Nintendo DS Hands On 213
The Big N's media event went off well, and people have finally had a chance to experience the playability and feel of the DS system. Penny Arcade has commentary from Gabe and Tycho, and Gamespot gives it a look as well. Quoth Tycho: "The final analysis: I am overjoyed that Nintendo isn't completely nuts, which was my fear initially. This is a pretty cool little machine. But the opening salvo is a little soft in the genres I prize most, and there's no stand-out title that forces my hand on the system."
Just wait (Score:2, Funny)
My understanding is that Nintendo is working on both a hypnotist game - word is it's much better than "Cats" and you'll want to play it again and again - and a game called "Current" which is so involving you involuntary grip your hands on the DS and just can't put it down.
Sega Genesis emulation may be possible (Score:2, Interesting)
Given that the GBA can already emulate the NES and kinda-sorta emulate the Super NES, and the Nintendo DS CPU runs at four times the clock speed of the GBA CPU (67.1 MHz vs. 16.8 MHz), I see a Sega Genesis emulator for Nintendo DS as a possibility should somebody outside of NDA-zone figure out how to get arbitrary code running on the thing. Run Zero Wing on that, and all Toaplan's base will be belong to you.
Re:Sega Genesis emulation may be possible (Score:2)
Re:Sega Genesis emulation may be possible (Score:2)
Now that the GPL issue is fixed with Tapwave and Palm, more emulators are on the way. A PS1 emulator is running now (ok, at about 3 fps, but it's a start).
Rlyeh is working on cross-platform porting now, so we can all feel the love!
apparently there arent enough produced for xmas (Score:5, Informative)
like they say, i wonder if they are going to be causing fights in the stores, like the tickle-me-elmo craze..
The controls sound intuitive (Score:5, Funny)
Shooting people in the face........what people have been longing for in a handheld system.
Re:The controls sound intuitive (Score:3, Funny)
Head Shot!
Re:The controls sound intuitive (Score:5, Funny)
I hear that GLOCK has a good hand held unit for this.
Re:The controls sound intuitive (Score:2)
Re:The controls sound intuitive (Score:2, Insightful)
Re:The controls sound intuitive (Score:2)
DS is a new age of gaming (Score:5, Informative)
Re:DS is a new age of gaming (Score:4, Interesting)
Re:DS is a new age of gaming (Score:4, Interesting)
Re:DS is a new age of gaming (Score:2, Insightful)
yes it does open new avenues of gaming, but since DS is the only one with dual screen like this, how many game producer/publisher/developers would invest into developing a game only for DS? I'm not sure the $$ figures needed to develop games for DS but it wont be small..
if the games cant be sold in multiple platform, in near future i see lots of Marios and Pokemons and other Nintendo-produced games..
Re:DS is a new age of gaming (Score:2)
Re:DS is a new age of gaming (Score:3, Insightful)
Re:DS is a new age of gaming (Score:3, Insightful)
Well, thank god. I don't know if you have a GBA(SP) or not, but if you've ever played any of the games, you'd know that the only good games for it are designed for it. Being a portable adds many unique challenges. Games that fail to meet the standards are not needed or welcome. That includes all half-assed multiplatform games, which generally are so poorly done that they are
Re:DS is a new age of gaming (Score:2)
Re:DS is a new age of gaming (Score:2)
Oh I dunno about that. The bigger bite is that these games run about $30, just like with the GBA. That's a huge bite out of potential profits. That's probably why a lot of portable games out there don't enjoy the same level of dep
Re:DS is a new age of gaming (Score:2)
Re:DS is a new age of gaming (Score:2)
Son of a bitch!! (no pun intended!)
Kinda makes ya forget about the PSP, duddn't it?
is it just me (Score:2, Interesting)
And the touchscreen? What the hell? Who here owns a PDA? Ok. Out of you, how many have lost their stylus at one time or another? All of you? That's what I thought. And we're supposed to stick this thing in the hands of junior-highers? Yikes...
Nintendo, don't get me wrong... I love you. I love your gold-encrusted Zelda cartridges; I love Mario in a non-homosexual way. But please, lay
Re:is it just me (Score:2)
Re:is it just me (Score:4, Insightful)
Re:is it just me (Score:2)
Re:is it just me (Score:2, Interesting)
As for replacements, a piece of plastic in roughly the right shape does the job just as well.
Re:is it just me (Score:2)
I know 5 people atm that regularly use a PDA (including myself). None of them has ever lost a stylus.
Anyway, if you can think of a reliable and easy way to get precise control out of a touchscreen without a stylus, i'm sure Nintendo would love to hear from ya.
Re:is it just me (Score:4, Informative)
NINTENDO DID NOT DESIGN, MANUFACTURE, OR SELL THE POWER GLOVE.
Blame Mattel.
Re:is it just me (Score:3, Insightful)
Hopefully it'll be big enough that I can sketch on it....
As for crack in the R&D department, Nintendo has a much better track record for left-field successes than failures, of which the Gameboy is the overreaching example.
Re:is it just me (Score:2)
I trust you realize that anything stylus-shaped will work as a stylus. For instance, a ballpoint pen with the ink cartridge removed. Or how about the fact that you can buy three packs of PDA styluses for little money almost anywhere office supplies are sold?
The Power Glove was a peripheral ahead of its time. R.O.B. was part of a successful bid to get the NES into stores at a time when "Video Game" toys had basically no credibility, and Nintendo successfully used this strategy to get their system into bi
Re:is it just me (Score:4, Interesting)
Question: Do you prefer to play some games on the PC over a console because of the mouse interface? Think about it.
" Ok. Out of you, how many have lost their stylus at one time or another? All of you?"
No, I haven't. And I've had several PDA devices over the years. Even if I had lost one, calm down man, they're just a hunk of plastic. It's not like Wacom tablets where you MUST have the stylus to use it. Even in the event of a lost tablet, BFD, go buy a cheapy Palm stylus. (As if Nintendo isn't going to make replacement stylus's available.)
"But please, lay off the crack in the R&D department, huh? R.O.B.? The Power Glove and Power Pad? Virtua Boy? And now... DS."
Crack in the R&D department? You mean like the analog sticks on the N64 controllers? How about the shoulder buttons on the SNES pad? No? How about the Rumble Pak? 4 controller ports on the front? The original Game Boy? Give Nintendo some credit, you owe several 'revolutions' in gaming (note: don't confuse revolution with invention.) to Nintendo. If that's not enough, go watch the Dogs demo. If even that isn't enough, consider that the DS is a GBA compatible + 3D processing + twice the screen real-estate with wireless features.
You have to try REAL hard not to see what this thing brings to the table.
Damn (Score:2)
Now I need new pants! (Score:5, Funny)
Re:Now I need new pants! (Score:2)
No, you need a E-Vest! (Score:5, Interesting)
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Re:Now I need new pants! (Score:2)
Re:Now I need new pants! (Score:2)
Re:Now I need new pants! (Score:2)
Game titles: Zelda (Score:4, Interesting)
Re:Game titles: Zelda (Score:2)
Re:Game titles: Zelda (Score:2, Interesting)
Re:Game titles: Zelda (Score:2)
Fascinating. I've now seen both flames and praise for Nintendo's ports of their classic games modded up.
Re:Game titles: Zelda (Score:2)
Re:Game titles: Zelda (Score:2)
For right handed people only? (Score:5, Interesting)
No (Score:2, Informative)
Re:For right handed people only? (Score:5, Interesting)
This may sound awkward, but I've played other games that use a similar control layout (MDK2 for the Dreamcast, for example) that worked rather well. I'm left handed myself, and the concept doesn't bother me too much (or at all for that matter).
Of course, I just bought my first Gameboy (an SP) earlier this year, so I'm really in no hurry to get a DS anytime soon. I think I'll wait and see if anything worthwhile gets released for it first.
Re:For right handed people only? (Score:2)
Heh. As much as everybody here hates the Virtual Boy, it had a D-Pad on both sides of the controller. Sadly, that particular innovation never took off. Well.. I guess it kinda did on the N64 controller...
I'm curious, do left-handed people have trouble playing on modern consoles? Is it something you get used to? Is it just the stylus that's a problem?
The DPad and Button Pad are the same shape (Score:2)
Re:For right handed people only? (Score:2)
Still, it's not really surprising that they completely ignored left-handed issues, since this is a Japanese system, and from what I can tell in Japan being left-handed is still unaccepted by the society, like back in a few decades here.
A whole crapload of screenshots (Score:5, Informative)
Be sure to note the insanity that is Pac-Pix and this screenshot. [com.com]
Also click here to see videos of Mario 64-DS and Metroid Hunters in action. [planetgamecube.com]
Re:A whole crapload of screenshots (Score:2)
(Though for the record, I liked Taito's arcade Zookeeper, a completely different game, *much* better.)
Oh, you -know- I'm getting that. (Score:3, Interesting)
Re:Oh, you -know- I'm getting that. (Score:2)
Just So (Score:2, Interesting)
Re:Just So (Score:2)
Square has never been all that good to their US fanbase. The first time through we only got about half of their games. Some of them (especially Front Mission 1 & 2, Seiken Densetsu 3, and Final Fantasy III) we still have never gotten official translations of. For the most part their English translations are rushed and shoddy, although in recent years they've d
Righthandedness, etc. (Score:5, Interesting)
Re:Righthandedness, etc. (Score:2)
Re:Righthandedness, etc. (Score:2)
Even if the DS falls flat on its face, which I rather think it won't, Metroid Prime Hunters, Mario 64 DS, PacPix and WarioWare DS by themselves would make the system worth it. Add in Pictochat, which is bu
Two games have me sold on this (Score:3, Interesting)
Final Fantasy: Crystal Chronicles and Zelda: Four Swords.
Only now no longer limited to a TV, and (possibly) only four players, and needing to buy like ten accessories.
I realize these games are basically at "rumor" stage for the DS now, but if and when they come out, I WILL buy a DS. Maybe two.
I'm finally convinced (Score:4, Insightful)
Gamespot Movie [gamespot.com]
In this movie, it's incredibly clear that not only does the device work, but Metroid Hunters actually has more PC like control than any console based FPS I've seen - essentially, the stylus acts as the mouselook, and the d-pad works like your standard WASD keys. I'm convinced; that's all it comes down to. I can also see things like Flight sims, which, with the stylus, will now have enough area for complete controls, and can do more than one plane. For more "innovative" games, I'm sure we can rely on Sega and Nintendo, but I'm happy if this is what we get.
The Nintendo and Apple people... (Score:2)
The DS has just enough features to pass as an inovation and offer enthusiasts a reason to by it, but unobstrusive enough so n00bs on mobile gaming can join the fray.
Apple does things very much the simular way. The japanese call it "Kuy-Zen". Copy the things or rebuild them, and then start improving them bit by bit.
Their philosophy shows in every thing they do nowadays. No wonder Nintendo is doubling its revenue on something like a half year bas
Re:Power... (Score:2, Insightful)
Re:Power... (Score:5, Informative)
Straight from GameSpot [gamespot.com]
Re:Power... (Score:5, Informative)
Battery: Lithium ion battery delivering six to 10 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter
But is that point valid with a 10-hour life? (Score:2)
But I have to say, that with a portable game player with a 10 hour battery life it's probably not going to be an issue very often - and how many people would really remember to keep spare batteries with them anyway? And they really can get a lot more life out of a custom rechargable solution, you might only be looki
Re:Power... (Score:2)
Re:Power... (Score:2)
Re:Power... (Score:2)
Re:Power... (Score:3, Funny)
Re:Honestly... (Score:2)
Minidisc as in Sony? I can see some problems there, quite aside from the technical unsuitability of a minidisc drive as a storage device for a handheld. Dual analog sticks? Do you wonder why pretty much *no* portable has these, even the PSP? They're not very easy to make durable.
"The second screen isn't necessary.
Re:Honestly... (Score:2)
However, the real reason they were split is probably to do with the touch sensitive bottom screen. Too expensive to make them both sensitive, or make one big sensitive screen.
One nifty thing about the split screen is that it gives the DS a similar aspect to the old Nintendo dual-screen arcade games, like the original Punch-
Re:Honestly... (Score:2)
Re:Honestly... (Score:2)
Actaully the ds reminds me of these [gameandwatch.com] a lot. I remember owning one of these - they were fun.
I'm glad they are coming back, 2000 style. Perhaps I can have my children have the same kind of fun I used to. :-)
Re:Honestly... (Score:2)
It's true that the PSP doesn't have dual analog controllers, but it does have one, even it it's not a stick. It's the disc in the lower left corner. Unfortunately it looks to be in an ankward place, judging from the pictures.
Re:Honestly... (Score:5, Insightful)
Goodbye 10 hours (PSP)
Very little in the gaming world requires you to actually *watch* two screens.
It's called innovation, it's a great idea that's been improperly utilized up to date. I know a lot of people who would love to have multiple views in an RTS, one being a touch interface for troop management. The creative options are endless..
The second screen isn't nessesary. In fact, they probably would have done better to make a portable with a larger screen with a better 3Dchipset.
See PSP. How long you want this thing to run for? Also notice the phenomenon that we're currently playing SNES games at least 2 generations behind on the GBA, and having a hell of a time doing so. Sure it would have been nicer to have at least DC quality, but I'm not complaining.
It's cheap, powerful, innovative, and backwards compatible with the biggest selling video game machine ever made. That's worth something.
Re:Honestly... (Score:2)
All I have heard is that it has better graphics than the N64 and less than the GameCube. Therefore it could be better graphics than the ps2. ^_^
Re:Honestly... (Score:2, Interesting)
Goodbye 10 hours (PSP)
Indeed, indeed. The PSP, according to analysts (who have apparently heard, in turn, from game developers), is apparently only managing a battery-life of around 90 minutes or so ( http://www.n-philes.com/index.php?Id=346 ). @_@
Re:Honestly... (Score:2)
I hate to spoil the fun, but n-philes is a Nintendo fan site. I've never really visited there until now, but I wouldn't trust it for reliable PSP info.
Re:Honestly... (Score:2)
Re:Honestly... (Score:5, Insightful)
Perhaps, or perhaps you just have no imagination. People once thought that a mouse would be useless as well.
Re:Honestly... (Score:2)
As far as I see it, the two screen idea is basically a result of two decisions Nintendo made. Firstly they wanted a touch-screen, and a large touch screen wo
Re:Honestly... (Score:2)
Re:Honestly... (Score:2)
The problems with the hyper-advanced Gameboy with Minidisk (or some optical format, minidisks don't actually hold much anymore), dual-analog sticks, etc, etc is that they don't fit t
Re:Honestly... (Score:2)
Correct me if I'm wrong, but I believe Square announced they will be remaking FF3(JPN) for the DS.
Re:Honestly... (Score:2)
All it will take to make the DS a 'must have' is one killer app in each of couple of genres. A killer RPG that uses the second (touch) screen for all the menu's and whatnot. The FFIII remake has that possibilty. A RTS game using the touch screen and extra space for the obvious things would make all of the thousands of RTS junkies to go and buy what is pos
Re:Honestly... (Score:4, Insightful)
Bullshit. Plenty of console games would benefit dramatically from dual screens. Zelda comes to mind. You have to pause in order to equip yourself with whatever weapons you want to use. In the same vein, so does Final Fantasy. Now you can have that screen up + have a much better interface for changing things around. Panoramic views are not the only thing you can achieve with multiple screens. Since the bottom one is a touch screen, it's actually very intuitive. Don't believe me? Go look at an ATM or a telephone. Display up top, interface right below. Not a biggie, and not unimportant.
"This looks like a future Virtual Boy, truth be told. "
No it doesn't. How can you compare the VB to a system that's an enhanced GBA?
"Instead, add a simple IR eye tracking monacle that would do the job of the touch pad..."
That is less Virtual Boy'ish than a tried and true stylus interface that has single handedly made PDAs a common item?
"If Nintendo had any sense, they would market the DS as a PDA that has the additional bonus of playing high resolution 3D games, which, most PDA/Smart Phone manufacturers have yet to claim."
What kind of sense would that be? Why would they leave the portable market with a device that plays their current lineup of games to a market they have no business being in where they wouldn't sell that many games? Sorry for the run-on sentence, but that's one of the dumbest things I've ever heard. I suppose you've never heard of the CD-I?
Re:So, any one else... (Score:3, Insightful)
Re:So, any one else... (Score:3, Insightful)
Re:So, any one else... (Score:3, Insightful)
And that's a bad thing because....?
Re:Images of "Game Cards" (Score:3, Informative)
http://www.watch.impress.co.jp/game/docs/2
Re:Images of "Game Cards" (Score:2)
Re:!finally! (Score:2)
And that, by the way, may have been the secret reason Nintendo released all those video-on-your-GBA carts: by showing that a plain Gameboy Advance can show full-motion video (though admittedly choppy, low-res versions), it undercuts Sony's advantage in that area. It makes the choice, not between DS-without-video and PSP-with, but portable-proprietary-
Re:!finally! (Score:2)
2) Wireless multiplayer doesn't seem very useful to me. First, it'll kill battery life. Second, can you think of a situation where you're in the position to play a game multiplayer, but need to use wireless? I mean, I can imagine playing in the car or something with a friend, but you don't need wireless for that. Most people will probably just use a link
Re:!finally! (Score:2, Informative)
2) One word: Internet
3) GBA games. PSP has nothing, so your selection is limited to launch titles and you have to build your library from scratch. The second I buy my DS I already own 6 great games from my GBA to play on it without spending an extra cent.
4) Personally, I couldn't care less. Many people will see this feature as a good thing, though.
Re:!finally! (Score:2)
How useful is the internet on such a tiny screen? When are you in a position to have a wifi AP nearby, but not in a position to get to a terminal? In any case, the PSP has 802.11b too, although I don't think it'll be very useful.
4) Personally, I couldn't care less. Many people will see this feature as a good thing, though.
MP3 support will mak
Re:!finally! (Score:2)
I'd point out that Sony minidisc players get 40+ hours on a single AA. I'd also point out that the dual-300MHz processors on the PSP aren't that far from the dual 166MHz processors on the iPod. The PSP will probably have worse battery life than the DS, but for playing the same sorts of games as the DS, I don't think it'll be that huge a difference.
Re:!finally! (Score:2)
The fact that they didn't design the system in a way to allow for backwards compatibility is their own fault. The DS has an entirely different slot for old games. Something may be difficult to achieve but that doesn't change its usefulness.
And have fun getting those MP3s on there. You'll need some extra hardware to do it.
Re:!finally! (Score:3, Interesting)
2. There are no link cables for the DS, and the 8 hour battery life is assuming constant Wireless access (since the DS broadcasts and receives co