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First Person Shooters (Games)

Unreal Tournament 3 For Linux Is Officially Dead 190

ndogg writes "There is no longer any uncertainty surrounding the release of Unreal Tournament 3 for Linux. It's official: the port is now dead. No reasons were given, but no one should be waiting for it anymore, if anyone still was."
PlayStation (Games)

PS3 Jailbreak Now Legal In Spain 113

deek writes "Spanish gamer site NicaGamerz.com have reported that it's now legal to sell the PS3 Jailbreak modchip in Spain (Google translation of Spanish original). According to the article, one reason for the legal ruling is because Sony removed the ability to run GNU/Linux on the console. One can only wonder if Sony will soon rush out a firmware update that will re-enable the OtherOS feature, and appeal the court decision. Oh the irony of that thought. The legal ruling was made on the 13th December (Google translation). There are only 5 days to appeal, starting from that date."
Cloud

OnLive Awarded Patent For Cloud-Based Gaming 87

donniebaseball23 writes "Cloud gaming provider OnLive has secured a patent for an 'apparatus and method for wireless video gaming.' The patent gives substantial leverage for OnLive over competing brands in the cloud-based gaming market. 'Hundreds of people have worked incredibly hard for more than eight years to bring OnLive technology from the lab to the mass market, not just overcoming technical and business challenges, but overcoming immense skepticism,' said OnLive CEO Steve Perlman. 'It is gratifying to not only see people throughout the world enjoying OnLive technology in the wake of so many doubters, but also receive recognition for such a key invention.'"
First Person Shooters (Games)

GoldenEye Source Conversion Mod Released 105

tekgoblin writes "Were you a fan of the original GoldenEye on the N64? Well, this Half-Life 2 mod called GoldenEye Source, five years in the making, has just come out of beta and been fully released for free. The game is a creation of fans with the objective to bring the original experiences from GoldenEye on the N64 back to life. I remember spending hours upon hours playing GoldenEye on the N64, and was sad seeing it go."
Businesses

Humble Bundle 2 Is Live 217

Dayofswords writes "The first Humble Bundle was a monster success, with over 100,000 people donating over $1 million in total to support the Electronic Frontier Foundation, Child's Play, and of course the developers behind the games. The second bundle is now live (bundle site), containing five great games: Braid, Cortex Command, Machinarium, Osmos, and Revenge of the Titans. Each game is DRM-free, the games work on Windows, Mac OS X, and Linux, and you pay what you want and decide where your money goes."
IBM

'Jeopardy!' To Pit Humans Against IBM Machine 164

digitaldc writes "The game show Jeopardy! will pit man versus machine this winter in a competition that will show how successful scientists are in creating a computer that can mimic human intelligence. Two of the venerable game show's most successful champions — Ken Jennings and Brad Rutter — will play two games against 'Watson,' a computer program developed by IBM's artificial intelligence team. The matches will be spread over three days that will air Feb. 14-16, the game show said on Tuesday. The competition is reminiscent of when IBM developed a chess-playing computer to compete against chess champion Garry Kasparov in 1997."
Movies

Why Video Game Movie Adaptations Need New Respect 283

An anonymous reader writes "Hollywood has yet to find any video game property it is willing to treat with the same respect as J.R.R. Tolkien or J.K.Rowling, arguably still following the principles that led to the appalling Super Mario Bros. movie in 1992: 'A game lacks the complexity that a movie requires.' Yet a modern gaming masterpiece such as Mass Effect has the depth and breadth to deserve better treatment in the proposed trilogy. Is Hollywood again going to disrespect fans who, in this case, have as much right to see a good plot respected as the readers of Lord Of The Rings? This article discusses why and how Hollywood should grow up regarding these adaptations."
PC Games (Games)

Top Final Fantasy XIV Devs Replaced, PS3 Version Delayed 89

After Final Fantasy XIV's troubled launch and subsequent attempt to placate angry fans, Square Enix has decided that the game's leadership needs to be replaced. They've asked players to patiently stick around until they're ready to unveil their new plans for the game, extending the free trial period to compensate. Square also announced bad news for PS3 owners who were still somehow interested in the game: "Regarding the PlayStation 3, it is not our wish to release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements we have planned. For that reason, we have made the difficult decision to delay the release of the PlayStation 3 version beyond the originally announced date of March 2011."
Businesses

Single-Player Game Model 'Finished,' Says EA Exec 439

Frank Gibeau, label president for EA Games, recently spoke with Develop about the publisher's long term development strategy. Gibeau thinks developing major games without multiplayer modes is a passing fad: "...it’s not only about multiplayer, it’s about being connected. I firmly believe that the way the products we have are going, they need to be connected online. ... I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you’re out. I think that model is finished. Online is where the innovation and the action [are] at."
The Courts

Man Sues Rockstar Saying GTA:SA Is Based On His Life 124

dotarray writes "From the article: 'Rockstar Games are no strangers to legal action, but it doesn't come stranger than this. An American model, Michael Washington (known as "Shagg") is suing the publisher — as well as parent company Take Two Interactive — because they based Grand Theft Auto: San Andreas on his life.'" It's a good thing Washington never learned the infinite ammo cheat.
Cellphones

Gamers Abandoning DS, PSP In Favor of Smartphones 305

donniebaseball23 writes "IndustryGamers reports on new research from Interpret, which shows that more and more people are turning to their phones for game time, leaving the DS and PSP behind. 43.8% of the phone/DS/PSP gaming market plays games on phones, which represents a significant 53.2% increase over the past year. At the same time, Interpret says that the proportion of those who play on the DS or PSP has fallen by 13%. The company notes, 'Gamers appear to be defecting from their handheld gaming devices to phones to get their gaming kicks: a full 27.2% of consumers who indicate that they play games on their phones only (and not on the DS/PSP) actually own a DS or PSP, but do not actively use the device(s).' Notable games industry analyst Michael Pachter also recently commented that handhelds continue to decline and Sony's much rumored PSP2 would be 'dead on arrival' as smartphones continue to gain steam."
Role Playing (Games)

Blizzard Launches Third WoW Expansion, Cataclysm 218

Last night marked the launch of Cataclysm, the third expansion for Blizzard's World of Warcraft. Cataclysm includes: two new races, both of which have their own starting zones; five new high-level zones that span the new 80-85 leveling content; seven new five-man dungeons (plus two heroic versions of classic dungeons); three end-game raids; a new profession; two new PvP battlegrounds; and one world PvP zone. In addition, Cataclysm features a revamp of Azeroth, the portion of the game world that went live when WoW originally launched in 2004, providing a much improved leveling experience for new players and alts. MMO-Champion posted a comprehensive collection of information about the new content. Of course, Cataclysm's launch has brought the video game addiction debate back to the fore.
Cellphones

John Carmack Not Enthused About Android Marketplace 163

An anonymous reader writes "During an in-depth and informative interview, Doom creator and id Software co-founder John Carmack opines on iOS game development, the economics of mobile development vs. console development, why mobile games lend themselves to more risk-taking and greater creativity, and finally, why he's not too keen on the Android Marketplace as a money-making machine. '...I'm honestly still a little scared of the support burden and the effort that it's going to take for our products, which are very graphics-intensive.'"
Social Networks

The New Reality of Gaming 122

Hugh Pickens writes "Video games used to be about fighting aliens and rescuing princesses, writes Rohin Dharmakumar in Forbes, but the most popular games today have you tilling your farm, hiring waiting staff and devising menus for your restaurant or taking your pets out for walks while maintaining cordial relations with the neighbors. 'Reality, it would seem, is the new escapism.' Video games of the pre-social network era were mostly played by boys or young men but 'now the core audience of social network games are girls and young women,' says Alok Kejriwal, founder and CEO of games2win, an online gaming company. The tipping point in the US came in 2008 when women outnumbered men on the Internet. Combined with millions of parents and grandparents who're new to the Internet, the traditional face of the gamer is changing from that of a 25-year-old male to a band stretching from 16 to 40 years comprising men and women in almost equal numbers, says Sebastien de Halleux, one of the co-founders of Playfish, who predicts that someone is going to create a social game very shortly that pulls in a billion dollars a year. Gaming for this new set of players is less about breathtaking graphics, pulsating sound or edge-of-the-seat action and more about strengthening existing real world relations through frequent casual gaming. 'Think of these games as a sandbox where everybody has the same tools, yet everyone achieves different results,' says de Halleux."
It's funny.  Laugh.

Vuvuzelas Blare On Pirated Copies of Music Game 320

An anonymous reader sends this quote from Wired: "A novel anti-piracy measure baked into the Nintendo DS version of Michael Jackson: The Experience makes copied versions of the game unplayable and taunts gamers with the blaring sound of vuvuzelas. Many games have installed switches that detect pirated copies and act accordingly, like ending the user's game after 20 minutes. Ubisoft has come under fire multiple times for what players have seen as highly restrictive anti-piracy measures that annoy legitimate users as much or more so than pirates. But some more-mischievous developers have used tricks similar to the vuvuzela fanfare to mess with pirates. Batman: Arkham Asylum lets unauthorized users play through the game as if it were a normal copy, with a single exception: Batman's cape-glide ability doesn't work, rendering the game impossible to finish — although you might bash your head against it trying to make what are now impossible jumps. If you pirate Command & Conquer: Red Alert 2, brace yourself for an explosion, as your entire base will detonate within 30 seconds of loading the game."
Cellphones

Playstation Phone "Zeus" Revealed 154

tekgoblin writes with this excerpt from Tekgoblin: "A video has surfaced on YouTube which shows the new Playstation Phone now called the Zeus. Rumors had surfaced that the phone would be announced on December 9th but with this leak the rumors have now been made fact. The phone is called the Sony Ericsson ZEUS (Playstation Phone). The demo video shows the phone running Android 2.3 codename Gingerbread. The video also shows the phone with the standard Playstation buttons along with a touch pad in the center. The controller for the phone is placed normally where a physical keyboard would be."
Games

Avoiding DMCA Woes As an Indy Game Developer? 494

androidstevep writes "I was just on the receiving end of DMCA takedown notice for my game in Android Market, 'Super Pac.' Namco Bandai have filed the notice with Google, claiming breach of copyright of their game 'Pac-Man.' Although my version is obviously inspired by the original arcade game, no original artwork or sound has been copied. The problem from my point of view is that the DMCA notice is not clear where or why the breach is alleged. My guess is that maybe the name is too similar, although I did a trademark search for 'Super Pac' before release and came up with nothing. Furthermore, Google have disabled my access to this app, presumably as required by the DMCA, so I am unable to even make whatever modifications would be required. As a part-time developer with limited means (i.e. can't afford expensive lawyers), but willing to make best efforts to avoid legal issues, how does one negotiate what seems to be a difficult minefield of trademarks, copyrights and DMCA? Does anyone have tips in this area?"

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