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+-   What's the point of WiiWare?-> on Friday March 14 2008, @04:20PM Mark Graham

Submitted by Mark Graham on Friday March 14 2008, @04:20PM
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Mark Graham writes "All this week, UK games development site Develop has been running a series of articles under its 'WiiWare Week' banner, analysing developer's affections for, and the potential success of Nintendo's upcoming WiiWare digital distribution platform. Most revealing is the claim that Nintendo has been secretly 'waging war' on the likes of Sony and Microsoft by capitalising on frustrations over cuts to the Xbox Live Arcade royalty rate (down from 70% to 35% for any game making under $4m in revenue) and talking up the service's access to a wide audience to win over development support.

It's actually worth a read for anyone a) interested in the blurring lines between indie and 'pro' development, b) digital distribution in general, or c) watching developers piss and moan over nothing while praising Nintendo. And it features commentary from both established developers (such as David Braben, creator of Elite, and Scott Orr, creator of Madden) — and indie teams (developers of new WiiWare games Pop and Gravitronix) making launch games for the service."

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