Slashdot stories can be listened to in audio form via an RSS feed, as read by our own robotic overlord.

 



Forgot your password?
typodupeerror

+ - RAYA - realtime audio engine simulation in Quake->

Submitted by bziolko
bziolko (3805813) writes "RAYA is a realtime game audio engine that utilizes beamtracing to provide user with realistic audio auralization. All audio effects are computed based on the actual geometry of a given game level as well as its acoustic properties (acoustic materials, air attenuation). The sound changes dynamically along with movement of the game character and sound sources, so the listener can feel as if they were right there — in the game."
Link to Original Source
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

RAYA - realtime audio engine simulation in Quake

Comments Filter:

Nothing succeeds like the appearance of success. -- Christopher Lascl

Working...