While the authors have said they're doing their best to avoid stepping into any illegal areas, we all know full well that any day soon these poor guys will most certainly be getting a nicely worded email from Nintendo's favourite law firm asking them to "Can the project or face the consequences!".
What I don't understand is why people would spend so much time and effort, when they know from the start that what they're working on belongs to someone else. Just...why? Do they not know that Mario is property of Nintendo? He's their most famous mascot and is tied to them like Mickey Mouse is tied to Disney. Do people similarly assume that Mickey can be appropriated to whatever purpose they want?
What I don't understand is why people would spend so much time and effort, when they know from the start that what they're working on belongs to someone else. Just...why? Do they not know that Mario is property of Nintendo?
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I speak only from my own experiences in attempting to reverse engineer Konami's Dance Dance Revolution series, but for me doing something like this can have a few reasons behind it. For one, it is a nice challenge. It is also fun seeing what the game engine is capable of, and enabling cool mods, all of which is made a lot easier when the game is put in a form that is much more readable.
Sadly it'll be dead within a few weeks (Score:3, Informative)
While the authors have said they're doing their best to avoid stepping into any illegal areas, we all know full well that any day soon these poor guys will most certainly be getting a nicely worded email from Nintendo's favourite law firm asking them to "Can the project or face the consequences!".
Re: (Score:1)
Re:Sadly it'll be dead within a few weeks (Score:2)
What I don't understand is why people would spend so much time and effort, when they know from the start that what they're working on belongs to someone else. Just...why? Do they not know that Mario is property of Nintendo?
> I speak only from my own experiences in attempting to reverse engineer Konami's Dance Dance Revolution series, but for me doing something like this can have a few reasons behind it. For one, it is a nice challenge. It is also fun seeing what the game engine is capable of, and enabling cool mods, all of which is made a lot easier when the game is put in a form that is much more readable.