Golden Cog Awards Celebrate MMO Winners 36
Thanks to Stratics for publishing its Golden Cog Awards for 2003, honoring "the very best of 2003's Massive Multiplayer titles... chosen through the votes of literally hundreds of Stratics staffers." Interesting or unexpected choices include Codemaster's Dragon Empires as 'Best Beta' ("populated by creatures that thrive in their ecosystem by acts of migration and foraging"), eGenesis' A Tale In The Desert as 'Most Innovative' ("...a difficult game to classify because of its pioneering nature"), and overall, Final Fantasy XI as 'MMOG Of The Year' ("...attention to detail, and a great community.")
FFXI (Score:4, Insightful)
Highly Highly Recommended.
Re:FFXI (Score:3, Informative)
Re:FFXI (Score:2)
That said, I have a linkshell with some friends, and we are all closing in on our final combo of jobs (some already have subjobs, but are going for advanced jobs) - I am aiming for a RDM/WHM combo, so when they get their advanced, we will all switch jobs and lvl the subs together. That way we will get back up faster, and get past that annoying "starting over" design. (and the n00bs)
I agree that is a weird setup in it's design t
Re:FFXI (Score:2)
Re:FFXI (Score:2)
The only real issue I can see is that my subjob will be weaker than theirs is eventually. But that will be fixable with a few weekends of just going on my own lvling my subjob once I'm higher level.. probably wont fall behind much on main lvl cause
Re:FFXI (Score:4, Interesting)
Sorry it didn't work out for you. I know how it feels when your friends are way ahead of you. You feel you need to catch up and it isn't fun. The nice thing about this game is that your friend, if he wanted to, could just pick another job and start at level 1 (not losing his old job levels) and go up with you. Too bad he didn't go that route.
I played a few MMORPGs (EQ and SWG) and got sick of those in a few weeks. This is the first one that has me hooked, I highly reccomend as well as the grandparent post.
Re:FFXI (Score:1)
For me, the back-breaker was the grouping system. You actually feared a party member leveling up because it would destroy xp. If you had a set group (as I finally managed to get in) you had to wait until everyone was online so you could stay as in-sync as possible or you could ruin xp'ing. You surely don't want to be the highest level character in the PT as a bard - or any mage for
Re:FFXI (Score:2, Interesting)
Re:FFXI (Score:3, Insightful)
The thing is.. there are also missions. Missions progress you through the plot, and let you follow the various stories in the world (which apparently will change over the story of the plot and/or time)
It seems to me that if developers release a game that I enjoy m
Re:FFXI (Score:1)
I repeat
PLOT != GAMEPLAY!!!!!
Just read my journal entry
http://slashdot.org/~Apreche/journal/53559 [slashdot.org]
It's not directly relevant, but pretty much encompasses what I'm trying to say. There's another journal entry about Puzzle Pirates in there too. I just don't want to hurt my hands retyping it.
Re:FFXI (Score:4, Insightful)
FFXI and Everquest along with 90% of the other MMOs out there are MMORPGs. The whole point of them is to Role Play. They weren't designed to be a jump in, wack a couple things, piss off a buncha random people you don't know online, and then jump off laughing knowing you've wasted somebody's time type of game. You want a non-glorified chatroom online game? Go play Counter-Strike. Other than people spamming with macros and the occasional yellings of 'CHETAR!@!!!@!111!' EXTREMELY few people talk there.
Re:FFXI (Score:2)
Then why do you rarely see actual role-playing on MMORPGs?
BTW, if you think that grandparent doesn't like role-playing in his games, then you've obviously never played Puzzle Pirates, which has more role-playing in it than all of the popular MMORPGs combined.
Re:FFXI (Score:1, Flamebait)
Re:FFXI (Score:1)
Re:FFXI (Score:2)
MMO : good :: (Score:1)
b. buying Enron stock : smart
c. conservative : compassionate
d. $10 or more a month to ride a treadmill : fun
e. all of the above
With the exception of Puzzle Pirates (which is conspicuously absent, getting beat out by SWG of all games in the Best Gameplay category) and, maybe, A Tale in the Desert.
MMORPGs are the best thing that never happened. (Score:2, Insightful)
I've been looking for the right MMO since 1993.
I'm in love with the concept, but hate the games. I love the message boards for these games. I spend hours and hours every day, reading about MMO's , writing about MMO's, arguing/dreaming about MMOs.
However, once I get the chance to play them, they can't keep my interest for even a day, and I look for a
Re:MMORPGs are the best thing that never happened. (Score:3, Interesting)
Now, fast forward 2 years later when the Shadowbane implementation left a bad taste in alot of people's mouths, and you find that Dragon Empires hardly even mentions that they are going to be a full asset pvp/gvg/zvz game (unless of co
Re:MMORPGs are the best thing that never happened. (Score:1)
Are you looking for 1st person, strategy, or a real RPG or Adventure game? MUD-ish, text or graphics? Team-based, individual adventures, quest-laden, craft-embellished, player-built worlds, player-ruled worlds? Setting matter to you?
Which boards are your favorites?
I have similar feelings - no one has really approached MMO's in a way that *really* interests me, though I have tried the treadmills for a while. I like so many parts, but no wholes.
I've wondered if making a more
planetside (Score:1)
Re:planetside (Score:2)
Compared to other FPS such as BF1942,UT it does not add anything to the battle except for larger numbers of people at once and with thoses others you can have upto 64 people, and world war II online had thoses large scale battles.
If they really wanted to be innovative they would of created destroyable bridges/factories/building/etc and allowed it so that wars could be won; then switched to a new map.
These awards seem a complete joke (Score:1)
Then I saw the runner-up for best community relations. Lineage.
At that point, I realized these awards must suck completely.
Lineage 1 support is a joke. They respond with form answers to queries after a day or two, even if you clearly outlined circumstances refuting those rote answers in your original support request. The
I concur (Score:2)
After playing it for a week, I sold my gamecube and GBA and traded the rest in towards a PC version for my roommate.
Addictive, social, exciting, fun, dynamic, and far-reaching. Best game ever.
--Dan
planetside (Score:1)
I question these awards (Score:1)
Re:I question these awards (Score:1)
Re:I question these awards (Score:1)