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Games

Valve Slammed Over 'Horrendous' Steam School-Shooting Game (eurogamer.net) 351

Several readers have shared an EuroGamer report: Just a week after the Santa Fe High School shooting in Texas that saw 10 people fatally shot and 13 others were wounded, Valve has come under fire for a Steam school-shooting game that encourages you to "hunt and destroy" children. Active Shooter, which at the time of publication is live on Steam and due for release on 6th June, is described by its developer as "a dynamic S.W.A.T. simulator." The idea is you're sent in to deal with a shooter at a school, but you can also play as the actual shooter, gunning down school children.

Now, an anti-gun violence charity has called on Valve to pull the game from Steam. The developer of Active Shooter is called Revived Games, the publisher Acid. Revived Games' credits include White Power: Pure Voltage and Dab, Dance & Twerk. "Acid", who plans to add a survival mode in which you play as a civilian and have to "escape or perform a heroic action such as fight against the shooter itself," took to Active Shooter's Steam page to defend the game. "First of all, this game does not promote any sort of violence, especially any soft [sic] of a mass shooting," Acid said.

Businesses

Apple Blocks Steam's Plan To Extend Its Video Games To iPhones (reuters.com) 202

Citing "business conflicts," Apple has blocked Steam's plans to distribute PC-based video games to iPhones. It's "a sign that Apple is serious about protecting its ability to take a cut of digital purchases made inside games on its mobile devices," reports Reuters. From the report: Steam, the dominant online store for downloaded games played on Windows PCs, had planned to release a free mobile phone app called Steam Link so that gamers could continue playing on their mobile phones while away from their desktop machines. But Apple has rejected the app, blocking its release, according to a statement from Steam's parent company, the Bellevue, Washington-based Valve. Steam did not give a precise reason for the App Store denials, saying only that Apple cited "business conflicts with app guidelines." But the conflict likely centers on what are known as in-app purchases or micro-transactions, in which gamers can spend small sums of money inside games to buy tokens, extra lives or others so-called digital goods. Lombardi said Steam disabled purchasing its iOS app but did not elaborate on how the change was made. Many analysts believe Apple could lose revenue if they allow Steam's app, which is essentially a store-within-a-store. "Apple takes a 30 percent cut of such purchases made within apps distributed through its App Store," Reuters notes. "[T]hose purchases are among the primary drivers of revenue in Apple's services business."

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