XBox (Games)

Microsoft Is No Longer Making New Games For the Xbox One (engadget.com) 10

Microsoft says it is no longer making games for the Xbox One but will continue to support ongoing previous-generation titles like Minecraft and Halo Infinite. Engadget reports: "We've moved on to gen 9," Xbox Game Studios head Matt Booty told Axios, referring to the Xbox Series X/S consoles. The company also makes its games for PC. This move had to happen at some point to avoid newer and more complex games being hamstrung by the hardware limitations of the decade-old Xbox One. Still, it'll be possible for those clinging onto an Xbox One to play Series X/S titles such as Starfield and Forza Motorsport through Xbox Cloud Gaming. "That's how we're going to maintain support," Booty said.

The move away from Xbox One will free Microsoft's teams from the shackles of the previous generation. However, some third-party developers have raised concerns that the Xbox Series S, which is less powerful than the Series X, is holding them back too. Booty conceded that making sure games run well on the Series S requires "more work." Still, he noted Microsoft's studios (particularly those working on their second games for this generation of consoles) are now able to better optimize their projects for the Series S.

Businesses

Wargraphs, a Gaming Startup With Only One Employee and No Outside Funding, Sells For $54 Million (techcrunch.com) 12

An anonymous reader quotes a report from TechCrunch: Wargraphs, a one-man-band startup behind a popular companion app for League of Legends called Porofessor, which helps players track and improve their playing stats, is getting acquired for up to [$54 million], half up front and half based on meeting certain earnings and growth targets. MOBA Networks, a company founded out of Sweden that buys, grows and runs online gaming communities (MOBA is short for "multiplayer online battle arena"), is buying the startup and its existing products. The plan is to expand them to more markets, in particular across Asia, and to build analytics for more titles.

I write "startup", but that might be with the loosest interpretation of the term. There is only a single employee, the mild-mannered Jean-Nicholas, and he has also entirely bootstrapped the business on his own. But that hasn't held him back. Wargraphs currently also builds analytics for Legends of Runeterra and Teamfight Tactics, but the League of Legends business has been its biggest it by far. Porofessor has had 10 million downloads of its app on Overwolf -- which is where Porofessor was built -- and more than 1.25 million daily active users if you combine traffic both from that platform and its own direct website. The company, such as it is, has been around for some 10 years, has pretty much always been profitable with revenues of 12.3 million euros in its last fiscal year.
Jean-Nicholas told TechCrunch's Ingrid Lunden that he wants to build "a game" next. "Specifically, a card game that will compete against Hearthstone, coincidentally published by Activision Blizzard," writes Lunden. "He has no plans to raise outside funding for this, but he might hire an employee or two."
Games

Valve Gives Steam Its Biggest Update and Redesign in Years 38

An anonymous reader shares a report: PC gamers could easily make a joke that three things in life never change: death, taxes, and the classic look of Steam. One of those things just changed, though; Valve just released the most substantial overhaul to Steam in years, including a visual makeover and several new features. Further, the company has brought the Mac and Linux versions of Steam closer to parity with the historically superior Windows version. Valve says "the most impactful changes" are actually under the hood. The company's developers put effort into achieving greater consistency between how things work in Steam for desktop, the TV-oriented Big Picture mode, and Steam Deck. This codebase overhaul means that new features that come to the desktop version of Steam can simultaneously ship on Steam Deck with minimal effort.

As for stuff that's visible to users, though, the entire application's look has been overhauled and modernized. In most cases, things are more or less where they used to be in the interface -- they just look a little different, with new fonts, colors, sizes, and so on. That said, the in-game overlay has received a more significant overhaul, as did notifications. Steam users have access to more customizations about how and when notifications are displayed, and the notifications panel displays only new notifications, with a "view all" button for digging into older ones. In general, the overlay has more information about the game you're playing, from achievement progress to playing time and beyond. Valve has made big changes to the controller configurator from the Steam Deck, which is now part of the overlay whenever a game is connected.

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