At least I hope this means they lose the pressure on making phone games and the like, and also lose the focus on making interfaces that have no respect for PC controls.
What they're good at is making worlds that are big enough to feel like you're really exploring, and dynamic enough to see the changes as you do so, better than the slightly board game token feeling of Ubisoft games.
Yeah - it's still a thin experience, with plenty of bugs, but there is some real care there - and also a malleability in that same bugginess that adds to the experience in captivating emergent ways.
Also, I hope they stop trying to mash out their own modding communities - and keep adding the tools that give their games such a long community life in spite of the bugs.
Microsoft doesn't have the kind of history EA has - this can work out nicely, as long as they don't strip what makes their own experiences good.
I just wanna correct the part about "Microsoft doesn't have the kind of history EA has"... yes, they do, a whole lot of that kind of history. They kinda wrote the book on it, just not for games specifically.
The clothes have no emperor.
-- C.A.R. Hoare, commenting on ADA.
At least... (Score:2)
At least I hope this means they lose the pressure on making phone games and the like, and also lose the focus on making interfaces that have no respect for PC controls.
What they're good at is making worlds that are big enough to feel like you're really exploring, and dynamic enough to see the changes as you do so, better than the slightly board game token feeling of Ubisoft games.
Yeah - it's still a thin experience, with plenty of bugs, but there is some real care there - and also a malleability in that same bugginess that adds to the experience in captivating emergent ways.
Also, I hope they stop trying to mash out their own modding communities - and keep adding the tools that give their games such a long community life in spite of the bugs.
Microsoft doesn't have the kind of history EA has - this can work out nicely, as long as they don't strip what makes their own experiences good.
Ryan Fenton
Re: (Score:2)