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Submission + - How HSL is taking eSports mainstream at high school (redbull.com)

An anonymous reader writes: Interesting interview with the creators of the High School Star League, an organisation dedicated to furthering eSports as a viable hobby and even a career for children and young adults. The HSL has been active in the US for a while but is now making a headway into Europe, where it's finding Counter-Strike is proving much more popular than RTS and MOBA games. There are also a significant amount of girls getting involved as well — as many as seven percent of competitors. It's a start, right?
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How HSL is taking eSports mainstream at high school

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Is it possible that software is not like anything else, that it is meant to be discarded: that the whole point is to always see it as a soap bubble?

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