UbiSoft Takes Myst IV In-House, Uru Secrets Show Myst Library 25
Thanks to 1UP for its story discussing UbiSoft's announcement of Myst IV Revelation, revealing the "...fourth single-player installment in the series... in development at its Montreal studio." UbiSoft has "very little to say about the game as yet", but it seems developers of Prince Of Persia: The Sands Of Time are bringing their expertise to the franchise, most recently faltering a little with series creator Cyan's Uru: Ages Beyond Myst. Elsewhere, fansite URU Obsession has discovered hidden linking panels in Uru, possibly not intended for use in the game, but including a picture of the library from the first Myst game (though posters note "some differences from the original Myst library".)
Another one? (Score:2, Funny)
Re:Another one? (Score:1)
Re:Another one? (Score:2)
Isn't there already 4 single-player Myst games out there ?
Myst
Riven
Myst III
Uru (Single/Multi player)
Or am I counting one of these wrong ?
Re:Another one? (Score:2)
Re:Another one? (Score:1, Offtopic)
Re:Another one? (Score:2)
Long live the Adventure genre! (Score:5, Insightful)
Re:Another one? (Score:2, Funny)
I really enjoyed the first Myst game, haven't played the others.
Re:Another one? (Score:2, Insightful)
In my opinion URU does not count as a version since there is no compelling story to drive the player to want to solve the puzzles (as stated in a previous posting I made on this topic [slashdot.org]).
My kids and I spend a lot of time playing games, video or otherwise. And watching them gain in analytical thought processes du
Re:Another one? (Score:2, Interesting)
Personally, I thought Exile was the weakest in the series (I didn't play Uru online, just the single-player mode). In Exile, everything felt like a puzzle; nothing seemed to organically belong in the story. Also, the route from one puzzle to the next seemed a little too linear for my taste. Maybe that was just the way the storyline was written, but it constantly felt like: "Hi! Here's a puzzle for you to solve. When you've finished, follow the only road it opened until you come to the next puzzle." At least
Re:Another one? (Score:2, Interesting)
Re:Another one? (Score:1)
I splurged and got the DVD-ROM version of Riven (I had just purchased a new PC and needed something to flaunt its abilities). Maybe that was part of my problem with Exile: CD-switching. Also, while I liked Brad Dourif [imdb.com]'s villian in Exile, I couldn't help spending the whole game thinking of his character on Voyager. That took me out of the game (my own fault, admittedly).
Re:Another one? (Score:1)
Re:Another one? (Score:1)
When I got Myst, it was HARD. I was younger then, and it took me a long time to complete. I was overjoyed just to find my way off the first island. Eventually, I managed to beat the game, and I could remember all the fun I'd had along the way.
When I got Riven, it was also hard. I was older, knew more of what to expect, and was able to get past the beginning areas a lot faster - but quickly ran into areas that gave me trouble. The largest puzzles were harder than anything
New engine please (Score:2, Insightful)
Prince of Persia: Sands of Time (Score:5, Informative)
I think the problem with Uru is that it was rushed. I was in the beta test for a short while, and problems persisted without ever being fixed, such as people falling through maps, locking up between map changes, and complaints about how the community was structured.. they all went unanswered.
I love Myst and the whole storyline behind it (and have read all the books/played all the games/etc.) -- but Uru just lacked. If they had taken more time to polish it, it might have been more successful.
Breathing new life (Score:1)
Re:Breathing new life (Score:2, Insightful)
UbiSoft screwed up on Myst III: Exile. If anything, they're responsible for state the series is in.
FFS... (Score:1)
finaly... (Score:2, Interesting)
on one more note.. i think thier should be a open source standard scripting language for building adventure games... sure we can Emulate SCUMM but s
URU is beautiful (Score:1, Insightful)
If you've never played it, you'll never really know what you're missing.
Re:URU is beautiful (Score:1)