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Slashdot Items Tagged "carmack"

Date / TimeStory
Monday May 05, 2014 @09:32AM Oculus: ZeniMax Claims Over Rift Tech Are "False"
Friday November 22, 2013 @08:10PM John Carmack Leaves id Software
Wednesday August 07, 2013 @10:41AM John Carmack Joins Oculus VR As CTO
Tuesday January 15, 2013 @12:32PM Doom 3 Source Code: Beautiful
Wednesday December 19, 2012 @09:01AM Carmack: Next-Gen Console Games Will Still Aim For 30fps
Tuesday November 27, 2012 @11:58AM DOOM 3 BFG Edition On Github, Timed For Oculus Rift
Wednesday November 16, 2011 @08:54AM Patent Issue Delays Doom 3 Source Code Release
Sunday October 09, 2011 @11:19AM Qu8k Rockets Above the Balloons
Thursday August 04, 2011 @06:51PM Doom 3 Source Code To Be Released This Year
Friday July 29, 2011 @05:36PM Doom Creator: Games Reduce Aggression and Violence
Monday July 18, 2011 @08:18PM Carmack Takes Aim at 'Snooty' Developers
Thursday July 07, 2011 @05:06PM Carmack: Mobile to Surpass Current Consoles
Saturday October 30, 2010 @09:41AM John Carmack on Rage for iOS/Android
Thursday May 13, 2010 @01:38PM John Carmack To Cut Space Tourism Prices 50%
Sunday September 13, 2009 @07:21AM Armadillo Aerospace Claims Level 2 Lunar Lander Prize
Friday July 24, 2009 @08:06AM Armadillo Aerospace Flight Paves Way For Science Payloads
Saturday October 25, 2008 @10:56PM Armadillo Aerospace Takes Level 1 Lunar Lander Prize
Saturday August 23, 2008 @03:12PM Dreamworks and Carmack Discuss 3D and Threading At IDF
Wednesday March 12, 2008 @09:13PM Carmack Speaks On Ray Tracing, Future id Engines
Monday October 29, 2007 @01:29PM Lunar Lander Challenge Ends in Fire, Disappoinment
Wednesday August 22, 2007 @09:41PM Carmack's Armadillo Aerospace Rocket Crashes and Burns
Friday August 10, 2007 @02:31PM Carmack Shows Off the id Tech 5 Engine
Wednesday August 08, 2007 @02:47PM id Resolves DOSBox/GPL Issue
Monday April 02, 2007 @09:32AM Gamers Don't Need Vista or DX 10 Says Carmack
Friday June 23, 2006 @04:24PM Quake is 10
Saturday June 03, 2006 @10:29PM Carmack Considers Cell Phone MMOG
Monday May 15, 2006 @11:03PM John Carmack Discuss Mega Texturing

Facts are stubborn, but statistics are more pliable.

 



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