So someone is going to make a game with this? By the time it [if] ever comes to market, CD Project is going to be on the next or subsequent engine anyway --
I don't think Carmack was ever any worse for the wear after releasing the Quake engine when Quake II came to market, etc.
No one could use it since trying to release a commercial product using their engine would get the company sued in oblivion. Maybe some Chinese company that doesn't give a fuck about selling it outside of China would do it, but no existing studio would touch it. The only other reason I can think of for someone to buy it is to try to see if there's a way to backdoor some kind of malware into the game so that it spies on you or mines crypto currencies on the GPU while the game is running.
You break up the code into it's significant algorithm blocks and use those in other products. It's is not the entire code but it's elements, and how much they cost to produce and they can readily be reused. Likely coders who CD Projekt Red outsourced to but did not pay enough.
It is kind of like a bank having trouble handling it's cash and just putting that keeping of that cash to open tender, anyone who wants to handle millions of dollars and they take the cheapest tender to look after the money and they are surprised when the lowest tender runs of with the money they were given.
Make your source accessible to the lowest tender, don't be surprised when it ends up for sale, LIKE DUHH.
Code wise, whats the point of that? You can license something like UE4 or Cryengine for a song, and its probably going to be significantly better code anyway.
All the game-specific scripting is cruft, in the scheme of things.
What's the value? (Score:2)
I don't think Carmack was ever any worse for the wear after releasing the Quake engine when Quake II came to market, etc.
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Re:What's the value? (Score:1)
You break up the code into it's significant algorithm blocks and use those in other products. It's is not the entire code but it's elements, and how much they cost to produce and they can readily be reused. Likely coders who CD Projekt Red outsourced to but did not pay enough.
It is kind of like a bank having trouble handling it's cash and just putting that keeping of that cash to open tender, anyone who wants to handle millions of dollars and they take the cheapest tender to look after the money and they are surprised when the lowest tender runs of with the money they were given.
Make your source accessible to the lowest tender, don't be surprised when it ends up for sale, LIKE DUHH.
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Code wise, whats the point of that? You can license something like UE4 or Cryengine for a song, and its probably going to be significantly better code anyway.
All the game-specific scripting is cruft, in the scheme of things.
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I think your second paragraph just described most Bitcoin exchanges.