THQ to Charge For Xbox Game Packs 51
Thanks to Eurogamer for the news that THQ is going to be charging for Full Spectrum Warrior mission packs. This additional content was originally supposed to be available for free (and indeed was shipped with the PC version of the game) via Xbox Live. Players are instead being charged $4.99 for the additional content.
Knew it. (Score:2, Insightful)
at least... (Score:1)
dr. evil voice:
riiiight
Re:at least... (Score:1)
Re:About time... (Score:1, Funny)
This is an exciting new beginning for us! We hope you will enjoy the ride.
Love,
THQ
Re:About time... (Score:2)
You're an idiot.
Duh. (Score:2, Interesting)
Seriously, this isn't so bad as it is single-player content. You don't have to buy it. The problem is when they start charging for multiplayer content and if you don't buy it, you're left with very few servers to play on because everyone else upgraded. Its like peer pressure except that if you don't bend to its will, your game is instantly unusable online.
Re:Duh. (Score:3, Interesting)
If this concept is going to work, the 'buyable' content has to be usable with/against those who have not yet bought it.
Sure, the network effect will make an online game obsolete if a particular pack takes off - but the same effect makes for a substantial barrier to initial adoption. Why should I pay more for content I can almost never use?
Re:Duh. (Score:2)
Re:Duh. (Score:1)
In this case we're talking about levels which means that anybody who needs to see a level will be playing with it at that time.
Re:Duh. (Score:2)
For the case in point, the online portion is just co-op, and the cost looks like 10% or less. It's quite simple to join a game and agree not to play them, or start your own. Personally, I e
Re:That is what you get (Score:1)
Re:That is what you get (Score:2)
Seems silly really.
Re:That is what you get (Score:1)
Re:That is what you get (Score:1)
Re:That is what you get (Score:1)
Re:That is what you get (Score:1)
Continual Content (Score:3, Insightful)
lol x-box weenie can't read (Score:2)
Also this hardly qualifies as an expansion pack, closer to the "extra" missions the better game companies sometimes put online to download. Missions that weren't good enough for the full game or to big for the minimum requirements but are downloadable if you want them.
Then again this has been happening less often recently.
Harsh... (Score:2)
Maybe if the game had been a long and expansive tale to be
Isn't this a known, Microsoft caused event? (Score:1)
I'm pretty sure this came out when XBox Live started, and when that spy/commando game came out with a flaw.
With this known, why would anyone expect the free downloads to occur?
That said, you really can't complain about $5.00 for an expansion pack. Most expansion packs I buy for the PC are $30-$50. The game company has to cover
Re:Isn't this a known, Microsoft caused event? (Score:2)
Yes, they do, and quite often. Just go to FASA's page about Crimson Skies to see the info on the first patch [fasastudio.com] that was released for Crimson Skies.
Street Fighter Vs. SNK 2 EO has also been patched, as has Unreal Championship, as has Links 2004, and many others (in fact, nearly every XBL game that supports downloadable content and online play has been patched).
Any time you log into Xbox Live from a game and you get a message that there is a "r
Re:Isn't this a known, Microsoft caused event? (Score:3, Insightful)
Didn't some game recently go through this, where they needed/wanted to patch SP badly but had to wait until they had some MP fixes to bundle the SP fixes along with? I can't remember the specifics.
As far as
Re:Isn't this a known, Microsoft caused event? (Score:1)
As far as the concept of $5 expansion packs go, this is only news insomuch as a 3rd party company is doing it.
Splinter Cell: Pandora Tomorrow charged 4.99 for two maps a few months ago, so this isn't even the first time a third party developer has charged. The only news is that is costs five bucks here, really.
Re:Isn't this a known, Microsoft caused event? (Score:2)
I believe this is the part where I say "Geez, why did
Xentax
Re:Isn't this a known, Microsoft caused event? (Score:2)
My feeling is this - if that bothers you, don't buy it. They already paid to develop it, so if no-one (or not enough) people buy it, they'll probably eventually give it away *anyway*. Maybe not. Either way, they'd learn that the return on doing those for pay isn't right for them.
I agree we should ding companies for turning around and charging for something they said was free - especially if it really WAS free on the PC, that's just silly; whatever cost r
Re:Isn't this a known, Microsoft caused event? (Score:2)
Re:Isn't this a known, Microsoft caused event? (Score:3, Informative)
That's just plain false. A big factor of Xbox Live is downloading new content and getting updates (including bug fixes) to games. Most content is free, but everything else is (so far) reasonably priced.
Fine by me... (Score:3, Insightful)
I don't have a problem with paying for additional content, as long as it's worth the price. So far, most of the pay content has actually been pretty good, examples being car/track downloads for Project Gotham Racing 2, two new maps for Splinter Cell: Pandora Tomorrow, and new licensed courses for Links 2004. All of them worth five bucks, IMO. That being said, I don't think I'd want to pay for say, a single map for Rainbow Six, which wouldn't be worth five bucks, although a whole pack of maps would be.
And there's been plenty of patches released for Xbox games. Off the top of my head.... MotoGP2, Splinter Cell: PT, Star Wars Battlefront, ESPN 2K5, Rallisport Challenge 2, and an upcoming one for Rainbow Six: Black Arrow.
So, none of this paying or patching is anything new at all. If a developer has a bug or exploit that needs to be fixed, they need to patch it, and if they work extra to give us content, I have no problem paying for it it it's worth the extra cost.
Re:Fine by me... (Score:2)
You're right about the Links courses- at least Kapalua was worth the $5. The Gallery (I think that was it) came too late for me to really enjoy it- although I did buy it.
The only premium downloadable content that I have NOT purchased (where I actually had the game) was for Mechassault. And once again, that was because it came so late, that I no longer played the game.
But I've downloaded all the free, and premium content that I could- I don't mind paying the $5, because it
Re:Fine by me... (Score:1)
Total bullshit (Score:2)
Now there isn't what a bunch of wanks.
It would be nice for game companiese to see how sucessful a game is before doing a full development cycle on it but guess what if the customers start to figure out you are just going to SCREW them I don't think it will catch on.
It's THQ folks... (Score:2)
Making people pay for content that would normally be free (an extra level/map etc would happen sooner or later with the PC's moding community) seems about inline with the THQ school of thought.
Xbox live had the promise of "free exclusive online content" but who honestly believed that?
Business is business and if there's a buck to be made sales and marketing folks will happ
Re:It's THQ folks... (Score:1)
I'm not sure what you expect when you say 'flowed and flowed'. A developement team can't work on the same project for ever.
Re:It's THQ folks... (Score:2)
Re:It's THQ folks... (Score:1)
If it's just a small expansion pack then why not give it away for *shock horror* _free_ as thankyou to people who bought their game and have XBox Live?
What's wrong with treating people who paid $50 for what was a good (but short) game with a little aftersales service?
Offer both? (Score:1)
Could Be Good For Xbox 2 Hard Drive (Score:2)
If a lot of people are willing to pay $5 for additional content, then including a hard drive in the next Xbox makes better business sense because it enhances the r
Re:Could Be Good For Xbox 2 Hard Drive (Score:2)
Well, a lot of people won't. A minority of Xbox owners use Xbox Live. A minority of Xbox Live users bought this game. A minority of people who bought the game will buy the extra content.
No, I don't have any actual figures to back this up. But I suspect this is exactly how it will play out.
Seems like this would upset MS (Score:2)
Rob
If it was the same on both that would be okay (Score:2)
Re:If it was the same on both that would be okay (Score:1)
the five bucks stops here (Score:1)
Once Splinter Cell 2 allowed users to download 2 online maps for $5, i knew there was going to be a change in the way content was distributed via xbox live. No longer are are we goi