I have seen a problem with many old games running on new architecture. While they run, the will often lack a degree of the charm from the original version.
For example many of these games were meant to play on a crappy CRT TV. where Pixels were not Square, and there was color bleeding, then putting them on a High def screen say a 3840x2160 resolution things look very blocky, and I havn't found a filter yet, that really emulates the old mode well.
But on the IBM PC CGA-VGA the standard resolution for graphics
This isn't the game, it's the game engine. And it's an old game engine. I can't see this hurting Nintendo at all, even if they just ignore it. There might even be a way that they could use it to help themselves. Id got some benefits from the available source of their game engine.
There's a rumor that Nintendo wants to do a Mario compilation for the switch including M64, Sunshine, and Galaxy 1 and 2. If that rumor is even close to true then they'll probably have problem with it.
Kind of like what happened with the remake of Metroid 2....they got close to a release, and somehow discovered the AM2R project, and so they pushed a C&D them (instead of figuring out means to maybe pull AM2R into the Nintendo fold).....
I can't see this hurting Nintendo at all, even if they just ignore it.
Even if Nintendo isn't directly hurt by this now and wanted to just ignore it they can't.
If they don't publicly try to do something to protect their IP they might set a possible president that could cause trouble for them further down the line. What if the next game engine someone tries to reverse engineer is one that Nintendo is still profiting from? As a defense the dev/group doing the RE could point at this N64 project and say "Nintendo didn't have a problem with that so why are they complaining now?".
If they don't publicly try to do something to protect their IP they might set a possible president that could cause trouble for them further down the line.
Yeah, that's ⦠unsubstantiated. Completely.
Lucasfilm has no problem going after people who use their IP in ways they don't like, same with Capcom, SEGA, VALVe, etc, and they all have varying amounts of permissiveness with regards to what not-for-profit things fans can do - SEGA even has been really amicable towards people who have been reversing the Sonic the Hedgehog series, a community that has existed for over 25 years now!
WARNING TO ALL PERSONNEL:
Firings will continue until morale improves.
Problem with old games on new archecture (Score:3, Interesting)
I have seen a problem with many old games running on new architecture. While they run, the will often lack a degree of the charm from the original version.
For example many of these games were meant to play on a crappy CRT TV. where Pixels were not Square, and there was color bleeding, then putting them on a High def screen say a 3840x2160 resolution things look very blocky, and I havn't found a filter yet, that really emulates the old mode well.
But on the IBM PC CGA-VGA the standard resolution for graphics
Re:Problem with old games on new archecture (Score:2)
This isn't the game, it's the game engine. And it's an old game engine. I can't see this hurting Nintendo at all, even if they just ignore it. There might even be a way that they could use it to help themselves. Id got some benefits from the available source of their game engine.
Well the rumor is (Score:2)
Re: (Score:1)
Re: (Score:2)
I can't see this hurting Nintendo at all, even if they just ignore it.
Even if Nintendo isn't directly hurt by this now and wanted to just ignore it they can't.
If they don't publicly try to do something to protect their IP they might set a possible president that could cause trouble for them further down the line. What if the next game engine someone tries to reverse engineer is one that Nintendo is still profiting from? As a defense the dev/group doing the RE could point at this N64 project and say "Nintendo didn't have a problem with that so why are they complaining now?".
Re: (Score:2)
If they don't publicly try to do something to protect their IP they might set a possible president that could cause trouble for them further down the line.
Yeah, that's ⦠unsubstantiated. Completely.
Lucasfilm has no problem going after people who use their IP in ways they don't like, same with Capcom, SEGA, VALVe, etc, and they all have varying amounts of permissiveness with regards to what not-for-profit things fans can do - SEGA even has been really amicable towards people who have been reversing the Sonic the Hedgehog series, a community that has existed for over 25 years now!