Dunst Demands Asset Reduction For Spider-Man 2 Videogame 90
Thanks to IOL.ie for its article discussing actress Kirsten Dunst's issues in approving her videogame likeness for Activision's Spider-Man 2 game. According to the lengthy news story, "The actress was asked to give her approval for the sequel's new merchandise and had to chastise the game's saucy creators." Although the Treyarch-developed Xbox/PS2/GameCube game has been well-received, certain dimensional inaccuracies were less appreciated by Ms.Dunst, as she explains, regarding her character Mary Jane Watson: "I got to approve the video game, the way she looks. They made her boobs gigantic. I was like, 'Tone down the boobs, please!' It was a little ridiculous."
Re:I'm so conflicted.... (Score:3, Insightful)
Actually it's herself portraying a character.. The character shouldn't be a representation of her but rather she a representation of the character and hence have no say in how others portray the same character.
What article? (Score:4, Insightful)
Anyway, I do think it's a bit annoying that developers have to put huge tits on everything. I get a feeling they think that no matter what shit they release, put some big tits in the ads and on all the female characters and people will still buy it.
MJ in the comic strip (Score:3, Insightful)
Dream on. (Score:3, Insightful)
Don't flame me, just look at the unccountable examples of female characters in games.
No wonder women are turned off by gaming, given the sexist nautre of the people around it.
Yeah (Score:5, Insightful)
Re:obvious penny arcade (Score:3, Insightful)
COMICS are not SERIOUS.
Do you really believe that George Carlin supports public castration for anyone who waits at an intersection and waves him through? It's comic hyperbole and it's supposed to be funny. Lighten up.
If you don't enjoy it, fine. But that doesn't make the comics bad people.