Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
For the out-of-band Slashdot experience (mostly headlines), follow us on Twitter, or Facebook. ×
AI

+ - Computer learns language by playing games-> 1 1

Frans Faase writes: "By basing its strategies on the text of a manual, a computer infers the meanings of words without human supervision. The paper Learning toWin by Reading Manuals in a Monte-Carlo Framework explains how a computer program succeeds in playing Civilization II using the official game manual as a strategy guide. This manual uses a large vocabulary of 3638 words, and is composed of 2083 sentences, each on average 16.9 words long. By this the program improves it succes rate from 45% to 78% in playing the game. No prior knowledge of the language is used."
Link to Original Source
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Computer learns language by playing games

Comments Filter:

"Oh my! An `inflammatory attitude' in alt.flame? Never heard of such a thing..." -- Allen Gwinn, allen@sulaco.Sigma.COM

Working...