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+-   Windows 7 can run DirectX 10 on the CPU-> on Friday November 28 2008, @06:31AM arcticstoat

Submitted by arcticstoat on Friday November 28 2008, @06:31AM
microsoft
arcticstoat writes "In what could be seen as an easy answer to the Vista-capable debacle, Microsoft has introduced what it calls a 'fully conformant software rasterizer' called WARP (Windows Advanced Rasterization Platform) 10, which does away with the need for a dedicated hardware 3D accelerator altogether. Microsoft says that WARP 10 will support all the features and precision requirements of Direct3D 10 and 10.1, as well as up to 8x multi-sampled anti-aliasing, anisotropic filtering and all optional texture formats. The minimum CPU spec needed is just a simple 800MHz CPU, and it doesn't even need MMX or SSE, although Microsoft says that WARP 10 will work much quicker on multi-core CPUs with SSE 4.1.

Of course, software rendering on a single desktop CPU isn't going to be able to compete with decent dedicated 3D graphics cards when it comes to high-end games, but Microsoft has released some interesting benchmarks that show the system to be quicker than Intel's current integrated DirectX 10 graphics. Running Crysis at 800 x 600 with the lowest quality settings, an eight-core Core i7 system managed an average frame rate of 7.36fps, compared with 5.17fps from Intel's DirectX 10 integrated graphics."

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