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Role Playing (Games)

+ - Why Aren't There More Console MMOGs?-> 1

Submitted by spielermacher
spielermacher (856042) writes "Gamasutra is running an interesting analysis written by Flying Lab Software Producer Joe Ludwig explaining why there are not more successful Console MMOGs. Some reasons given: lack of keyboard, MMOG players like to play in pairs, business model doesn't always work out for the developer, larger installed base of game-quality PCs, and others."
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Why Aren't There More Console MMOGs?

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  • Would be the lack of a keyboard. The only reason I kept playing EverQuest so long after I found the game to be /very/ boring, was the social aspect of it. It pretty much became a graphical chat-room that I paid a monthly fee for. Without a keyboard, the ability to communicate in a console MMORPG is greatly limited, especially for the 'shooting the shit' type of chat. Headsets are great for raids / groups, but not so much for "sitting semi-AFK in a town chatting with friends while watching TV in the backgro

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