Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
XBox (Games) Media

I Love Bees Anthology DVD Legally Available Online 36

celerityfm writes "In case you missed some or all of the I Love Bees alternate reality game promoting Halo 2, Elan Lee (one of the creators of I Love Bees) recently announced the approval of electronic distribution of the I Love Bees anthology DVD that was originally given away to the most hard-core I Love Bees game players at the end of the game! The DVD contains very interesting stuff for any I Love Bees or Halo fans out there as it contains the entire 5+ hour audio story plus behind the scenes looks and other extras. So with that in mind: Gentlemen, start your bittorrents!"
This discussion has been archived. No new comments can be posted.

I Love Bees Anthology DVD Legally Available Online

Comments Filter:
  • Huh? (Score:2, Informative)

    This anthology has been on suprnova for at least 2 days. It just moved from the front page yesterday.

    The torrent link [66.90.75.92]
  • NO! (Score:5, Funny)

    by Wylfing ( 144940 ) <brian@NOsPAm.wylfing.net> on Thursday November 11, 2004 @12:42PM (#10788721) Homepage Journal
    I've said it before and I'll say it again. Downloading DVD movies off the Internet takes food off the table of Hollywood stuntmen. Do not participate in this crime!!!

  • Games: I Love Bees Anthology DVD Legally Available Online

    I have to chuckle to myself when I read article titles like this. The times we live in.... :)
  • Originally my submitted story began "Attention Neal Stephenson! [slashdot.org]" The link pointed to the /. interview where he mentions that he is a fan of I Love Bees.

    I guess the editors actually DO edit story submissions, despite the volume of comments suggesting otherwise :) Cool stuff.
  • I could get this sans BitTorrent? I believe my university, within the last few days, has opted to block the BitTorrent tracker ports, due to an extremely high volume of contraband moving across that channel. I'm disappointed, mostly because I rely on torrents for my linux distribution ISOs, and game demos, among other things. I'm also disappointed because this ILoveBees DVD is a completely legally downloadable media. When downloading the World of Warcraft open beta client yesterday, my traffic was absolutel
  • ...then we can filter out the bees stories like those wacky JohnKatz articles.
  • I was really, really into ILB for a quite some time. Back when the story was a real puzzler, it was a lot of fun in a sort of new media meets Agatha Christie kinda way.

    Once the Axons went hot, that all changed. The few puzzles that remained were complicated for a single person, but for the ARG community they were solved before most people knew they existed. There wasn't much left to the game except people who had the time/inclination/gas money to go answer pay phones.

    Eventually live conversations were
    • I think we're artificially limiting the popularity and growth of one of the most exciting new art forms in decades if we chain it to logic puzzles.

      Obviously something needs to engage and challenge the individual audience member, and hard, abstract, barely-justified-by-the-story braintwisters are of course the first thing that would occur to, well, game developers... but are there any other possibilities?

      Is there any way to attach game progress or story progress to, say, having to interact with and figure
      • An ARG I think needs puzzles. Otherwise it's an ARS (Alternate Reality Story). If not puzzles, some kind of game content.

        I don't think an ARS is such a bad thing, I think ILB was a very good ARS.

Remember, UNIX spelled backwards is XINU. -- Mt.

Working...