Which Classic Games Have Aged Well? 305
thesp writes "We're all waiting for the releases of the next great games (naming no names) which have been mentioned over and over again here on Slashdot. No doubt they will look gorgeous and even be playable on not-too-unreasonable hardware. But there are some games that have an inherent capability to expand to take advantage of higher resolutions and improved rendering as the technology progressed. Would Slashdot like to suggest other titles that, although consigned to multipacks and bargain bins, have aged well and are even more beautiful in their old age, on modern systems, than they ever could be at the time of their release?" This may be subtly different to titles with "Olympian system requirements" at time of release, a category that definitely includes Ultima IX.
Don't know if this is specifically, PC... (Score:2)
Quake 3 Arena (Score:5, Interesting)
Re:Quake 3 Arena (Score:2)
Actually, all of id Software's games have aged quite well. I still play all of the from time to time.
Re:Quake 3 Arena (Score:2, Interesting)
Get them both in the "Quake III Gold" edition. The best "twitch" game ever!
Re:Indeed. (Score:2)
Drop me a line via e-mail. I don't play as often as I used to but I still love it and am pretty good at it whenever I do happen to play it.
Re:Quake 3 Arena (Score:2, Interesting)
Re:Quake 3 Arena (Score:2, Insightful)
Quake 2, baby (Score:2)
Re:Quake 2, baby (Score:2)
Re:Quake 2, baby (Score:2)
Age of Empires 2 (Score:4, Interesting)
Actually, this was the first game I was able to get my wife to play.
Sid Meier's Alpha Centauri (Score:5, Interesting)
Plus there's a Linux version floating around.
Re:Sid Meier's Alpha Centauri (Score:2, Interesting)
Re:Sid Meier's Alpha Centauri (Score:2)
The new classics (Score:2)
I'd also like to throw a vote to FreeSpace2, which I just re-installed, and my 9600 just toasts that game. With all details on, this game is still beautiful.
Other games I make a point to re-install after hardware updates are NHL2002, which will forever hold a spot in my heart, and if I can get slightly on the shady side of legality here, re-playing various N64 games via Project64, and ps1 Final Fantasys through PSXemu has been quite rewardi
Re:The new classics (Score:2, Informative)
Re:Sid Meier's Alpha Centauri (Score:2)
And to add something new to the thread, for Mac players, there is a never-quite-finalized OS X version of the game floating out there that Brad Oliver (he who did the Mac port) put together. I think I tracked it down over at Macgamer.com, but a little googling and you can find it in about 5 minutes. There are only two bugs I've found with it (or that anyone else mentioned). One is that the movies associated with Wonde
Re:Sid Meier's Alpha Centauri (Score:2)
I read one of them. The story was a complete rip off of the Iliad.
Half-Life 1 (Score:2)
Re:Half-Life 1 (Score:2)
the original HL had a gripping intense story that kept you in suspense, intelligent AI, and an unbelievably real, yet "unreal" environment that sucked you into the world of the game
i'd almost be afraid to play if they remade Half Life with modern graphics and sounds, i practically had to sleep with the lights on while playing it the first time!
Some Old Games They Oughta Remake (Score:2, Insightful)
Three game series' that were great back in their hey day were the Sonic the Hedgehog Series (sega / dreamcast. saturn kind of sucked), Mario (nes / snes / 64 / gc. all good ), and can't forget about Donkey Kong Country.
Whatever happened to Rare, makers of DKC? I think it'd be awesome if someone came out with a really good remake of some of these classic games. Maybe I'm wrong and the classic days of 2-D games is gone forever, but I hate to see these classic characters die off.
I'd love to see these
Re:Some Old Games They Oughta Remake (Score:2)
Rare was bought by Microsoft [slashdot.org] about a year ago. As far as I know, the only XBox game they've released so far is Grabbed by the Ghoulies, although they've got a few more titles in development.
There is a remake of Donkey Kong Country [gamefaqs.com] for the GBA, and a version of DKC2 [gamefaqs.com] is in the works.
All three of the franchises mentioned are still going strong - there's a Donkey Kong platformer [gamefaqs.com] of sorts in the works for the GameCube, and Mario [gamefaqs.com] and Sonic [gamefaqs.com] are
Tempest (Score:4, Insightful)
Tempest, Tempest 2000, Tempest 3000 (Score:2)
Re:Tempest, Tempest 2000, Tempest 3000 (Score:3, Interesting)
When I first saw a Tempest machine in the early 1980s, it was broken. I was intrigued by the black, uniquely wedge-shaped, unpowered cabinet. As I went home, I thought about how the game would look, given the simple controls and cool side panel graphics. I had spent a lot of money on that very same cabinet years down the road. One day, many many years
Re:Tempest, Tempest 2000, Tempest 3000 (Score:3, Informative)
Paradroid (Score:2, Interesting)
Top three of all time: (Score:4, Insightful)
Nethack (Score:5, Insightful)
What I've found interesting about the game is that it doesn't have a retro feel, or make me long for the "good ol' days"; because all the levels are randomly generated it's always fresh and new as if playing for the first time.
Re:Nethack (Score:2)
Re:Nethack (Score:5, Insightful)
Personally, I think most of the posters to this topic have missed the point of the original question. It's not "old games that still play well," but "games that play better on modern hardware."
That said, some client software for the various Roguelikes have employed incremental improvements over the years. My Angband client supports multiple term windows to outload display of information like monster memories and inventory; something hard to do on the original text terminals that the genre was played on. Also, I'm using a graphical tile set that gives the dungeon and monsters a basic 8-bit console game look. It beats pounding on "D's" and "P's" with my trusty Lead Filled Mace. (-; I've even seen clients providing sound effects now.
Re:Nethack (Score:2)
Freespace 1&2 (Score:3, Insightful)
Re:Freespace 1&2 (Score:2)
Also, there is a project that allows the FS1 game to be played with the FS2 engine, details here: http://www.3dap.com/hlp/hosted/fsport/
FS2 is a great game!
All of the games that id released the source for (Score:4, Interesting)
'Craft all the way (Score:5, Interesting)
Even the campaign games are fun again after a year or so away from the game.
Alex.
Re:'Craft all the way (Score:2, Interesting)
Am I the only one to think that the story, and especially the "between-levels" dialogs are pretty cool? Especially the dialog just before the final level in the original SC. "My life for Aiur."
Re:'Craft all the way (Score:2)
Matt
Re:'Craft all the way (Score:2)
Once upon a time I even got WarCraft II running in dosemu using Kali's DOS IPXTCP/IP stack.
Yes!! (Score:2)
I can still go back and play any of these and have the same amount of fun and interest. Talk about replayability...Starcraft came out in 1998!
Chrono Trigger (Score:5, Insightful)
Thank God for emulators!
Re:Chrono Trigger (Score:3, Informative)
Re:Chrono Trigger (Score:3, Insightful)
But the horrible load times on the Playstation version makes it almost unplayable for those of us who remember the SNES version. The original game has aged better than the remake.
Re:Chrono Trigger (Score:2)
Me personally (Score:2, Offtopic)
Still on the hard drive... (Score:2)
Re:Still on the hard drive... (Score:2)
Those Damned Lemmings!!! (Score:5, Informative)
Lemmings [geocities.com]
3D lemmings [gamespot.com]
DHTML Lemmings [193.151.73.87]
Re:Those Damned Lemmings!!! (Score:2)
Re:Those Damned Lemmings!!! (Score:2)
Out of this World and others (Score:2, Interesting)
For classic Ultima3-5 style play, you can't beat the Avernum trilogy [avernum.com]. Coherent plotline(I'm looking at you, British), cool quests, gigantic world to explore. All done with an interface that will have you cursing your emulated dos box.
Btw, the Home of the Underdogs [the-underdogs.org] has all the old games.
Classic Coin Ops (Score:2, Insightful)
Ms. PacMan, Dig Dug, Galaga, Q*Bert, Donkey Kong, Donkey Kong Jr, Centipede.
A lot of the old Coin-ops were bad, and the sequels of good ones (Super Pacman, Dig Dug 2, etc) were pretty bad too. But a few of them never get old. I can't help but play a classic when I find one at a bar or restaraunt. As long as it's not a hacked version, or someone decided to set the DIP switches to things I don't care for...
Let's not forget Tetris. Puzzle games never get old.
A lot of RTS games (Score:3, Interesting)
I have loaded on my laptop and still play:
StarCraft
Command and Conquer 2
Caesar 2
Civilization
System Shock 2(I think system shock has aged very well)
Plus a lot of others that I keep around. Low resources, so it plays on most anything (On my old laptop I used to play C&C2 a lot on the hour and forty-five minute train ride to work, and the battery would get down to half - and that's with using the CD as well).
Ultima 7 / 7.5 (Score:5, Interesting)
I'd say the Ultima series has aged very well. I had a blast replaying the game, and I was more immersed than I've been in a long time.
As for immersion... I'd have to give kudos to the Civ series... I still replay Civ II all the time, but Civ III has me so hooked my wife is ready to divorce me.
The Oldies but Goodies (Score:2, Informative)
- Alpha Centauri/Alien Crossfire is still one of my all time favorites
- Total Annihilation with Core Contingency and Battle Tactics has a reserved place on my hard drive. Finding this game is a bit difficult, and the Commander's Pack can go for $70 bucks or more!
- SimCity 2000 is my obligatory SimCity love
- Transport Tycoon Deluxe enhanced with the unofficia
TIME PILOT! (Score:2, Insightful)
Slappin' the Imps (Score:2, Interesting)
Ba
Re:Slappin' the Imps (Score:2)
System Shock !!! (Score:4, Informative)
Those of you with questionable morals might check out The Underdogs download [the-underdogs.org] to play it yourself.
--LordPixie
amen! (Score:3, Insightful)
Total Annihilation is another game that aged really well, I'd like to try SMAC but nobody seems to sell the Linux version anymore and the win32 one seems out of print as well
Re:System Shock !!! (Score:3, Interesting)
I always wished... (Score:4, Insightful)
A great game regardless. It's based on the writings of Raymond Feist, who was highly involved in the game design, so it's a got a very rich game world and storyline. Aside from the main story you can just travel around and explore, lots of non-essential side quests and fun things to do. And it was released for free by Sierra awhile ago, so you don't have to feel guilty about downloading it
My picks (Score:2)
Civ 2 -- I had my girlfriend addicted to it. With the low hardware requirements, it'll run well under VMWare. Multiplayer support isn't great compared to modern games, but it's adequate.
Planescape:Torment -- I got it out of the bargain bin years after it had been released. Even after playing Baldur's Gat
Re:My picks (Score:2)
Redneck rampage (Score:2)
I'm also still very happy playing my favorite FPS, Rise of the Triad. Non-FPS
Jumbo Deluxe Forgotten Classics List With Power (Score:5, Informative)
Aren't the answers to this one obvious by now? Let's get this over with as quickly as possible. I'll just hit the highlights, honest. I'll even leave out the obvious answers (Zeldas, Metroids, Marios and Sonics)
Rampart
The emulated version in Midway Arcade Treasures is best if you don't have an actual arcade machine. The SNES version, while different in lots of ways, is also great, as is the PC version (available on Home of the Underdogs).
M.U.L.E.
How many times have I talked my fool mouth off about this thing? It's just the best multiplayer computer game of all time, period. If you have enough mojo you can even play it, with four players, full-speed on an unmodded Dreamcast... or an Atari 800, if anyone remembers that far back.
Nethack and Rogue
I'm not trying to karma-whore I swear, despite the fact that almost any Nethack-related story is sure to make Slashdot's front page. These days Nethack seems to not qualify for "forgotten" status as much as previously. But lately I've come to a new level of appreciation for Rogue, which continues to surprise me with how much fun I have playing it, after almost twenty years, despite its tremendous difficulty. I finally had my first "winner" game last week! Rogue is starting to edge out Nethack in my estimation.
Some quickies (in case you're at a flea market and want to separate the chaff from the wheat, remember folks downloading ROMs is evil and wrong. Evil and wrong! You don't want to be evil and wrong... do you?):
Overlooked NES games: The Adventures of Lolo I-III, Air Fortress, Blaster Master, Bomberman II, Cobra Triangle, Goonies, The Guardian Legend, Rare's pinball emulations: High Speed and Pinbot, Life Force, R.C. Pro Am, Solar Jetman, Solomon's Key, Wizards & Warriors (the first one, not the sequels) and last, but NOT least by any means, ZANAC.
Overlooked SNES: ActRaiser, EarthBound, King Arthur's World, Kirby Superstar, Kirby's Dream Course, Spindizzy Worlds, Ogre Battle (yes, I consider it overlooked), Q*Bert 3 (awesome music, arguably better than the arcade game), and Uniracers.
Overlooked Genesis: Flicky, General Chaos, Herzog Zwei, Kid Chameleon, King's Bounty (woefully under appreciated), Junction, Starflight (the game's much more accessable on the Genesis than PC), the Thunderforce series, ToeJam & Earl (!), Todd's Adventures in Slime World (better on the Lynx with eight players, but honestly, who knows either people all with Lynxes and copies of the same game these days?), Zany Golf and Zoom (both these last ones originally for the Amiga).
Re:Jumbo Deluxe Forgotten Classics List With Power (Score:2)
* Neuromancer -- Back when they were going to make a movie for Neuromancer (but before Gibson realized that one shouldn't sell movie rights to a pair of cabana boys) they made a tie-in game. Doesn't really feel like the book and is, in a real sense, a little too fu
Re:Jumbo Deluxe Forgotten Classics List With Power (Score:2)
Tradewars, definately! Don't forget LoRD, though. One of my local BBSs had EVERY module for LoRD, it was happy days.
And of course MULE, the other game that kept me chained to the C64, refusing to upgrade to a real PC, until I learned that it was on the NES. The NES version always seemed to lack something
Elite (Score:2)
Shocking! (Score:5, Informative)
X-com: UFO Defense
Every game designer (and gamer, for that matter) worth his salt should know and love it. An old blab on it:
X-com is essentially a simulation that asks a simple question, a perfect question to build a game around: what would the practicalities of defending the Earth from alien invasion be? The beauty is that it's not trying to build a game around a story, a fundamentally linear endeavor, but that it uses invasion only as a metaphor for a deeply engaging simulation. Every part of the game is relevant to every other part, and all of them are self-canonizing. They just don't make 'em like this anymore.
X-com is comprised of three parts, each one of which could have been a game in and of itself: research/base management/building, UFO incursion management (receiving funds from each country based on how well you protect it), and the excellent 3rd person tactical combat (in fact, 'Warhammer 40k: Chaos Gate' is an entire game based on the X-com combat system.) The genius of X-com is that all three of these systems are keenly interrelated. You must shoot down UFOs in order to have access to technology to research at your bases, which then provides you better means to shoot down UFOs and better weapons for dealing with alien landings, and so forth. Both of these systems, the base and the salvage/ground assault, require large amounts of money to maintain and operate, which is provided primarily by funds allocated by the various countries of the world. If you allow UFOs to go unchecked and unchallenged in a country, that country will pull funding.
So you have this gardening aspect; you have to choose where to plant X-com bases, find the most 'fertile' soil (the countries that provide the most income) and if your base grows you can reap the fruit. Then you try to choose the next most fertile place for your next base, or you can use the game's graphs of alien activity to try and find an area that is overgrown with weeds (aliens), and till it and make it grow. If you leave an area untended, the weeds will invade other parts of your garden and you'll be overgrown and lose.
Another exemplary aspect of X-com is the character system. The characters, by being visually generic and using randomly generated names, present themselves as blank emotional canvases to the player. Much like The Sims, to play the game is to wield the brush; the character's actions in the game become their personality and therefore are far more powerful than any preconceived story could be. The game is the story. I still recall with great sadness the moment when Shigeo Akira, my most seasoned veteran commander, was gunned-down from behind by a lowly Sectoid soldier. In my opinion, there's no higher aim than the kind of emotional involvement I've had with some of my X-Com soldiers.
I'd heartily recommend X-Com to anyone, especially game designers. It's one of the greatest games ever created. I still can't believe they managed to make so many seemingly complex and disparate parts sing together in such perfect harmony. I'm floored by it each time I play.
Swink
Re:Shocking! (Score:2)
As far as the gameplay and replayability itself, XCOM is my hands-down favorite.
I play UFO:AM instead, sometimes, because the geoscape mode is much prettier and the paused realtime is a great compromise between turn-based and realtime (sort of like Baldur's Gate). It's more fun in some ways, less in others (like, you can't design your bases, or
Re:Shocking! (Score:2)
Yes, it is easy to get emotionally invested in a successful soldier or team, but you learn to suck it up when your desperate bid to rescue Rio De Janeiro turns into your first brutal lesson about Chrysalids. (Damn Chrysalids.) 100% team kill, almost ever
Xcom on modern hardware... (Score:3, Informative)
Delta Force (Score:2, Interesting)
I'm sure there are other games similar to this that were resource hogs during their day that would be interesting to hear about how they fare on hardware now.
Robotron (Score:3, Insightful)
Master of Orion ][ (Score:5, Informative)
Master of Orion 2 is absolutely one of the best games of all time. The playability is awesome, and it still looks OK, even after 8 years. It came out in 1996, I think. It wouldn't play under Win2K, but I kept a dual boot of 98 around just for MOO2.
Happily, it plays GREAT under XP. Killer game. I mean, you can blow up planets! Still on the HDD after all these years. You can still pick up a copy in the bargain bins for about $10-15.
Don't confuse MOO2 with Master of Orion 3! WORST Sequel EVER! MOO3 was so bad I deleted the cracked version off of my drive! Free is too much for that one.
Obligatory Galciv reference... (Score:2, Informative)
my votes go to... (Score:2)
Simcity 4
Civ 3
Mechwarrior 4
Sims whatever
but the best video game ever was by far.... JUMPMAN.
The original Adventure (Score:2, Interesting)
I just recently introduced my 10 year old niece to the old original Adventure game. Now every time I visit I have to set my laptop up to let her play.
No graphics, no action, just plain brain stimulating text.
I'd forgotton how much fun it was to play
"You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully."
Deus Ex (Score:4, Insightful)
Serious Sam and Serious Sam II don't seem to have aged at all, and run spectacularly well on modern hardware.
Your creatures are under attack! (Score:2)
Quake 3 amazed me when I got a modern graphics card, it was VERY pretty. Same for the original UT, though, with a decent modern system it pulls a good FPS, and is still very fun (without the weapon nerfs!).
Of course Civ2, which I think is superiour to Civ3, is still VERY playable.
And of course Fa
Re:Your creatures are under attack! (Score:2)
Dungeon Keeper 2. What can I say I love to whip'em on down there in the torcher chamber...
Oh, and I love the Disco Inferno when someone hits the Jackpot or your creatures are just plain happy.
-gc
MDK2 (Score:2)
If you're looking for a goregeous 3d platformer that will scream on today's mainstream hardware, you can't do much better. It's all OpenGL, so it's probably an easier one to get running in Linux (although I can't vouch for that myself), has a good storyline, inc
Thief 1 and 2 (Score:2)
I only got around to playing Thief 1 and 2 a few months ago - never really thought much about them, but saw them both for about $7/each on the used shelf at EBGames and decided to give them a shot.
I had figured they would be fairly dumb sneaking-type games - rob this house, now rob this larger house with a few guards, now rob this mansion with more alert guards, etc. You know - a dumb shooter turned into a dumb stealth game.
Man was I ever wrong! Thief 1 and 2 have some of the best storylines I have e
The board game Risk (Score:2)
Age of Empires (Score:2)
Half-Life is still one of the greatest games ever made, and the mods on that ancient are competitive with everything short of Far Cry and Doom III.
-m
Myth 2 (Score:3, Insightful)
It's mainly the graphics, but... (Score:2, Funny)
LucasArts adventures (Score:3, Insightful)
Total Annihilation fits perfectly your description (Score:2, Interesting)
It still looks pretty cool on large resolutions (1280x1024 for example), and the battles with thousands of units are even more exciting than ever.
This game makes perfect use of your proc cycles. It's a pleasure to see.
And it's the best RTS ever.
It's the inferface, stupid! (Score:2)
Since I can't think of any extreme examples at the moment, let's take System Shock for an example. Still a playable and highly enjoyable game (I played it for the first time last year), but you can't say that the interface is intuitive by modern standards. I mean, one
Morrowind (Score:3, Informative)
Morrowind.
If you have an ATI-based 3d accelerator that supports TruForm, and you download the Morrowind FPS optimizer - http://morrowind.nm.ru/Morrowind%20FPS%20Optimize
I'm enjoying excellent view distances on my 9800 pro/Athlon 2500+/512mb RAM. Works like a dream.
Enchanter... (Score:3, Interesting)
That game taught me how to type (granted the words I learned were useless: "Frotz", "Gnusto", and "Rezrov").
Those Infocom text adventures hold up great (the H2G2 game is close to being as good as the book).
Asteroids (BTW: other posts not classic!) (Score:3, Interesting)
Asteroids in the original arcade table-top version [arcadeclassics.co.uk] with pizza greased glass and Big-Gulp [7-eleven.com] rings.
BTW: Most previous posts are NOT classic games! Quake 3, Chrono Trigger, anything-64!?!? COME ON PEOPLE! Sure, "classic" is a subjective term, but can't we at least agree that classic games refer to pre-90's games!?!
Some good examples would be Megaman, Tetris, or Metroid (not Super-Metroid). If these other titles start showing up as so-called "classics" then that means I'm getting old and that just can't be! Who cares about fancy-schmancy 64-bit graphics and sound!? My 8-bit NES still kicks ass with all the latest titles. That 3-D crap is a fad and it will never look smooth!
StarCon2 (Score:4, Insightful)
StarCraft (Score:3, Insightful)
Not just nostalgia -- what games RUN WELL today? (Score:3)
The poster was asking what games which were choppy or nasty on yesterday's hardware stand the test of time on modern hardware. You can reference Tempest or Asteroids or Chrono Trigger all you want but these games don't scale upward. They're locked on static hardware.
A lot of games of yesteryear claimed that they were designed with tomorrow's hardware in mind, that their highest quality settings with unachievable on then-modern computers. Well, have they hit that peak? For instance, I remember Shiny braggging about the millions of polys in Messiah characters, how it'd scale up. Does it?
We're going to be asking this same question once machines that are capable of running Doom 3 in "ultra" mode become commonplace.
Super Mario Kart (Score:3, Informative)
Galaga. (Score:3, Insightful)
Re:Great games (Score:2)