Star Wars Galaxies Takes Jump To Lightspeed 79
Thanks to 1UP for its article discussing the recent announcement of Star Wars Galaxies' space combat expansion, Jump To Lightspeed, which takes the PC MMO into the heavens, and "focuses primarily on [space-based] vehicles for both combat and transportation, promising at least 15 new modes of travel." There are screenshots and an official FAQ over at the Star Wars Galaxies site, explaining "you can expect to pilot X-wings, Y-wings, TIE fighters, TIE interceptors, and many other recognizable starfighters", and, dodging some sarcastic online reaction, an interview with producer Haden Blackman over at IGN PC argues: "In many ways, we're looking at Jump to Lightspeed as 'X-Wing vs. TIE Fighter' online - much of our focus is on that dogfighting experience."
Excuse me? Hyperspace, not light speed. (Score:4, Funny)
Re:Excuse me? Hyperspace, not light speed. (Score:4, Informative)
"She'll make point-five past lightspeed."
What this has to do with Hyperspace however is completely subjective, because just about all the physics of the Star Wars universe is about as cohesive as the continuity in Star Trek.
Re:point-five past lightspeed (Score:2)
Re:point-five past lightspeed (Score:2, Insightful)
For someone travelling close to light speed, the subjective time from their point of view to cross the galaxy could be very small (and approaches zero as their speed approaches light speed).
From the point of view of an observer stationary relative to the galaxy, the fast moving traveller would take thousands of years to cross the galaxy, even at the speed of light.
Of course, differences in perceived time intervals, and
Re:point-five past lightspeed (Score:2)
Re:point-five past lightspeed (Score:2)
Re:point-five past lightspeed (Score:1)
Re:point-five past lightspeed (Score:2)
But yeah, Lucas probably just stumbled onto that one by accident.
Re:point-five past lightspeed (Score:1)
Or you can just assume that Lucas didn't know s
Re:point-five past lightspeed (Score:2)
Official Explanation (Score:1)
The Star Wars Technical Journal came up with a workable explanation that saw a Kessel Runner have to deposit smuggled spice shipments in between freighters traveling at a fixed speed, so that the shorter distance covered by said freighters during a Run was worth bragging
Re:point-five past lightspeed (Score:2)
Star Wars doesn't even pretend to make sense.
Um...I don't know this. Really...uh...I just made it up.
Re:point-five past lightspeed (Score:1, Funny)
So I'd take that with a grain of salt.
Re:point-five past lightspeed (Score:1)
Re:point-five past lightspeed (Score:2)
Re:Excuse me? Hyperspace, not light speed. (Score:4, Funny)
Greedo mentioned it first.
BRILLIANT! (Score:2)
Re:Excuse me? Hyperspace, not light speed. (Score:2)
Re:Excuse me? Hyperspace, not light speed. (Score:2)
Re:Excuse me? Hyperspace, not light speed. (Score:2)
And those little speeders flew around all over the place and tied up the AT-AT's (once they were adapted for the cold).
Tsk, you call yourselve a fan? (Score:2)
Hyperspace travel is a case of pointing in the right direction and hitting your engine. You will then leave this universe and enter hyperspace where time and distance are different but gravity is not. The trick is therefore to make sure there is nothing in your way. Hitting a gravity well while in hyperspace is rumor
This is what I dislike about MMORPGs (Score:3, Insightful)
Re:This is what I dislike about MMORPGs (Score:3, Insightful)
It'll be interesting to see if Lineage II expanions are of equal quality to DAoC and/or EQ expansions or if they are more like the old monthly updates for Asheron's Call.
Re:This is what I dislike about MMORPGs (Score:2, Insightful)
Re:This is what I dislike about MMORPGs (Score:2)
A) Supposed to be in the original game.
and
B) Failed to make it in.
It's not MY job to be paying for YOUR failure. This should be free.
Re:This is what I dislike about MMORPGs (Score:3, Insightful)
With Lineage II, got a major update coming? Send a couple special CDs to some of the hottest cybercafes to install onto their computers, thus lessing the stress on the servers. A huge majority of players are on b
Re:BitTorrent (Score:2)
If it's well done, the strain on the download servers could be nearly negligible after some seed time to get the first few copies of the update out the door.
Re:BitTorrent (Score:1)
Oh, and NO monthly fees will be nice too.
Re:This is what I dislike about MMORPGs (Score:2)
Re:This is what I dislike about MMORPGs (Score:2)
You know a game is balanced when every class is screaming that every other class should be nerfed.
Re:This is what I dislike about MMORPGs (Score:2)
Re:This is what I dislike about MMORPGs (Score:1)
Re:This is what I dislike about MMORPGs (Score:2)
Re:This is what I dislike about MMORPGs (Score:1)
From what the FAQ on the galaxies sight hear [lucasarts.com]
The last question is:
How much will Jump to Lightspeed cost?
A:We haven't finalized the retail cost of Jump to Lightspeed, but we expect it will be competitive with other expansions.
So it will be 20-30 where I come from.
Seeing as I have paid nearly 100 in server fees and 40 for the boxed game, I am not impressed t
Re:This is what I dislike about MMORPGs (Score:2)
Because in America, people here are willing to pay that much. Maybe not you nor I, but the masses certainly will. These are the same kids who plop down $400 every time nVidia or Radeon takes a shit, so blame them. Personally, I think having to pay that much for the initial game is ridiculous with the new $15/month fees people a
Have you played lineage? (Score:2)
Korean type games like Lineage, Ragnarok and Priston tales are extremely limited bash-em-ups. Rigid class structure, limited weapons, limited moves. Lineage 2 even stand aparts from the other 2 for allowing, shock and horror, you to CHOOSE your sex, rather then have a sex forced on you based on your class.
Of course Koreans play the games in a totally
Re:This thing is boring.. (Score:3, Insightful)
Re:This thing is boring.. (Score:2)
That said some arcade style space-shooters are fun and work with a mouse... but you lose a lot of the control (for example freelancer had no rotation in the roll axis).
This is the same thing th
Re:This thing is boring.. (Score:4, Interesting)
Star Wars: Rebellion was a MOO style game that was completely underrated, it looks like there are no plans to release an updated game (possibly because of the tepid reception from the new and horribly aborted Master of Orion 3?)
Of course, now there's a new X-Wing style game, and you have to buy Galaxies and pay a monthly subscription fee just to play it. Typical.
Re:This thing is boring.. (Score:2)
Re:This thing is boring.. (Score:2)
Re:This thing is boring.. (Score:2)
Re:This thing is boring.. (Score:3, Interesting)
I have this sneaking suspicion the the MMORPG space combat isn't built on X-Wing v Tie Fighter or anything like a space combat sim.
And all that MOO
Re:This thing is boring.. (Score:2)
Furthermore, of course, with games like MOO, careful micromanagement is decisive in winning the game on any serious difficulty level.
Fleet management was also impractical to micromanage. Too much effort went into complicating things that were previously straightforward.
Want to build a
Re:This thing is boring.. (Score:2)
Re:This thing is boring.. (Score:2)
Re:This thing is boring.. (Score:2)
Heir to the MOO legacy (Score:1)
I can't comment on SW:R, since I've never played it; but as a long-time fan of the Master of Orion series, I can say that IMO the true heir to the all-time classic is not the spreadsheets-in-space nightmare of MOO3. Rather, check out the fantastic Galactic Civilisations [galciv.com].
Word has it... (Score:5, Funny)
You obviously haven't played it much (Score:2, Interesting)
Re:Word has it... (Score:2)
Damn I just cancelled... (Score:1)
Re:Damn I just cancelled... (Score:1)
Re:Damn I just cancelled... (Score:1, Flamebait)
Now here is the 100 million dollar question, can I go out and just buy the expansion and play that without having bought the original?
If the answer is no, then fuck them. $70 for the original.. 6 months of play for over $15 a month (or whatever it was), now another 50-70 for an *EXPANSION* and two
Re:Damn I just cancelled... (Score:2, Informative)
Worst... (Score:2)
Re:Worst... (Score:2, Funny)
Re:Worst... (Score:1)
Want people buy this? Two words: (Score:1)
I still want another X-Wing/TIE Fighter game... (Score:1, Redundant)
New players beware... (Score:4, Interesting)
For those of you that are not in the game but are considering it, your average mission payout for a solo mission is about 1200 or so credits. If a starship costs you half a million, it's going to take a LOT of mission running to get there, either that or grouping on the "adventure planets". The payouts are better with missions on these planets, but unless your Guild/Player Association is out there with you, you'll likely have a group of complete fools that will get you killed more often then they will make you money.
On and upward note, Sony has removed the necessity for having a membership to read the SWG forums. If you're interested in getting in and not burning-out before you get your X-wing, I'd be patient and poke around over here [starwarsgalaxies.com] [until things settle to a dull roar following release.
Given Sony's history of buggy releases and expansions, being patient but informed may prove to be a much more agreeable path.
Re:New players beware... (Score:2, Insightful)
Re:New players beware... (Score:1)
Re:New players beware... (Score:2)
Phil the Canuck! Please tell me how to make 9k faction (rebel OR imperial), and you will be my favorite
I only get like 50 faction per mission, and it's way too discouraging.
Thanks!
Re:New players beware... (Score:1)
Re:New players beware... (Score:2)
Hmm, maybe they will give you some kind of bo-bo/newbie ship to start with? Since they are saying space combat will be twich based, maybe it won't be so unfriendly to newbies with some x-wing/FPS skills. I'd rather
Luke...you do not have enough resources.... (Score:2)
This *might* make me re-up my subscription.
The key here is that they're going to have to use the grace period allowed by the influx of dogfighters at the end of the year to fix the game before anyone notices that everyt
Am I missing something? (Score:1)
Um, isn't this what the monthly fee is suppose to be for? You buy the game and pay the fee. Shouldn't it be up to sony to continue to inovate and add enhancements *at no additional charge*?
After all, you're already paying for it.