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Microsoft Phases Out XNA and DirectX?

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  • XNA was my introduction to video game programming and is fun/useful for Game Jams, being an interesting middle-ground between rolling your own engine and using something like Unity 3D. Assuming this is true, I'm sad to see it go.

  • They did the same thing to the DirectShow MVP's a couple of years ago (of which I was one). They do it when they decide that they aren't going to further the development, doesn't mean that the product line still doesn't need copious amounts of support - since the replacement product is typically incomplete for a number of years (or incompatible with all but the latest operating system version).

Testing can show the presense of bugs, but not their absence. -- Dijkstra