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Games Entertainment

Major Game Companies Bid For 3DO Assets 25

Thanks to an anonymous reader for pointing to a Reuters/Yahoo report revealing that seven video game companies have qualified to bid in the auction for the assets of bankrupt publisher 3DO Co. The assets of the recently defunct developer/publisher are being displayed at the 3DOinfo.com website, and the article indicates that "In a notice filed with the U.S. Bankruptcy Court in San Francisco, 3DO's attorneys said Microsoft, Eidos, Ubi Soft, JoWooD Productions Software AG, Namco Hometek Inc., Turbine Entertainment Software Corp. and Crave Entertainment filed by Wednesday's deadline to bid in the Aug. 14 auction." Their specific targets weren't revealed, but it's easy to speculate that companies such as Turbine might be interested in the Heroes Of Might And Magic license - other assets up for sale include High Heat Baseball and Army Men.
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Major Game Companies Bid For 3DO Assets

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  • It's kind of sad that one of the only companies where the CEO used his own private capital to try and keep it afloat went belly-up.
  • by kmak ( 692406 )
    I hate it when these big companies buys a small company with a good franchise, like Heroes of Might and Magic, and just keep pumping out crap sequels...

    All they kept on doing was improving the graphics, and the gameplay was more or less the same - no new innovations whatsoever.

    They also did the same to High Heat Baseball.. the 2002 version was like rated the best baseball game.. and then they just got lazy, and now that honor goes to MVP Baseball of EA Sports...

    I just don't like how they handled all thes
  • Company 1: I want the crappy Army Men franchise!
    Company 2: No I want it! You can't have it.
    C1: But with 3DO's sucky lineup of games I could release twice as much video game vomit a year!
    C2: If I don't get 3DO I'll have go back to punching kids in the gut and stealing their lunch money. Granted, it's not as morally apprehensible as releasing Army Men games but it's also not nearly as lucrative.
  • I'm personally torn between Microsoft and JoWooD. The former is slowly getting known for very stable releases; unlike with other big publishers, it seems like you need much fewer patches with Microsoft gaming products. The problem here is the lack of interraction with the fan community. JoWooD is not as technically proficient, but their fan interraction is second to none in this group. And considering what they did with Arx Fatalis (even though they were only the publishers), I can see some future for Might
    • Re:My two cents (Score:3, Informative)

      I'm not really sure what Namco does in this group at all, and I'm pretty much indifferent to them. Don't remember ever playing one of their games

      Most recently they've been doing fighting games, Tekken and Soul Calibur are Namco franchises. Namco goes pretty far back, though, buying Atari (Japan) from Atari US back in the 70's and releasing arcade games such as Galaga, Galaxian, Pac-Man, Pole Position, and Xevious (Namco didn't sell coin-op arcade machines directly in the US until the 90's, so most of thes
      • Many thanks for the information; the site you mentioned proved to be very helpful. I never thought a non-PC gaming publisher would be interested in the 3DO franchises, which is why I assumed Namco was some obscure PC publisher. I'm ashamed to show my complete lack of console-based knowledge once again :(.
      • Namco was also the original developer of games like PacMan, even though Midway distributed it in the US. As for acquiring Atari's arcade division in the 90's, I do believe that is wrong. WMS Industries (Williams/Midway) acquired it, hence games like San Francisco Rush being released under the Atari name when in the arcades. Someone else owned the Atari name for home releases (not Namco), and everything that was Atari in the arcades was rebranded as a Midway game when released for the home. The Atari tha
        • From the site I referenced in my previous post:

          1974 Entered coin-operated videogame market through acquisition of Atari (Japan) Corp. from Atari Corp. of the U.S.

          1990
          Namco America Inc. began direct sales of coin-operated games in the U.S. and acquired Atari Operations Inc. to commence amusement arcade operations in the U.S. Established Namco Hometek Inc. as a U.S. distribution base for home videogame software.

          They didn't buy the name afaik, but they definitely bought assets that were needed to become
    • What's your major gripe with Ubi Soft? They had one of the best titles of last year in Splinter Cell. They are responsible for the strong Rainbow Six and Rayman franchises. This year at E3, they had some great new titles in XIII, Prince of Persia, and Beyond Good & Evil. That's a much stronger lineup than the third-tier products of JoWooD.
      • My main problem is their total disregard for their fans. They are the first to drop support of their older titles. For games that they still officially support, getting technical help is even harder than when dealing with Westwood. They are also responsible for one of the worst games of all time (from a technical perspective) - Pool of Radiance. Worst of all, however, they sell game boxes that contain CDs in paper sleeves and manuals in electronic format for full price. For example, they handled the di
      • Let's not forget Chessmaster or Conquest (A very underrated RTS, in my opinion).

        Chris Mattern
  • Just let the Army Men property die, for crying out loud.

He has not acquired a fortune; the fortune has acquired him. -- Bion

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