Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
Microsoft

Submission + - Microsoft Research takes on Go ->

mikejuk writes: Microsoft Research has used F# and AI to implement a consumer-quality game of Go — arguably the most difficult two-person game to implement.
They have used an interesting approach to the problem of playing the game which is a pragmatic cross between tree search with pruning and machine learning
to spot moves with a "good shape". The whole lot has been packaged into an XNA based 3D story based game.

Link to Original Source
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Microsoft Research takes on Go

Comments Filter:

Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (10) Sorry, but that's too useful.

Working...