Is Dong Nguyen Trolling Gamers With "Swing Copters"? 113
Nerval's Lobster writes Given its extreme difficulty, it's tempting to think that the new Swing Copters is Dong Nguyen's attempt at a joke (You thought 'Flappy Bird' was hard? Check this out!), or maybe even a meta-comment on the emerging "masocore" gaming category. Or maybe he just wanted to make another game, and the idea of an ultra-difficult one appealed. Whatever the case, Nguyen can rely on the enduring popularity of Flappy Bird to propel Swing Copters to the top of the Google and iOS charts. But his games' popularity illuminates a rough issue for developers of popular (or even just semi-popular) apps everywhere: how do you deal with all the copycats flooding the world's app stores? Although Google and Apple boast that their respective app stores feature hundreds of thousands of apps, sometimes it seems as if most of those apps are crude imitations of other apps. The perpetual fear among app developers is that they'll score a modest hit—only to see their years of hard work undermined by someone who cobbles together a clone in a matter of weeks or days. If Apple and Google want to make things friendlier out there for developers, they might consider stricter enforcement policies for the blatant rip-offs filling their digital storefronts.
It's easy to troll gamers. (Score:5, Funny)
Point out literally any trivial mistake in any popular platform or game, and they(they being self-identified gamers) will inexplicably act as if you have invented the most vile insults about their parentage.
Honestly, my observation is that it's harder to not troll gamers than to do so.
I have nothing to add (Score:5, Funny)
I just wanted to post "trolling with a swinging dong" and have it be relevant to the story for once.
Re:Why are you giving this dipshit free PR? (Score:3, Funny)
This is an idiotic who had a mental breakdown (or whatever) and removed FB because it was "too hard and ruined peoples loves", after he staged a meltdown online where he blatantly lied and said that the amount of money he was raking in was too much and posed a threat to himself because of where he lived in the world.
IMHO, this jackass should have been banned from the App Store with all the shenanigans he pulled. Now you jackasses are giving him free PR again, because he wrote another shitty HTML5 game that is once more purportedly "too hard". Nice.
Wow. This guy proves i kan reed's point IMMEDIATELY.
Re:And how to tell the rip-offs from improvements? (Score:5, Funny)