YokimaSun writes "Mamosuke, a PSP Homebrewer from Japan, has posted the first Hello World on the PS Vita which comes from the PSP Emulator in the console. Using a buffer overflow, he has found a way into the PSVita, and with many PSP Game exploits still around and not published for the whole homebrew and hacking community this means that in the short term homebrew is here on the PSvita. Lets hope this is the start of a true PSVita homebrew scene."
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A few months before it's due to arrive in the U.S., Sony's PlayStation Vita, successor to the PlayStation Portable, has been released in Japan. Says the linked Associated Press article: "For the Tokyo-based electronics and entertainment giant, the Vita is the biggest product launch since the PlayStation 3 console five years ago. It's also accompanied by two dozen software products — the largest number of launch titles in PlayStation history. The Vita has front and back cameras, a touchscreen in front, a touch pad on the back and two knob-like joysticks. It will enable gamers to play against each other using PlayStation 3 consoles over the Internet-based PlayStation Network, a system that was hit with a massive hacking attack earlier this year."
New submitter Temporal writes "Yesterday, Slashdot reported on my LAN-party optimized house. But, lacking from the internet at that time were key technical details: How do I boot 12 machines off a single shared disk? What software do I use? What does my network infrastructure look like? Why do I have such terrible furniture? Is that Gabe Newell on the couch? The answer is a combination of Linux, PXE boot, gPXE, NBD/iSCSI, and LVM snapshots running on generic hardware over generic gigabit ethernet. I have even had several successful LAN parties with a pure-Linux setup, using WINE."
MojoKid writes "Microsoft's Xbox 360 console is six years old. The Nintendo Wii is five years old, and so is the Sony PlayStation 3. All three are due for an overhaul (can you imagine gaming on a PC that's half a decade old, or more?), and while they're still popular gaming platforms, consoles are really starting to shine as streaming media centers. According to market research firm Nielsen, streaming video on game consoles is up over last year. Xbox 360 owners now use their consoles to stream video 14 percent of the time, which is almost as much as PS3 users (15 percent). But it's the Wii that sees the most time as a streaming device, with Wii owners using their consoles to stream video a third of the time."
Zothecula writes "Anyone who has a attended a LAN party — where people connect their computers on one network in one location to play multiplayer games together — can tell you that they can be both very fun but also kind of a hassle. Playing games with your friends all in the same room: fun. Having to organize all your friends to each haul their usually-oversized gaming rigs to one person's house, ensuring they all have the same software, and inevitably dealing with one or more people having trouble connecting: not fun. With that in mind, it makes sense that one Google employee decided to bypass all that inconvenience and just build a house specifically for LAN parties, complete with multiple networked computers and TVs connected to game consoles."
donniebaseball23 writes "Xbox 360 just came off a record November, with more than 1.7 million units sold in the U.S., but behind closed doors Microsoft is planning its next move for the successor to the popular console. Plenty of Xbox 720 rumors have surfaced in recent months, but veteran games journalist Chris Morris has filtered through them to provide a realistic take on what Microsoft should and shouldn't do with Xbox 360's successor. In particular, he notes that Microsoft should adopt the Blu-ray format from Sony. 'A DVD drive as a medium for storing larger and larger games is outdated – and it steps on the toes of a system that bills itself as the high definition leader,' Morris writes. 'Microsoft resisted the move to Blu-ray this generation without any ill effects. It even survived picking the losing side in the format battle between Blu-ray and HD-DVD, but it can't rely on the DVD to take it into the next generation.'"
Physicser writes "The latest Humble Indie Bundle has gone live, consisting of Super Meat Boy, Shank, Jamestown, Bit.Trip Runner, and NightSky. Also, if you beat the average price, you receive Cave Story+ and Gratuitous Space Battles. As always, the games are DRM-free, and this is the initial Linux release for all seven. I'm also curious to see what will be added later on, as has been the tradition of the Humble Bundles."
An anonymous reader writes "You may recall that in early 2010, Sony decided to roll out an update that would remove the ability for PlayStation 3 owners to install a different operating system on the console, citing security concerns as the reason. Geeks and Linux enthusiasts were outraged at the move, particular since the "Other OS" functionality had been advertised as a feature of the PS3. A class-action lawsuit was soon brought against Sony. Many of the initial claims were thrown out, and now, a federal judge in California has granted Sony's motion to dismissed the lawsuit, saying, 'As a matter of providing customer satisfaction and building loyalty, it may have been questionable. As a legal matter, however, plaintiffs have failed to allege facts or articulate a theory on which Sony may be held liable.' Here's the full text of the order (PDF)."
Multiple readers sent word that Bastion, an action RPG from indie developer Supergiant Games originally made for Xbox Live Arcade, has shown up in the Chrome Web Store. The purpose of the move is to showcase the browser's Native Client technology. From the article: "Ian Ellison-Taylor, Google's director of product management for the open Web platform, said that Native Client, also called NaCl, can currently improve browser performance by 1 to 10 times. 'What would it be like if we could run native code inside the browser,' he asked the crowd, and he enumerated two goals for the Native Client project. He said Google wants to bring native applications to the Web for performance and security reasons, and it wants to enrich the Web ecosystem by bringing popular, long-in-use programming languages to the Web."
New submitter sandeepabhat tips news that Android Market recently saw its 10 billionth app download, reaching the milestone less than a year after the App Store accomplished the same feat. New downloads through Android Market are proceeding at a rate of roughly 1 billion per month. Google has now created an infographic to break down the information further. Games outpace any other type of app, accounting for more than a quarter of all downloads. The top five countries in downloads-per-capita are South Korea, Hong Kong, Taiwan, the U.S., and Singapore.
RobinEggs writes "Nintendo's Shigeru Miyamoto, the creator and producer of the Zelda and Mario franchises among other works, is stepping down at Nintendo. After personally managing Nintendo's blockbuster franchises for ~20 years, Miyamoto said today: 'What I really want to do is be in the forefront of game development once again myself. Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.'" Update: 12/08 21:35 GMT by T : Note that Nintendo is careful to say that this is not retirement, even if Miyamoto's role at Nintendo changes.
Ron2K writes in with a story about a Red Cross committee that is debating if people playing war video games should be subject to the same humanitarian laws as people in a real war. Seriously. "With 62 billion kills in Call of Duty: Black Ops alone, a committee of the Red Cross is debating whether the International Humanitarian Law is applicable to online gamers, and if they are violating it. From the committee's site: 'While the Movement works vigorously to promote international humanitarian law worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating International Humanitarian Law. Exactly how video games influence individuals is a hotly debated topic, but for the first time, Movement partners discussed our role and responsibility to take action against violations of this law in video games.' While it's questionable if gamers themselves can be prosecuted for not obeying the Geneva convention, the Red Cross committee's actions seem to be aimed more at game developers — as first person shooters become more realistic, do game developers have an obligation to include humanitarian elements?"
An anonymous reader writes "From McGill's news site: 'Thousands of video game players have helped significantly advance our understanding of the genetic basis of diseases such as Alzheimer's, diabetes and cancer over the past year. They are the users of a web-based video game developed by Dr. Jérôme Waldispuhl of the McGill School of Computer Science and collaborator Mathieu Blanchette. Phylo is designed to allow casual game players to contribute to scientific research by arranging multiple sequences of coloured blocks that represent human DNA. By looking at the similarities and differences between these DNA sequences, scientists are able to gain new insight into a variety of genetically-based diseases.'" Hopefully Phylo will be as successful as Foldit.
itwbennett writes "Sony's new handheld gaming system, the Playstation Vita, launches in Japan in two weeks, and the latest report from Andriasang has some interesting details, including Sony's decision to go with proprietary memory cards. Sony says this is both for security reasons and to ensure a consistent experience for all users, but that 'doesn't explain why they're charging such enormous sums for these cards,' says blogger Peter Smith. 'The caveat here is that we haven't seen official pricing for the cards, but game retailer Gamestop lists them at $120 (!!) for a 32 GB card, $70 for a 16GB, $45 for 8 GB and $30 for a 4 GB.'"