Stories
Slash Boxes
Comments
typodupeerror delete not in

Book Reviews

Recent reviews from Slashdot readers:

Submitting a review for consideration is easy; please first read Slashdot's book review guidelines. Updated: 2008114 by samzenpus

+-   Why it's (sometimes) good to let games phone home-> on Sunday July 13 2008, @04:27AM cliffski

Submitted by cliffski on Sunday July 13 2008, @04:27AM
pcgames
cliffski writes "PC Games connecting to a central server to send information (outside of MMO's) have got a (deserved) bad reputation in recent years. The huge outcry about Mass Effect and Spore are evidence enough of that. But in gamers hurry to prevent intrusive DRM systems and dubious privacy-breaking data harvesting, are we throwing out the good with the bad? In this column, Indie developer Cliff Harris outlines why in certain cases, letting PC games phone home with hardware and usage data is not only harmless, but a good thing both for the developer, and ultimately the gamer. Have gamers taken hostility to games phoning home too far?"
Link to Original Source
submission

This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
 Full
 Abbreviated
 Hidden
More
Loading... please wait.
Against stupidity the very gods Themselves contend in vain. -- Friedrich von Schiller, "The Maid of Orleans", III, 6