Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
Quake First Person Shooters (Games)

Quake3 v1.30 Final Is Out 221

ipoverscsi writes: "A new Quake3 binary is out for both Linux and Windows. This is supposedly the final release of the game for all time. You can get the new version 1.3 at FilePlanet or your regular pusher. Mirrors would be good as the hour+ wait will only get worse." Ant provides a link to this thread on Blue's News (including a mirror) as well.
This discussion has been archived. No new comments can be posted.

Quake3 v1.30 Final Is Out

Comments Filter:
  • by Bollie ( 152363 ) on Friday September 28, 2001 @04:22AM (#2362712)
    A frag by any other smell is still a frag.

  • by Anonymous Coward on Friday September 28, 2001 @04:24AM (#2362716)
    To pour hot grits down my PANTS and think of NATALIE PORTMAN being PETRIFIED! Yow!
  • Oh no ... (Score:3, Funny)

    by Dr. Ø ( 74418 ) on Friday September 28, 2001 @04:49AM (#2362754) Homepage
    ... as if the global recession isn't enough! Now all production will end as well! I can already picture several fridays ending in gaming and beers. =D
  • by Anonymous Coward on Friday September 28, 2001 @05:05AM (#2362776)
    Eih bennek, eih blavek

    Tintin, eh? King Ottokar's Sceptre, iirc...
  • Quite Sad (Score:4, Funny)

    by squaretorus ( 459130 ) on Friday September 28, 2001 @05:33AM (#2362815) Homepage Journal
    I find it pretty sad (as in dead hamster) that we're all pretty much excited about this. Where are the new games???

    It's like the music industry - you know your getting old when your more interested in a new best of, or an album from a 15 year old band than something fresh.

    Either that, or all the new stuff is just dross. Are we all getting old, and reliving our youths through Quake and the B52s? or are all new games just dross?

    What with my aged fragile maind I cannot decide!
  • by Anonymous Coward on Friday September 28, 2001 @06:49AM (#2362909)
    AKA "The turd is finally polished!"
    Counterstrike has completely quad rocketed quake3 into submission. Don't believe me? Check gamespy.com's stats. I'll even save you the trouble....

    Top 5 Games By Players

    Half Life
    25155

    Quake 3: Arena
    2353

    If this isn't "Ma Mmma Ma Monster Kill" I'll buy you a copy of Unreal Touranment. How did an old creaky 3 year old engine (21 October 1998 release) have an order of magnitude of difference in popularity. Didn't Carmack get the curved surface alpha blended Wow-a-tron 9000 SIMD enhanced shaders right? Unfortunately he did at the cost of his core audience.

    The CPL (Cyberathelete Professional League) [thecpl.com] has dropped Q3 support. Other major tourneys are considering following suit and there seems to be a lot of frustration with the limitations of VQ3 (Vanilla Quake 3) turning into an eleborate game of pong. He with the best aim wins 40K!

    This is obviously an overstatement but isn't far from the truth. Read some of the pro tourney demo reviews (zero4, fatality, lakerman) and commentary on challenge-world.com (and affiliates). Search for the word "aim". All of the pro players recognize that big league Q3 is all about the crosshair. Obviously you need to hit your target but is that all deathmatch is about?

    Q3 seems to be bunny hopping right into the "wrong place", errr... Actually it isn't, and thats some of the problem. You can't bunny hop, acceleration jump, double jump, do complex air manauvers, and perform weapon switch combos (rocket to shaft -> pin to wall) because these were obviously bugs and Carmack fixed them. Its a near wonder that rocket jumping isn't "fixed". Maybe it is in Wolfenstin MP Test, I'm not sure. Q3 is bad deathmatch. Why? Let me count the ways:

    You can't control a map with 5 second item respawns, Depleting armor makes it armor heavy, you can't enhance your velocity, way too much weapon balence, the Grenade Launcher is timed poorly and is about as precise as throwing a dead tuna, the rockets are still too slow, etc, etc...

    Wait a minute you're saying... If these are legitimate problems that hardcore quakers tend to agree on, and the Q3 source is open, and easily moddable- why don't I shut up and start coding?

    Simple. Its already being done for and by hardcore quakers. Its called CPM Challenge Pro Mode [promode.org] it essentially rebreaks what Carmack has "fixed", and it makes a much more enjoyable (rewards dedication >> depth) deathmatch experience. It isn't nearly as fringe as you might think. If I was a betting man I'd give it 2to1 to overtake VQ3 in 2 years when all of the "I do it for the pretty colors" first person shooter llamas have moved on to the NBT.

    Look at the featureset, here [promode.org]
    See what hardcore quakers have said about it here [promode.org] and here [gamepig.com]

    Vanilla Quake3 is finally "gold"? Great. I could care less.
  • by ziggles ( 246540 ) on Friday September 28, 2001 @07:52AM (#2362990) Homepage
    yeah.. damn them for providing us with millions of files and expecting something for all that bandwidth! what were they thinking.. you can't just go around asking people to register with you, just because you would have taken a nose dive a long time ago without it!

Suggest you just sit there and wait till life gets easier.

Working...