thegarbz (1787294)

      That is a load of crap. Each platform has games that both breed experts and are both so simple that they are playable at equal levels by all.

      The summary talks about fighting games. K.O. Boxing for the NES comes to mind, but then so do any games which require any kind of skill like racing games such as Micro Machines on the SEGA. The Wii is far from free of this kind of problem too with one of the classic cases being Super Smash Bros. A great and fun game until you play it with someone who is actually good a

    • I used to love my Ouya. Now, after installing ClockworkMod I can't update the damned thing, which means whenever I'm hooked up to the WAN I can't play half of the apps that I have installed because I'm not up-to-date on the system firmware. I have to reboot the damned thing without the Ethernet plugged in just to fire up a round of Mega Man II.
      • Re: (Score:3, Insightful)

        by Anonymous Coward

        mods console.
        complains that mod broke functionality.

        • Re: (Score:2, Interesting)

          It would be one thing if the mod itself were responsible, the Ouya developers have intentionally crippled the console that without being up-to-date I cannot even start an app/game that has an updated version.
      • When it restarts and you get into clockworldmod menu, plug in a keyboard and select update with zip file. Works fine.
  • by djsmiley (752149) <djsmiley2k@gmail.com> on Friday May 16, 2014 @05:52PM (#47022109) Homepage Journal

    Last I heard they don't have ot provide free demo's anymore either....

  • by vux984 (928602) on Friday May 16, 2014 @06:02PM (#47022143)

    'In Hidden In Plain Sight, your character is one ninja lost in a sea of CPU-controlled ninjas with exactly the same texture. In the first few seconds, you have to walk left, right, up, down, anything that will let you understand which of the characters on the screen is yours. Once you've got that, you have to figure out your opponents. Any move that doesn't look like is performed by the AI could give you away.'

    Yeah, there's a Wii U party game disc that has about a dozen variations on this; along with a dozen variations on a dozen more mini-game archetypes...

    http://www.nintendo.com/games/... [nintendo.com]

    Not to rag on the Ouya, but if this is the Ouya's niche, they're taking on Nintendo on their home turf, without Mario, Metroid, Zelda, or Pokemon... not even a Pikman or Skylanders to back them up.

    The Ouya's about half the price after you get some extra controllers relative to a WiiU with a few extra wiimotes. But the value proposition of the Wii U is far greater... not to mention unlike the other current gen systems... they kept back-compat with the original Wii.

    • It's not just the cost of the hardware. How much does an OUYA game cost (the price of the main entitlement [devs.ouya.tv]) compared to the average Wii U game?
      • by vux984 (928602)

        How much does an OUYA game cost (the price of the main entitlement) compared to the average Wii U game?

        Yeah, comparing Batman Arkam Asylum or Lego Lord of the Rings to "CandyCrush" clones isn't exactly that informative.

        Silly party minigames vs silly party minigames? Well the WiiUpartyU is $30 bucks including a controller... so basically free assuming you want a controller, which if multiplayer in-room gaming is the goal... you do.

        Still your point is made. I think a lot of WiiU's virtual console stuff is ove

  • Maybe now tepples can stop rehashing the same point on every article in games.slashdot ;)

  • I've been saying this for years: party multiplayer is historically the big strength of consoles over PCs because very few people have a gaming PC in the living room. But there is a persistent console fan on Slashdot who likes to tell me that local multiplayer with friends is obsolete. Apparently unless you're still in K-12 school, it's hard enough to coordinate schedules for a friend match with your IRL friends, let alone actually getting together for LAN or same-screen multiplayer. He claims that the vast majority of gamers are adults, and the vast majority of adult gamers have moved on to online multiplayer with pickup groups of strangers.
    • by Immerman (2627577)

      Let him talk. I like to get together with my friends to drink and hang out, and party multiplayer is a wonderful addition in that context.

    • Playing online with consoles requires a dedicated subscription. I never quite understood why I should pay to be allowed to use my internet connection, and I suppose a lot of other people like me cannot play online with their console.

      • Playing online with consoles requires a dedicated subscription.

        Well no, it didn't with the PS2 and PS3. And even now it doesn't for every game. With the PS4, F2P online games can be played without PS+. (Examples being DCUO and WarFrame) Also asynchronous games don't need it either, SCEfoo uses the example of a chess game that lets you "send turns" a la PBM/PBEM Chess for that.

    • by Kjella (173770)

      Well if you count number of hours then yes:
      1) Playing single player/multiplayer with strangers
      2) Playing multiplayer online with friends and headset
      3) Actually getting together in front of the same screen

      The value is pretty much inverse though, playing alone is for the game. Playing online with friends is mainly because they can do that while the kids are asleep, it's a good way to chat and have fun while doing things "together". Actually meeting is best, but happens quite rarely and when we have the chance

    • But there is a persistent console fan on Slashdot

      That would be me, I think.

      who likes to tell me that local multiplayer with friends is obsolete.

      It is, for most genre's. Oh sure, you might have some school age kids, college guys in a dorm room, or people pulling out a Wii at holiday get togethers...but haven't you noticed how much people are playing games online? Oh, that's right, you got your PS2 late in it's life so never did much online gaming.

      He claims that the vast majority of gamers are adults,

      They are, and have been since the PSone days. The average gamer is 31 years old. Didn't you read the ESA's 2014 report? Head to page 5.

      http://www.theesa.com/facts/pd... [theesa.com]

      Rememb

      • Yes, I agree with you that online gaming has become important in the market. The question for this article is to precisely what extent it has obsoleted in-person multiplayer.

        Oh, that's right, you got your PS2 late in it's life so never did much online gaming.

        If console games' online servers get taken down faster, how isn't that an advantage for PC games and their often player-run servers?

        He claims that the vast majority of gamers are adults

        They are, and have been since the PSone days. The average gamer is 31 years old. Didn't you read the ESA's 2014 report? Head to page 5.

        That's interesting. In the 2011 version of the same ESA fact sheet, the average gamer was 35. I wonder what has been causing this downward trend. And that's still not a vast majority in the sense that the m

  • One of the best multiplayer games I've ever played.

    SB II added way too many special bombs or whatever. Took away the 'simplicity' part of the game.

  • I was in unusual circumstances a few years back, which made social gaming not only necessary but desirable. (Necessary in the respect that there were very few alternatives for socialization, since we were working in an isolated area.)

    I learned an important lesson from that: accessible multiplayer games can be a lot of fun. The only requirement is that there are a bunch of people in a room, and that those people want to have a good time. Once the games become online multiplayer, the lack of face-to-face i

  • by xlsior (524145)
    Combined with a USB MCE remote, the Ouya makes a fantastic XBMC media player -- there's a free 'official' XBMC release in the Ouya store which supports hardware video decoding, and plays back 1080p video without a hitch.
  • by ConaxConax (1886430) on Saturday May 17, 2014 @04:49AM (#47024327)

    This is an Ouya avertisement: https://www.youtube.com/watch?... [youtube.com]
    It contains cartoon vomit and a cartoon man beating himself to death with his own spine while up to his wasit in his own vomit. They could probably advertise better.

  • Some of the games are great fun. Ballistic in particular. Not a lot of thinking involved, but fast, fun, and pretty.

    Draw Rider is good on the Ouya as well. A couple of others come t mind.

    My kids refuse to play it for the most part - they are too into their Xbox.

  • I've been working on a framework/library for party games. Players use their phones as the controller but look at the same TV for the display. I've had 14 player bomberman, 17 player space wars, more coming.

    http://greggman.github.io/HappyFunTimes/ [github.io]

Nobody's gonna believe that computers are intelligent until they start coming in late and lying about it.

Working...