Returning to Castle Wolfenstein 167
Robert writes: "Voodoo Extreme has posted an interview with id Software regarding its upcoming next-generation engined sequel -- Return to Castle Wolfenstein. " Mmm ... this may be the first person that gets me back into it. Sounds gorgeous.
Re:swastika (Score:1)
Re:You bet.... (Score:1)
There are two smartass responses I made up to this. I can't decide which one to post, so here's both:
#1 - Of course we don't view you that way! We're an enlightened people, and we realize that there are as many Nazis in Germany nowadays than there are here. We just view you as Cyborg-Demons.
#2 - Unfortunately it is true, we do view you this way. But it is not our fault! We only see Germans in the media, and not how they are in real life. We must remedy this situation immediately!
We must show America that real Germans are regular people too. To do this, we must show them pictures of real-life Germans. But not just anyone will do, for to counteract the vile images shown in games, we must spread images that are just the opposite.
So gather all the pictures of German people you can, but make sure they are only the most beautiful examples you can find. Better to limit the search to those of the fairer sex who are still in the prime of life. Also, they should wear no clothing, as the human body is a beautiful thing.
So, my friend, send me all the pictures you can find of naked German women, aged 18 to 25 and I will... um... distribute them to all of America! Thus ending this horrible plague of misinformation.
Straighten it out. (Score:1)
Re:Green Blood. was: Re:swastika (Score:4)
Re:Maybe this time... (Score:1)
--
Re:Maybe this time... (Score:2)
From memory, I thought there originally only were three missions. I thought 4, 5 and 6 were added later as a bonus pack. It was a long time ago now, and I could be mistaken, but I'm reasonably sure that's how it was.
Re:swastika (Score:2)
Actually, Germany would probably have banned the game anyway. From speaking to friends who develop games, they typically have to make modifications for the German market such as using green blood, rather than the traditional human red variety. Apparently, realistic violence isn't allowed in German games. However, they release the "full gore" versions anyway, and usually have up to a couple of weeks of boxes on sale in stores before it's banned, and they have to replace it with the tamed down version. They do this, because there's a certain status to owning the full gore version, and it helps drive initial sales (which apparently are sufficient to justify the cost of the recall when it does get banned).
Re:Oh no!!! Flashbacks...Easter egg? (Score:1)
Man, I loved those games.
--
castle/beyond/3d/return (Score:1)
Not clearly illegal in France, really (Score:1)
Some games (Mircroprose's European Air War, for example) have had on problems displaying historically accurate markings on WWII German aircraft, swastika included. But unlike RTCW, they can argue they are historically accurate.
Stop spraying propaganda (Score:1)
I still prefer sci-fi stories (Score:1)
strange and weird scenarios you can have.
OverLord
Re:Looks awesome (Score:1)
Re:"id's upcoming FPS"? (Score:3)
You clearly HAVE NO IDEA WHAT THE HECK YOU ARE DOING!
--
Re:Oh no!!! Flashbacks...Easter egg? (Score:2)
I doubt they can recreate the best parts -- like hand copying cheat codes with friends over lunch, or the friend who got ahold of a level editor and a good map of our school, and changed the guns to shoot pencils and the various gaurds to resemble 'favorite' teachers and admin...
the big nasty guy was our principal.
yeah...you can never go home.
rark!
Re:Remember CW on the Apple II ? (Score:1)
hummer
Re:swastikas and France (Score:1)
Re:Remember CW on the Apple II ? (Score:2)
My experience of the original CW and Beyond Castle Wolfenstein was on the Atari 800 - I don't think I ever played the Apple version - but it was a *great* game with much more depth than Wolfenstein 3D.
Don't get me wrong, the graphics and controls were clunky, the speech was barely recognizable, but it still had loads more strategy than Wolf 3D. The emphasis in the original Wolfenstein was on stealth -- in order to avoid detection you could sneak up on guards, stab them silently, steal their uniforms, and hide the bodies. If another guard saw you, he'd raise the alarm and chances were you were soon toast.
Wolf3D was a fun game, and very visually spectacular for the time, but I even playing it for the first time, it seemed shallow and repetetive compared to the tense cat & mouse play of the original game.
Re:On the subject of creativity (Score:2)
Also in the game are these other highly creative enemies: knights, dogs, zombie dogs, zombie x-creatures, zombie knights (with red arm band), and the truly innovative SS Officer Who Turns Into A Zombie Before Your Very Eyes.
Don't forget the red raccoon zombie dogs, the teleporting SS officer, the teleporting SS officer with missles, and the truly innovative teleporting SS officer that fires missles in eight directions at once!
All this from iD, the "we spent five minutes making up this cheezy sci-fi plot so that parent groups and the media won't crucify us for making another realistically violent game" people.
Old game day? (Score:1)
New Wolfenstein eh? I hope it has a link to babelfish for the german translations.
The Onion WWII memorial poll (Score:1)
On the subject of creativity (Score:4)
Also in the game are these other highly creative enemies: knights, dogs, zombie dogs, zombie x-creatures, zombie knights (with red arm band), and the truly innovative SS Officer Who Turns Into A Zombie Before Your Very Eyes.
Re:Oh no!!! Flashbacks...Easter egg? (Score:1)
dave "feeling old"
Not "Return to Castle Wolfenstein" (Score:2)
You're referring to Beyond Castle Wolfenstein.
It was a great game, though.
Re:Looks awesome (Score:1)
While it's pretty neat to see just how far Valve has managed to push a five-year-old engine, it's time they stopped resting on their laurels and put together something new, as opposed to merely milking the cash cow (Blue Shift, anyone?)
Since Wolf3D was almost the first shooter I played, and the first one that really grabbed me, I'm looking forward to the new game. I do hope, though, that the level designers take a cue from the likes of Half-Life and Deus Ex and make the gameplay a little more diverse and complex. Not to be badmouthing, but the gameplay in most FPS moves like it's on rails.
Re:Killing Nazis (Score:1)
You were doing great until that part. Morally speaking, if you make the determination to kill a person or group of people based on their beliefs (or race, national origin, etc), then you have done no better than the Nazis themselves. I know it's hard to swallow, but that's what morals are all about: doing what's right, and not just what's easy.
Wrong. (Score:1)
>paying attention to the motherland. The
>Confederate Flag is being banned all over the
>southern states.
Nothing of the kind is happening in the south.
What is happening is anti-racism and equal rights groups are BOYCOTTING (or threatening to do so) the tourism industries of those more primitave states whose GOVERNMENTS endorse the confederacy.
In some cases, said governments have bowed to economic pressure (or the threat therof) and removed the PUBLIC endorsement from the confederate flag.
But NOWHERE is there a law stopping any given bigoted, hatemongering redneck from displaying the confederate flag, or the swasika, or whatever, on his own, PRIVATE property.
The equivelent would be if the city of, say, Bonn, were to adopt the swastika as it's city seal and display it above public buildings. Then, after a public outcry, and watching the tourist dollars dry up, realise that GOVERNMENT endorsement of racial hatred is a BAD idea, and remove the swastika from PUBLIC buildings, but still allow individual bigots identify themselves as such.
john
Resistance is NOT futile!!!
Haiku:
I am not a drone.
Remove the collective if
Voodoo Extreme???? (Score:1)
Re:platforms. (Score:1)
Those were the days... (Score:1)
(and what about all those secret doors... running down walls hitting the space bar
Re:On the subject of creativity (Score:2)
--
Engine. (Score:4)
ad
Castle Smurfenstein (Score:1)
Evan Reynolds evanthx@hotmail.com
Re:Oh no!!! Flashbacks...Easter egg? (Score:2)
Re:Stop spraying propaganda (Score:1)
Re:yay single-player adventures! (Score:1)
Halflife was quite good, because it seemed to involve you in the game play, much more that a cutscene might.
...whether you are there or not (Score:4)
... if the talk and no-one is around to here them, then do they make a sound?
Sounds almost as interactive and scary as...Thief (Score:1)
Honestly, after playing Half-Life, I thought I had tried the greatest single-player game ever. Then I tried some of these others I just mentioned, and I no longer consider games like Elite Force or Blue Shift as anything more than the game equivalent of a comic book. And I'm not talking graphic novel, either. Compared to those, these other games are head and shoulders above them. Gameplay isn't dead, it's just been hiding inside Warren Spector's head, from what I can tell.
Re:"id's upcoming FPS"? (Score:1)
~=Keelor
"id's upcoming FPS"? (Score:5)
~Keelor
Re:Green Blood. was: Re:swastika (Score:1)
That is not the reason for the ban at all. The reason for the ban is to suppress people's ability to express and share Nazi propaganda, symbols, songs etc. Stamp on their heads long enough, and people will want to do it anyways.
- Steeltoe
MOD UP! (Score:1)
- Steeltoe
Re:Remember CW on the Apple II ? (Score:1)
Thank god Microsoft released Direct Sound. No more varying quality of code from different game-producers from the DOS-era. Microsoft is not all evil through the bone.
- Steeltoe
Re:It isnt that easy (Score:1)
It wont know all the historical background that well, and if it sees then these banners in real life, it wont just think them bad, but be strongly reminded in the game. In that way their resistance to Nazi Propaganda may grow somewhat less.
Exactly. And for the very same reason, the popular game Doom made a generation of kids want to be ugly, flesh-ripping zombies. That's why we have such a problem with them these days.
See, most people don't realize that kids actually want to identify with the people who are getting the living shit blown out of them throughout the entire game, like the imps and so on in Doom or the Nazis in Wolfenstein.
Re:swastika (Score:1)
jred
www.cautioninc.com [cautioninc.com]
I like this line (Score:3)
Re:Stop spraying propaganda (Score:1)
--
"I'm surfin the dead zone
Re:Remember CW on the Apple II ? (Score:1)
And yeah, it was "Impossible Mission" ... never
did finish that game. That fact doesn't quite seem so important now as it once was :)
--
Maybe this time... (Score:1)
And hopefully they'll keep all the german sound bites for when the guards die, etc. "Schutzstaffel!" Bang! "Mein Leiben!"
That was my sole reason for owning a Soundblaster.
One more thing I notice right away from the screenshots is that they've gone and made the world all dark and depressing like Doom and Quake was. Wolf3D was kinda cool in that all the rooms were brightly lit, of course that was cause there was only one brightness level throughout the game...
Re:The best FPS ever? (Score:1)
Re:Not black-and-white (Score:1)
Re:platforms. (Score:2)
The only "decent" card I have seen in standard high end mac's is the Rage 128, which IMHO blows. I have never dug around inside a mac, but hopefully you could throw a G3 in there. They have APG slots right?
Previews on UK TV (Score:1)
In the UK, Sky digital has two channels devoted more or less to games, Game Network (223) and dot-tv (567). There have been numerous shorts showing RtCW. Must say it looks fun - I like the guys who pick up the grenade you threw and throw it back.
Re:swastika (Score:1)
To repeat what another poster stated (and has mistakenly been moderated down), redskin is a racial epithet.
You don't see the LA wetbacks or the Tremont tar babies. How about the California cooters or the Hackensack Hoes for the WNBA?
Or are those names ok for you?
Re:swastika (Score:1)
You bet.... (Score:2)
Um...how about teaching a little history? (Score:5)
My kids have grandparents, great-aunts, and great-uncles who can talk to them first-hand about WWII. I make sure they get a chance to spend time with those relatives. I also talk to my kids about things like this when they come up. And they do come up often enough to provide ample opportunity for education.
Come on folks. Teach your kids about the world, so that they can handle its challenges and face its dangers. Don't just try to shield them from the icky parts...that is a losing battle.
Re:Um (Score:2)
Well you know with this new AI, the guards have a resting state where they'll 'smoke and check maps'. Still that doesn't mean the poor guys get bathroom breaks. After all, they're nazis.
Re:Killing Nazis (Score:3)
Well, I seem to remember a couple of FPSes that got some bad press for just the reason you mentioned. I haven't any of these, but I saw some stories here and there. The first was Kingpin--I think--where you run around in the inner city blowing away drug dealers who, according to the short piece I read, were invariably black. Then there's another game called Nam. You're running around killing black pajamaed VCs. I mainly heard this game sucked. And, Red Neck Rampage pretty much turned the entire rural South of the US into a caricature. I'm not concerned with Castle Wolfenstein because the target is the uniform rather than a caricature. Even so this is something to look out for. And, hey, if you're offended, don't buy it, talk to your friends and community about it too. Freedom of Speech works both ways.
Re:swastika (Score:2)
And, once again, once America frees itself of its absurd anti-nudity laws, maybe it will be able to teach lessons.
Re:Oh no!!! Flashbacks...Easter egg? (Score:1)
I used to play this on a friend's Atari 400 (later he upgraded to an 800) in my pre-teen years, and was delighted and fascinated by it. He swore the game spoke German, but it sounded like white noise to me. ("SSCHHZZZSCCH" - "Hear that? They said 'Achtung!'")
Back then you could get somewhere in the game if you cunningly concealed your identity by stealing an SS uniform, but ever since Doom you have to blast your way through a wall of gore.
Don't get me wrong, I love the mad violence of Quake and the Quake-alikes as multi-player games, but Wolf 3D II sounds like a cheap rip-off of a somewhat less cheap rip-off. Unless there's some more compelling reason to play against bots other than they're wearing swasticas, and on better hardware than I've got you could see the sun gleaming off their belt-buckles, I'll give it a miss.
Re:Oh no!!! Flashbacks...Easter egg? (Score:1)
It also reminds me of the first time that a computer game creeped me out. In the final room where Hitler is marching back and forth in front of his officers, when everyone yelled 'Heil!' for the first time I nearly jumped out of my skin. Amazingly enough, this was done with the crappy Apple ][ speaker.
I could never get in to the whole 3D FPS thing.
Re:platforms. (Score:2)
Refrag
Re:Oh no!!! Flashbacks...Easter egg? (Score:2)
--
Re:Oh No! not a re-run of that Nazi-glorifying gam (Score:1)
Re:Trouble in High School (Score:1)
On the plus side, they'd have had practice breaking out of said jail.
Re:Castle Smurfenstein (Score:2)
Re:On the subject of creativity (Score:1)
Way overuse of "incredibly" (Score:2)
Re:swastika (Score:1)
They'd recently had a delivery of kits of the more obscure German WWII aircraft. These kits were produced in Germany by Huma.
The paintings on the box had the swastika replaced by a group of four squares, the sort of image you'd get if you added extra bars to a swastika.
This logo looks remarkably like the Windows logo to me. Even more offensive.
Re:Voodoo Extreme???? (Score:1)
Re:swastika (Score:1)
Re:Sounds almost as interactive and scary as...Thi (Score:1)
Green Blood. was: Re:swastika (Score:3)
Violence in games and movies are allowed, but it's illegal to advertise for them, and they have to be sold in specific adult-only stores (usually the same stores where you find hard core pornography). This will of course cripple sales beyond the point of a german port, so as a result, most violent films released in Germany are heavily cut, and most games have green blood or none at all.
Swastikas, and other nazi symbolism are of course strictly forbidden, but I've read somewhere that Gray Matter will be making a Swastika-free version for the german market.
That would take all the fun away from killing nazis if you ask me...
A penny for your thoughts.
I invoke... (Score:1)
This topic is finished.
Re:Oh No! not a re-run of that Nazi-glorifying gam (Score:1)
Also, if any of you guys are interested in an _old_ war-movie pertaining to this, check out "The Young Lions". It asserts that neither side had a monopoly on good (or evil) intentions during the war
Re:Green Blood. was: Re:swastika (Score:2)
Just posters of John Trovalta smilling and holding a scientology book called dinetics. Also it is rumnoured there are posters of Hubble the founder of scientology in the last levels. Oh you have to beat Hubble in the end to win the game instead of hitler. Its still the same game expect that it takes place in a hollywood mansion instead of german castle. Germans ban everything hatefull expect scientologists.
Re:Sounds almost as interactive and scary as...Thi (Score:2)
Re:It isnt that easy (Score:2)
Re:Remember CW on the Apple II ? (Score:2)
platforms. (Score:2)
Will they be supporting a Linux version? The article didnt mention specific platforms. Here's hoping!
I'm rather hoping for a Mac port, myself. I suppose the nice thing is that if they make it for OS X, then the people buying it would have to have a reasonably high end machine already -- would cut down on some of the "oh, I thought my video card was better than this" returns to Best Buy.
--saint----
Killing Nazis (Score:5)
Yes, I know, "it's just a game", but I can't think of another game anywhere where you run around and kill an identifiable group of people, no matter how evil they are deemed to be. Can you imagine a game where you're a US GI trying to escape from a Japanese POW camp with Rising Suns everywhere, killing caricatures of (probably bespectacled) Japanese soldiers and invading Japanese labs where experiments are being conducted on Filipinos and Chinese and American servicemen ? What about if a game were released where you are a Palestinian in an Israeli prison and you walk through Star-of-David-festooned hallways trying to kill Israeli stormtroopers while trying to halt their nuclear weapons research program ? How well accepted would those games be ? What kind of uproar would we expect then ?
Re:swastika (Score:2)
Re:Wait for the reviews... (Score:2)
Wait for the reviews... (Score:4)
Before you let the screenshot mania kick in, just take a deep breath, and go play some tribes, or counter strike. When the game comes out, we'll see how it is.
BTW, I hope that the upcoming Final Fantasy movie proves me wrong about pre hype.
Captain_Frisk
Interesting cameo (Score:3)
Judeging from the screenshots, this is the game that's finally force me to upgrade my P2-233 to something with a bit more poke.
--
"I'm not downloaded, I'm just loaded and down"
Re:Looks awesome (Score:2)
Most people don't play games just to look at the pictures.
Say "NO!" to tax money for religious groups. [thedaythatcounts.org]
Re:Oh No! not a re-run of that Nazi-glorifying gam (Score:3)
Yeah, I remember Columbine! I can't wait for this game to come out so that I can be persuaded to don a trenchcoat and shoot all of my high school classmates!!! This will be so awesome!!!
Oh wait...I'm 28 years old and not in high school. Damn. Now what? Hold on...the 10-year class reunion is coming up! Kick ass!
(And yes, this was supposed to be sarcastic. I'm not a violent person at all.)
Say "NO!" to tax money for religious groups. [thedaythatcounts.org]
Re:Looks awesome (Score:4)
Non-xrated fun? You must be either gay or a woman! (Just kidding...don't kill me.)
Seriously though, there is more to a game than just how pretty it looks. There are some games that are very highly immersive without having to use Else 3D glasses or multi-million dollar VR technology. "Half-life" was fair at it when it came to immersiveness. But the all-out champion in the category was "Thief: The Dark Project." I don't think that there has been a game since (with the exception of Thief 2)that has come close to creating such an intense sense of environment (especially when played with EAX audio). It was unbelievable. Granted, the graphics weren't all that hot, but the gameplay + the immersiveness of the game was enough to get me hooked.
The comments about using stealth and the various "states" of the guards awareness are very much like the way that Thief worked. I'm hoping that RTCW will be a nice Half-life/Thief hybrid. Looks like fun. That, and the pictures are pretty.
Say "NO!" to tax money for religious groups. [thedaythatcounts.org]
Oh no!!! Flashbacks...Easter egg? (Score:3)
Do the SS still yell "Rach-Rach" when they see me?
When I am out of ammo, can I still trap a standard guard in a corner by walking up to him, hold him hostage, steal his ammo, load my gun in front of him with it and shoot him?
Do I get to have someone else aim and shoot while I move?
GOD, I hope SOMEONE remembers the 80s version of this game, or this is going to to look REAL stupid!! *grin*
All that said, I wasted SO much time playing that original version.
What woulde really cool is to put that version as some kinda easter egg in the new version
Re:Looks awesome (Score:2)
1. Thief (and Thief II), played on hardest mode such that you couldn't kill anyone. (BTW, you're a thief, there's no reason you should be able to kill a guard in a swordfight. Thank goodness one game FINALLY got the thief character correct, at least on hardest mode.)
2. Duke Nukem, running through the mountains with the eerie alien siren/engines wailing (don't know which.) That went on for hours and really got you feeling despaired.
Re:"id's upcoming FPS"? (Score:2)
"What are we going to do tonight, Bill?"
Re:swastika (Score:2)
Some people have far too much time on their hands.
"What are we going to do tonight, Bill?"
Re:swastika (Score:2)
yes that is true, but the case is still different here. normally games like doom with explicit violence dont get banned on the first day because the government doesn't ban the game themselves. they don't do anything against this until someone comes to them and says: there's so much violence in this game, it'll have a bad influence on kids yada yada. so they'll play the game and decide about its potential danger then. this usually takes a few weeks. but even then the game doesn't get banned because of the violence (it's put on the index as they call it), you can still sell it to adults (people >18) but you cant advertise it etc.
but with the swastika it's a different thing. it's actually illegal to display the swastiak in public so they wont wait until some concerned mum or dad will come to them, they will ban it right away themselves. and ban means it won't be allowed to sell it AT ALL. i think it's even illegal to own it.
swastika (Score:3)
hmm they will have some problems because of the swastika they use everywhere [voodooextreme.com] in the game. i know that germany will ban the game on the first day it hits stores (or it probably wont even hit stores).
but what about other countries? is that an issue in the US?
guess i'll just have to import the game from the UK or the US.
Re:Looks awesome (Score:2)
> "Thief: The Dark Project." I don't think that
> there has been a game since (with the exception
> of Thief 2)that has come close to creating such
> an intense sense of environment (especially when
> played with EAX audio).
I agree with that. It was probably the first game, that really treated sound as essential part of the overall game-play, as opposed to a mere background filler. Incidentally, it came with my Soundblaster Live Platinum...a good choice for a bundle. Of course, the fact that Looking Glass folded after creating such an awesome game was shocking, to say the least. Eidos performed some CPR and is now selling the games (Thief III is in the works).
Unfortunately though, it's not available for Linux (yet). If you're interested, I strongly suggest calling their support number specifically requesting a port to Linux. As an alternative, vote for it on the Tuxgames.com petition site.
Re:Looks awesome (Score:4)
Maybe I'm misunderstanding here, but the engine for this game will do a LOT that Half-Life doesn't already do. Half-Life was made using the Quake 2 engine. Since then, iD created the Quake 3 engine which added (most noticably for most gamers) pretty graphic effects like curved surfaces. Now I don't know much at all about this generation of engine (I imagine it must be, what, the 6th generation for iD, starting at Wolf3d and counting up with each game except for Doom 2?) but from looking at those screen shots, the visuals are light years beyond what Half-Life could do.
Now maybe, as far as an interactive environment goes, this offers very little. But isn't half of creating any realistic envoronment whether or not it LOOKS like a realistic environment?
This certainly looks more realistic than a lot of games I've seen.
-NeoTomba
Trouble in High School (Score:5)
Did they get in trouble for installing games on school computers? No. They get in trouble because it was violent? No. They got in trouble because the game "displayed Nazi symbols." i.e. Sometimes there would be a swastika on the wall, etc..
I tried explaining it to the vice principal of the time, "Uh... in the game you're an American soldier and you have to kill the Nazis. I even think your guy is Jewish." But he would have none of that. There were Nazi symbols on those computer screens, and darnit, somebody was in big trouble. I don't remember what happened to the kids, though. I suppose nowadays they'd get expelled because the game involved shooting. Add Nazi propaganda, and I guess they'd be in jail for life.
Re:I think I'm starting to see a pattern here... (Score:2)
Re:Maybe this time... (Score:2)