jones_supa writes: Unreal Engine 4 from Epic to game developers is launching now. Supported platforms are Windows, OS X, iOS and Android, with desktop Linux coming later. The monetization scheme is unique: anyone can get access to literally everything for a $19/month fee. Epic is working to build a company that succeeds when UE4 developers succeed. Therefore, part of the deal is that anyone can ship a commercial product with UE4 by paying 5% of gross revenue resulting from sales to users, helping the ecosystem. The tools you get are the Unreal Editor in ready-to-run form, and the engine's complete C++ source code hosted on GitHub for collaborative development. Provided also is the foundation for the community: chat in the forums, add to the wiki, participate in the AnswerHub Q&A, and join collaborative development projects via GitHub. The company is also shipping lots of ready-made content, samples, and game templates. So, will this effort succeed? That's up to you and your judgment of the engine’s value. Unreal Engine 4 has been built by a team of over 100 engineers, artists and designers around the world, and this launch 'represents all of Epic's hopes and dreams of how major software can be developed and distributed in the future'.
If a subordinate asks you a pertinent question, look at him as if he had
lost his senses. When he looks down, paraphrase the question back at him.