Step 1: Copy Wii's motion tracking and put it in a clunky two-handed dual shock interface
Step 2: Sell PS3 with 1080i support, bunch of other features for $500-600
Step 3: Sell new Sony HDTV's with 1080i to allow games to be seen in full definition
Step 4: ???
Step 5: Profit!
The motion-sensing demo was hilarious. The guy's ship was shaking like crazy, and it was comical seeing him try to keep both hands on the controller while twisting it around. There's a good reason the Wii controller looks like a remote.
The Sony guy also said that they had their hands on the tech for a couple of weeks, suggesting they havn't been working on the feature for a large duration of development. (*hint* *hint*)
The Sony guy also said that they had their hands on the tech for a couple of weeks, suggesting they havn't been working on the feature for a large duration of development.
Yeah, that was very telling. This was an obvious last minute effort to confuse the market. As sparse as the clapping was throughout the rest of the presentation I almost expected them to get booed when they pulled out the controller.
I used to work for sony in 96-98, and I distinctly remember a prototype controller with an accelerometer being tried out. The tech is not really comparable to the Wii controller and there is a good reason why they never bothered to release it. Which makes you wonder why they suddenly decided to include it now, if not in a feeble attempt to steal Nintendo's thunder.
The motion-sensing demo was hilarious. The guy's ship was shaking like crazy, and it was comical seeing him try to keep both hands on the controller while twisting it around
When I read your comment the first time around, I believed you, not having seen the E3 presentation for myself. But now that it's up on the net on video [com.com] I can see that you're on crack. The motion tracking was actually excellent, and quite stable. It looked impressive.
I'm not going to say I believe you, because it still looks like crap from the video, but the impressions of people from the gaming press that have tried the demo are actually quite good. I'm going to assume that guy just sucks:)
FORTRAN is a good example of a language which is easier to parse
using ad hoc techniques.
-- D. Gries
[What's good about it? Ed.]
Even more expensive than 360 (Score:1)
Re:Even more expensive than 360 (Score:5, Interesting)
The Sony guy also said that they had their hands on the tech for a couple of weeks, suggesting they havn't been working on the feature for a large duration of development. (*hint* *hint*)
Re:Even more expensive than 360 (Score:5, Interesting)
Yeah, that was very telling. This was an obvious last minute effort to confuse the market. As sparse as the clapping was throughout the rest of the presentation I almost expected them to get booed when they pulled out the controller.
Tilt controller nothing new (Score:2, Interesting)
Re:Even more expensive than 360 (Score:2)
When I read your comment the first time around, I believed you, not having seen the E3 presentation for myself. But now that it's up on the net on video [com.com] I can see that you're on crack. The motion tracking was actually excellent, and quite stable. It looked impressive.
Re:Even more expensive than 360 (Score:2)