Quake3 v1.30 Final Is Out 221
ipoverscsi writes: "A new Quake3 binary is out for both Linux and Windows. This is supposedly the final release of the game for all time. You can get the new version 1.3 at FilePlanet or your regular pusher. Mirrors would be good as the hour+ wait will only get worse."
Ant provides a link to this thread on Blue's News (including a mirror) as well.
Let me count the ways... (Score:-1, Funny)
I FEEL A SUDDEN URGE! (Score:-1, Funny)
Oh no ... (Score:3, Funny)
Re:Oh no ... (Score:0, Funny)
Tintin, eh? King Ottokar's Sceptre, iirc...
Quite Sad (Score:4, Funny)
It's like the music industry - you know your getting old when your more interested in a new best of, or an album from a 15 year old band than something fresh.
Either that, or all the new stuff is just dross. Are we all getting old, and reliving our youths through Quake and the B52s? or are all new games just dross?
What with my aged fragile maind I cannot decide!
To bad Carmack improved the wrong things. (Score:2, Funny)
Counterstrike has completely quad rocketed quake3 into submission. Don't believe me? Check gamespy.com's stats. I'll even save you the trouble....
Top 5 Games By Players
Half Life
25155
Quake 3: Arena
2353
If this isn't "Ma Mmma Ma Monster Kill" I'll buy you a copy of Unreal Touranment. How did an old creaky 3 year old engine (21 October 1998 release) have an order of magnitude of difference in popularity. Didn't Carmack get the curved surface alpha blended Wow-a-tron 9000 SIMD enhanced shaders right? Unfortunately he did at the cost of his core audience.
The CPL (Cyberathelete Professional League) [thecpl.com] has dropped Q3 support. Other major tourneys are considering following suit and there seems to be a lot of frustration with the limitations of VQ3 (Vanilla Quake 3) turning into an eleborate game of pong. He with the best aim wins 40K!
This is obviously an overstatement but isn't far from the truth. Read some of the pro tourney demo reviews (zero4, fatality, lakerman) and commentary on challenge-world.com (and affiliates). Search for the word "aim". All of the pro players recognize that big league Q3 is all about the crosshair. Obviously you need to hit your target but is that all deathmatch is about?
Q3 seems to be bunny hopping right into the "wrong place", errr... Actually it isn't, and thats some of the problem. You can't bunny hop, acceleration jump, double jump, do complex air manauvers, and perform weapon switch combos (rocket to shaft -> pin to wall) because these were obviously bugs and Carmack fixed them. Its a near wonder that rocket jumping isn't "fixed". Maybe it is in Wolfenstin MP Test, I'm not sure. Q3 is bad deathmatch. Why? Let me count the ways:
You can't control a map with 5 second item respawns, Depleting armor makes it armor heavy, you can't enhance your velocity, way too much weapon balence, the Grenade Launcher is timed poorly and is about as precise as throwing a dead tuna, the rockets are still too slow, etc, etc...
Wait a minute you're saying... If these are legitimate problems that hardcore quakers tend to agree on, and the Q3 source is open, and easily moddable- why don't I shut up and start coding?
Simple. Its already being done for and by hardcore quakers. Its called CPM Challenge Pro Mode [promode.org] it essentially rebreaks what Carmack has "fixed", and it makes a much more enjoyable (rewards dedication >> depth) deathmatch experience. It isn't nearly as fringe as you might think. If I was a betting man I'd give it 2to1 to overtake VQ3 in 2 years when all of the "I do it for the pretty colors" first person shooter llamas have moved on to the NBT.
Look at the featureset, here [promode.org]
See what hardcore quakers have said about it here [promode.org] and here [gamepig.com]
Vanilla Quake3 is finally "gold"? Great. I could care less.
Re:What's up with fileplanet requiring a login?... (Score:3, Funny)