Games

Despite Success of New 'Assassin's Creed' Game, Ubisoft Stock Tumbles 18% (france24.com) 16

"Shares of Ubisoft sank 18% on Thursday," reports CNBC, "after the French video game firm reported full-year earnings that disappointed investors... The company's shares have lost almost 60% of their value in the past 12 months, as the firm faced financial struggles, development hurdles, and underperformance of some of its key titles."

Ubisoft said its latest Assassin's Creed game "delivered the second-highest Day 1 sales revenue in franchise history and set a new record for Ubisoft's Day 1 performance on the PlayStation digital store," according to Reuters. And AFP notes that according to data from consultancy Circana, that game become the second-best-selling game of the year so far in the U.S. But... [A] string of disappointing releases undermined this year's performance, with a net loss of 159 million euros ($178 million) on revenues of 1.9 billion — down 17.5 percent year-on-year. Over the past 12 months, Ubisoft's would-be blockbuster "Star Wars Outlaws" fell short of sales expectations on release, while it cancelled multiplayer first-person shooter "XDefiant" for lack of players. "This year has been a challenging one for Ubisoft, with mixed dynamics across our portfolio, amid intense industry competition," chief executive Yves Guillemot said in a statement. But a string of disappointing releases undermined this year's performance, with a net loss of 159 million euros ($178 million) on revenues of 1.9 billion — down 17.5 percent year-on-year.

The group expects the measure to hold steady in the coming 2025-26 financial year, during which it will release a new "Prince of Persia" game, strategy title "Anno 117: Pax Romana" and mobile versions of shooters "Rainbow Six" and "The Division"... Moving to address its business woes, Ubisoft said in late March that it would create a new subsidiary to manage its three top franchises: "Assassin's Creed", "Far Cry" and "Rainbow Six".

"Since January, the shares have lost more than 12 percent, touching their lowest price in over a decade in April."
Sony

Sony Considers PS5 Price Hikes (theverge.com) 31

An anonymous reader shares a report: Sony just announced its financial forecast for the next year, and it's expecting to be impacted by tariffs to the tune of 100 billion yen (about $680 million). To compensate, the company says it's considering options including moving manufacturing to the US and increasing prices for consumers.

Speaking to investors during the company's earnings call, Sony CFO Lin Tao confirmed that the company is considering "passing on" the price of tariffs to consumers in order to mitigate the impact on its bottom line. Tao didn't mention the PS5 by name though, and it's possible that Sony could try to protect pricing on its console through increases elsewhere in its electronics business. Sony has already increased the price of the PS5 this year, but only in the UK, Europe, Australia, and New Zealand.

Games

Videogame's Players Launch Boycott Over Bugs, Story Changes, Monetization (aftermath.site) 41

It's been a mobile-only game for decades. Then a little more than a week ago Infinity Nikkireleased its 1.5 update (which introduced multiplayer and customization options) and launched the game on Steam.

But it "didn't go over as planned," writes the worker-owned gaming site Aftermath, citing some very negative reactions on Reddit. (Some players say that in response the game's publisher is now even censoring the word "boycott" on its official forums and community spaces...) Infinity Nikki players were immediately incensed by a bevy of bugs and general game instability, and made even more angry by several baffling changes to both the story and its monetization structure... Players globally are vowing to stay off the game until Infold Games addresses their concerns, including at least one Infinity Nikki creator who is part of the game's partner program... [T]he Chinese Infinity Nikki community — as well as others — has been flooding Steam with negative reviews of the game... [T]he complaints are also impacting Infinity Nikki's review score on the Google Play Store... The company said it's working to fix the patch's performance issues, which have caused game-breaking bugs for some players....

[T]he Infinity Nikki team also gave players some free currency, but there's been problems there, too: Players say Infold had a bug in this distribution, which awarded players too much free currency. Instead of letting players keep that — it was Infold's mistake, after all — they deducted the currency, some of which players had already spent, putting them in the negative. But the community is looking for more from the studio; it wants an acknowledgement of the "dumpster fire" of a situation, as one Infinity Nikki player told Aftermath, but also wants some of the biggest problems reversed... Beyond the problematic monetization strategy, players Aftermath spoke with said they're also pissed off at a major change to the start of the game... Infold Games removed the game's original start with the update; the new intro drops players into Infinity Nikki with little context and a new, unexplained character who is supposed to be a guide as Nikki is dropped into intergalactic limbo.

While the spend-to-upgrade-your-character model has always been inherently predatory, as one player put it, the new update pushed the system "much too far for a lot of players," according to the article — "something made more egregious by the numerous bugs and strange gameplay changes." The article now describes some players as "upset that the trust they've given Infold Games thus far has been broken."

"Infold Games has not responded to a request for comment."
Nintendo

Nintendo Can Render Your Switch 2 'Permanently Unusable' If You Break Their Rules (betanews.com) 139

Slashdot reader BrianFagioli writes: The new Nintendo Switch 2 is almost here. Next month, eager fans will finally be able to get their hands on the highly anticipated follow-up to the wildly popular hybrid console. But before you line up (or frantically refresh your browser for a preorder), you might want to read the fine print, because Nintendo might be able to kill your console.

Yes, really. That's not just speculation, folks. According to its newly updated user agreement, Nintendo has granted itself the right to make your Switch 2 "permanently unusable" if you break certain rules. Yes, the company might literally brick your device. Buried in the legalese is a clause that says if you try to bypass system protections, modify software, or mess with the console in a way that's not approved, Nintendo can take action. And that action could include completely disabling your system.

The exact wording makes it crystal clear: Nintendo may "render the Nintendo Account Services and/or the applicable Nintendo device permanently unusable in whole or in part...." [T]o be fair, this is probably targeted at people who reverse engineer the system or install unauthorized software — think piracy, modding, cheating, and the like. But the broad and vague nature of the language leaves a lot of room for interpretation. Who decides what qualifies as "unauthorized use"? Nintendo does.

Nintendo's verbiage says users must agree "without limitation" not to...
  • Publish, copy, modify, reverse engineer, lease, rent, decompile, disassemble, distribute, offer for sale, or create derivative works
  • Obtain, install or use any unauthorized copies of Nintendo Account Services
  • Exploit the Nintendo Account Services in any manner other than to use them in accordance with the applicable documentation and intended use [unless "otherwise expressly permitted by applicable law."]
  • Bypass, modify, decrypt, defeat, tamper with, or otherwise circumvent any of the functions or protections... including through the use of any hardware or software that would cause the Nintendo Account Services to operate other than in accordance with its documentation and intended use

"...if you fail to comply with the foregoing restrictions Nintendo may render the Nintendo Account Services and/or the applicable Nintendo device permanently unusable in whole or in part."


Games

Blizzard's 'Overwatch' Team Just Voted to Unionize (kotaku.com) 43

"The Overwatch 2 team at Blizzard has unionized," reports Kotaku: That includes nearly 200 developers across disciplines ranging from art and testing to engineering and design. Basically anyone who doesn't have someone else reporting to them. It's the second wall-to-wall union at the storied game maker since the World of Warcraft team unionized last July... Like unions at Bethesda Game Studios and Raven Software, the Overwatch Gamemakers Guild now has to bargain for its first contract, a process that Microsoft has been accused of slow-walking as negotiations with other internal game unions drag on for years.

"The biggest issue was the layoffs at the beginning of 2024," Simon Hedrick, a test analyst at Blizzard, told Kotaku... "People were gone out of nowhere and there was nothing we could do about it," he said. "What I want to protect most here is the people...." Organizing Blizzard employees stress that improving their working conditions can also lead to better games, while the opposite — layoffs, forced resignations, and uncompetitive pay can make them worse....

"We're not just a number on an Excel sheet," [said UI artist Sadie Boyd]. "We want to make games but we can't do it without a sense of security." Unionizing doesn't make a studio immune to layoffs or being shuttered, but it's the first step toward making companies have a discussion about those things with employees rather than just shadow-dropping them in an email full of platitudes. Boyd sees the Overwatch union as a tool for negotiating a range of issues, like if and how generative AI is used at Blizzard, as well as a possible source of inspiration to teams at other studios.

"Our industry is at such a turning point," she said. "I really think with the announcement of our union on Overwatch...I know that will light some fires."

The article notes that other issues included work-from-home restrictions, pay disparities and changes to Blizzard's profit-sharing program, and wanting codified protections for things like crunch policies, time off, and layoff-related severance.
Games

Half-Life 3 Is Reportedly Playable In Its Entirety (engadget.com) 50

According to Valve insider Tyler McVicker, Half-Life 3 is finally playable from start to finish and could be announced this summer, with a release as soon as winter 2025. Engadget reports: Besides McVicker's hours-long livestream, there have been other recent hints about Valve's progress on its highly anticipated title. In March, Valve concept artist Evgeniy Evstratiy claimed that he was in the room where Valve made Half-Life 3 on CG Voices Podcast. In the same month, another Valve leaker, Gabe Follower, claimed that Half-Life 3 would be the "end of Gordon's adventure," potentially signaling a non-cliffhanger ending to one of gaming's best franchises. Outside of these rumors, internet sleuths discovered code referencing HLX, which is widely thought to be the codename for Half-Life 3, in major updates to Deadlock and Dota 2.
Games

How Riot Games is Fighting the War Against Video Game Hackers (techcrunch.com) 55

Riot Games has reduced cheating in Valorant to under 1% of ranked games through its controversial kernel-level anti-cheat system Vanguard, according to the company's anti-cheat director Phillip Koskinas. The system enforces Windows security features like Trusted Platform Module and Secure Boot while preventing code execution in kernel memory.

Beyond technical measures, Riot deploys undercover operatives who have infiltrated cheat development communities for years. "We've even gone as far as giving anti-cheat information to establish credibility," Koskinas told TechCrunch, describing how they target even "premium" cheats costing thousands of dollars.

Riot faces increasingly sophisticated threats, including direct memory access attacks using specialized PCI Express hardware and screen reader cheats that use separate computers to analyze gameplay and control mouse movements. To combat repeat offenders, Vanguard fingerprints cheaters' hardware. Koskinas admits to deliberately slowing some enforcement: "To keep cheating dumb, we ban slower." The team also employs psychological warfare, publicly discrediting cheat developers and trolling known cheaters to undermine their credibility in gaming communities.
Games

Budget Titles Dominate 2025's Top-Rated Games as AAA Prices Climb To $80 (bloomberg.com) 71

The highest-rated video games of 2025 are all budget-priced titles, with Metacritic top performers Clair Obscur: Expedition 33, Blue Prince, and Split Fiction costing just $50, $30, and $50 respectively. This comes as Microsoft announces certain Xbox titles will now cost $80, following Nintendo's similar price hike for Mario Kart on Switch 2.

Clair Obscur, developed by a small French studio, sold 1 million copies in its first week. Split Fiction, despite being published by EA, was created by a small Stockholm team and has reached 2 million sales. Blue Prince, a puzzle-roguelike largely created by a single developer in Los Angeles, is showing strong performance on Steam, Bloomberg reports.

All three games share key traits: they use commercially available engines, take creative risks that big-budget projects couldn't afford, and target specific player demographics rather than trying to appeal broadly. The contrast is striking -- Clair Obscur's developers celebrated reaching 1 million sales while EA declared Dragon Age: The Veilguard a failure with similar numbers, underscoring the economic realities of different development scales.
First Person Shooters (Games)

'Harassed by Assasin's Creed Gamers, A Professor Fought Back With Kindness' (apnews.com) 209

A Dartmouth College associate professor of Japanese literature and culture became a narrative consultant for Ubisoft's game Assassin's Creed Shadow (which launched in March). Sachi Schmidt-Hori's job "involved researching historical customs and reviewing scripts, not creating characters," writes the Associated Press.

But when a trailer was released in May of 2024, some reacted to a game character named Yasuke who was a Black African samurai, according to the article, "with gamers criticizing his inclusion as 'wokeness' run amok". And they directed the blame at Schmidt-Hori: Gamers quickly zeroed in Schmidt-Hori, attacking her in online forums, posting bogus reviews of her scholarly work and flooding her inbox with profanity. Many drew attention to her academic research into gender and sexuality. Some tracked down her husband's name and ridiculed him, too. [One Reddit user described Schmidt-Hori as a "sexual degenerate who hate humanity because no man want her," while another called her a "professional woke social-justice warrior" who confirmed "fake history for Ubisoft."] Learning Yasuke was based on a real person did little to assuage critics. Asian men in particular argued Schmidt-Hori was trying to erase them, even though her role involved researching historical customs and reviewing scripts, not creating characters.

Ubisoft told her to ignore the harassment, as did her friends. Instead, she drew inspiration from the late civil rights leader and congressman John Lewis. "I decided to cause 'good trouble,'" she said. "I refused to ignore." Schmidt-Hori began replying to some of the angry emails, asking the senders why they were mad at her and inviting them to speak face-to-face via Zoom. She wrote to an influencer who opposes diversity, equity and inclusion principles and had written about her, asking him if he intended to inspire the death threats she was getting. "If somebody said to your wife what people are saying to me, you wouldn't like it, would you?" she asked. The writer didn't reply, but he did take down the negative article about Schmidt-Hori.

Others apologized. "It truly destroyed me knowing that you had to suffer and cancel your class and received hate from horrible people," one man wrote. "I feel somehow that you are part of my family, and I regret it. I'm sorry from the bottom of my heart." Anik Talukder, a 28-year-old south Asian man living in the United Kingdom, said he apologized at least 10 times to Schmidt-Hori after accepting her Zoom invitation to discuss his Reddit post about her... He was shocked the professor reached out to him and hesitant to speak to her at first. But they ended up having a thoughtful conversation about the lack of Asian representation in Western media and have stayed in touch ever since. "I learned a massive lesson," he said. "I shouldn't have made this person a target for no reason whatsoever."

Games

GTA 6 Delayed To May 2026 (ign.com) 67

Rockstar has delayed Grand Theft Auto 6 to May 26, 2026. It was due out fall 2025. From a report: In a statement, Rockstar apologized for the significant delay to the game, expected to be the biggest entertainment launch of all time.

"We are very sorry that this is later than you expected," Rockstar said. "The interest and excitement surrounding a new Grand Theft Auto has been truly humbling for our entire team. We want to thank you for your support and your patience as we work to finish the game."

"With every game we have released, the goal has always been to try and exceed your expectations, and Grand Theft Auto VI is no exception. We hope you understand that we need this extra time to deliver at the level of quality you expect and deserve. We look forward to sharing more information with you soon."

IOS

Epic Games Is Launching Webshops To Circumvent App Store Fees (techcrunch.com) 18

An anonymous reader quotes a report from TechCrunch: Epic Games is taking a victory lap. After notching a big win against Apple in a years-long legal dispute, Epic announced that its Epic Games Store will allow developers to open webshops, which can offer players out-of-app purchases to circumvent fees from Apple and Google. [...] With the Epic Games Store's new webshops feature, other developers will be more easily able to follow suit.

Usually, Epic takes a 12% share of a developer's earnings from the Epic Games Store, which is still a better deal than what developers get from Apple. But starting in June, Epic Games will not take a cut from the first $1 million each game earns annually. Only after a game eclipses $1 million in revenue will Epic begin taking a cut. "With new legal rulings in place, developers will be able to send players from games to make digital purchases from webshops on any platform that allows it, including iOS in the European Union and United States," Epic said.

XBox (Games)

Microsoft Hikes Xbox Console Prices By Up To $100, Games To Hit $80 (videogameschronicle.com) 101

Microsoft is raising prices for Xbox consoles globally, with the flagship Series X jumping $100 to $599.99 in the US. The more affordable Series S will increase by $80 to $379.99, while game prices will reach $80 later this year.

The company cited "market conditions and the rising cost of development" in a statement, adding that it continues to focus on "offering more ways to play more games across any screen and ensuring value for Xbox players."
Businesses

Electronic Arts Lays Off Hundreds, Cancels 'Titanfall' Game (yahoo.com) 18

Electronic Arts is laying off hundreds of workers and canceling a Titanfall game that was in development at its Respawn Entertainment subsidiary. From a report: Between 300 and 400 positions were eliminated, including around 100 at Respawn, according to a person familiar with the cuts. The company had about 13,700 employees at the end of March 2024.

"As part of our continued focus on our long-term strategic priorities, we've made select changes within our organization that more effectively aligns teams and allocates resources in service of driving future growth," Justin Higgs, a spokesman for the Redwood City, California-based company, said in a statement.

The canceled project, code-named R7, was an extraction shooter set in the Titanfall universe, according to people familiar with its development. It was not close to being released.

Businesses

EA Lays Off Hundreds, Cancels 'Titanfall' Game (ign.com) 18

Electronic Arts (EA) has laid off around 300 employees across multiple departments, including about 100 at Respawn Entertainment. IGN reports: IGN understands that these wider cuts largely impacted EA's Experiences team, which includes groups such as EA's Fan Care team and various others working on customer support and marketing, though other EA departments saw reductions as well. As with other cuts at EA, those impacted will be given the opportunity to apply for other roles internally prior to being let go.

The roughly 100 jobs impacted at Respawn included individuals in development, publishing, and QA workers on Apex Legends, as well as smaller groups of individuals working on the Jedi team and two canceled incubation projects, one of which we reported on back in March, and the other of which was, per Bloomberg's reporting, a new Titanfall game.
"As part of our continued focus on our long-term strategic priorities, we've made select changes within our organization that more effectively aligns teams and allocates resources in service of driving future growth," an EA spokesperson said in an official statement. "We are treating our people with care and respect throughout this process, working to minimize impacts by helping affected employees explore new opportunities within the company when possible and providing support during the transition."
Games

11-Year-Old GTA V Dominated Twitch in 2024 (theverge.com) 13

Grand Theft Auto V topped Twitch viewership charts in 2024 with a staggering 1.4 billion hours watched, according to data released by the streaming platform. The 11-year-old game outperformed all competitors, including League of Legends, which also surpassed the billion-hour mark.

Competitive shooters filled the remaining top spots, with Valorant recording 804 million hours, Fortnite exceeding 500 million, and Call of Duty reaching 451 million hours watched. V-Tubers -- streamers using animated avatars instead of showing their faces -- saw viewership increase by 10% year-over-year, accumulating over a billion hours watched collectively.

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