Castle Wolfenstein Returned To, Again? 47
Thanks to PlanetWolfenstein for its forum post revealing id Software's CEO Todd Hollenshead has indicated a sequel to Return To Castle Wolfenstein is being created, as his interview on G4TechTV show Pulse included his indication that the sequel is "currently in development by an 'outside studio'." According to the forum post: "There was no mention of the engine it would be on, but i'm guessing the Doom 3 one will be most likely", and rumormongers are pointing to the Splash Damage website, where the UK developer behind Wolfenstein: Enemy Territory and contributions to Doom 3's multi-player mode is hiring, since it's "started production of a new full game based on the cutting-edge Doom 3 engine... in a continuation of our successful collaboration with id Software and Activision."
Not surpising but not quite expected either (Score:1)
Re:Not surpising but not quite expected either (Score:4, Insightful)
I don't get it, are these complaints or high points? I mean, Wolfenstein 3D had a mecha-Hitler with dual chain guns. These other things are a problem now?
Re:Not surpising but not quite expected either (Score:3, Informative)
Parent, have you actually PLAYED this game? RtCW is tongue in cheek; that's the whole point, man.
Re:Not surpising but not quite expected either (Score:3, Funny)
Re:Not surpising but not quite expected either (Score:1, Interesting)
Re:Actually, i AM surprised (Score:1)
Re:Actually, i AM surprised (Score:2)
From what I know now , I would have bought ET if it would have been packaged (for a slightly lower price than a full package)
Re:Actually, i AM surprised (Score:5, Insightful)
The plans after RTCW was to bring a cheapish add-on pack, with both single player, AND multi player content : Done by two studios : ;
Maddoc doing the single player part
Splashdamage doing the multiplayer part.
Only because the SINGLE PLAYER part did not live up to the expectations, they decided to can the project : Leavind SD with a finished, ifnot excellent MP project, they could not release.
Only because the kick-ass decision made by id and prolly Activision, they decided to release this Multiplayer part for free.
Up to today, this game is one of the best played multiplayer games (!) on the Net.
The game has been embraced by the FPS community, and on top of that, the source of the game has also been released : Making it possible for countless of mod-makers, to create a mod that EVERYONE with an internet connection can play, for FREE.
And even now, people working on mods/maps for ET, get daily help by the developers/mappers of Splashdamage.
Next time do a little research before you comment bullshit like this....
On a last note.. : I also wouldn't mind mentioning that Splashdamage ALSO did the multiplayer component of Doom 3.
Enemy Terrritory rocks!!! (Score:2)
Please... (Score:2, Insightful)
Another RTCW? (Score:3, Funny)
Schenll! Schenll!
I can't wait.
Re:Another RTCW? (Score:1)
Re:Another RTCW? (Score:1)
We need an engineer!
I certainly won't be buying it. (Score:3, Insightful)
When I heard they were making a sequel I was excited. I thought they were going to use the new technolgoy to make a game more true to the ORIGINAL Wolfenstein. The one that Castle Wolfenstein 3D was nothing like. A game more like Thief in gameplay than like Wolf 3D. A game involving stealth... Searching chests... searching bodies... stealing uniforms... Getting guard's passes, etc.
Boy was I dissapointed. Not only was it another pure boring FPS, but it wasn't even a very GOOD FPS. Serious Sam, developed on a much smaller budget, was a much better game. It looked better. It played better. It sounded better. It had more interesting level design, better weapons, and if Wolf was supposed to be amusing in some way, it even failed there, and again, was surpassed by Serious Sam.
The next Wolfenstein game should take notes for Thief and Metal Gear Solid, and the original Wolfenstein.
Re:I certainly won't be buying it. (Score:2)
What? You missed the demo's second level? The one with all the utterly generic zombies? I bet that would have completely changed your opinion!
I found the demo a bit unimpressive as well. You start off escaping from a cell in a supposed Nazi stronghold, but once you've killed the handful of soldiers guarding the place it never feels like you're not suppo
Re:I certainly won't be buying it. (Score:3, Insightful)
Let's wait and see, shall we? I mean, I doubt you have some deep insights into the workings of the Doom 3 engine that allow you to make an informed judgement about its ability to display outdoor terrain... For all we know id fucked up the design and it really stinks at displaying space dungeons and shines at
Re:I certainly won't be buying it. (Score:1)
Re:I certainly won't be buying it. (Score:2)
Well, not really, but just the impression I got from every Doom 3 movie and screenshot so far.
As for the outdoors scenes, an escape from Castle Wolfenstein where freedom doesn't start at the castle walls could be fun. Cue glorious chases through snowbound mountain passes, forests and checkpoints, with the whole place swarming wi
Re:I certainly won't be buying it. (Score:3, Interesting)
I mean look at Call of Duty - that is based on Quake3, and it looks and plays fantastically well...
Re: (Score:2)
meh. (Score:2, Interesting)
I thought Return to Castle Wolfenstein was pretty fun. I liked the cool little sub machine gun you got. And I enjoyed sneaking around the Nazi town, etc.
For some reason, I was inordinately frightened by that game. It was just terrifying and I was never able to put my finger on
Re:meh. (Score:2)
I started it up again last week just for fun. The whole "sneaking around in a dungeon full of zombies" thing was really well done. I seriously jumped a few time, like when turning around to discover two of those "crouching skeleton viking" guys sneaking up on me. Or when running away for dear life with a fire elemental hot on my tail.
Good fun, that game.
W1, W2, D1, D2, Q1, Q2, Q3, W3, D3, Q4, W4... D4? (Score:2)
Wolf1, Wolf2, Doom1, Doom2, Quake1, Quake2, Quake3, Wolf3, Doom3, Quake4, Wolf4... Doom4?
Starting to see a trend here?...
Come on id, where is Commander Keen 7?
Re:Commander Keen (Score:1)
Re:W1, W2, D1, D2, Q1, Q2, Q3, W3, D3, Q4, W4... D (Score:2)
wbs.
Re:W1, W2, D1, D2, Q1, Q2, Q3, W3, D3, Q4, W4... D (Score:1)
Re:W1, W2, D1, D2, Q1, Q2, Q3, W3, D3, Q4, W4... D (Score:1)
I love ID's FPS, they all rock and are tons of fun. But when I look at all the talent there, I just think what they could do with a RTS or an RPG or something...
Re:W1, W2, D1, D2, Q1, Q2, Q3, W3, D3, Q4, W4... D (Score:2)
New universe, new engine.
wbs.
You guys don't know what you are talking about... (Score:4, Informative)
Re:You guys don't know what you are talking about. (Score:2)
RTCW was pretty good but... (Score:2)
1. Other multiplayer types. I'm a big fan of RTCW, but I really wanted to try something like a deathmatch. Also, I think a capture the flag would rock.
2. Bots. I can't say this enough any time there is a discussion on RTCW. From what I've read, I have many people who agree with me here. The fact that RTCW was released at all with no bots boggles my mind. Especially since the only multiplayer mode available requires a lot of participants for it to be f
OMG I am so happy (Score:1, Troll)
EXCELLENT news! To hell with the haters! (Score:1)
People who are critisizing the game obviously never got that deep into the multiplayer. Forget the single player...who cares. The multiplayer was extremely good and allowed such a great opportunity for team based play as well as developing your individual skills....there is a lot of strategy on a group *and* individual basis in that game. Anyone who has ever played on a really great team
I hope this fails. (Score:2)
RTCW (Score:1)
RTCW wasn't about the single player. The single player sucked.
The reason why it was a critical success was the multiplayer. RTCW multiplayer brings a another whole level of teamplay. Newbies get frustrated because it is a skilled game. RTCW isn't newbie friendly. It is really complex. RTCW is really a clan oriented organzied game. RTCW:ET is a lot more of a hand-hold. Newbies will do a lot better with it then the original. But the map design of RTCW:ET i
Re:RTCW (Score:2)
Multiplayer was OK, if you could stand your teammates destroying everything y
Re:RTCW (Score:1)