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Slashdot Items Tagged "myst"

Date / TimeStory
Thursday August 18 2011, @11:06AM Coming Soon, Shorter Video Games
Wednesday February 17 2010, @01:19AM Myst Online: Uru Live Returns As Free-To-Play
Wednesday February 10 2010, @12:03AM Uru Live returns as free-to-play
Sunday September 27 2009, @11:37AM Imagination In Games
Saturday September 05 2009, @08:09AM Re-Examining the Immersion Factor For First-Person Shooters
Friday August 21 2009, @11:19AM A Video Ad, In a Paper Magazine
Monday March 02 2009, @04:42PM Creating 3D Environments Without Polygons
Tuesday December 16 2008, @08:15AM Adventure Game Interfaces and Puzzle Theory
Saturday December 13 2008, @02:04PM Cyan Worlds To Open-Source Myst Online: Uru Live
Monday November 10 2008, @09:06AM Non-Violent, Cooperative Games?
Thursday November 06 2008, @06:01AM How Do Games Grow Up?
Thursday September 11 2008, @08:03PM Will Modern Games Stand the Test of Time?
Monday July 28 2008, @10:00PM Have Modern Gamers Lost the Patience For Puzzles?
Sunday June 08 2008, @04:29AM HyperCard Comes Back From the Dead to the Web
Tuesday November 06 2007, @09:41PM Slouching Toward Black Mesa
Tuesday October 10 2006, @09:55AM Fans Celebrate the Return of Uru Live
Tuesday October 03 2006, @06:19PM A GUI For Books
Thursday July 27 2006, @03:40PM Can Games Make You Cry?

Killing is stupid; useless! -- McCoy, "A Private Little War", stardate 4211.8

 



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