World of Warcraft Closed Beta Ending 54
JD-1027 writes "Blizzard is ending it's closed beta test of World of Warcraft Friday at 3pm PDT. Somewhat of an abrupt announcement, welcome by most, that means the release of the game is inching closer." In all likelihood this indicates the imminent arrival of the Open Beta Test.
Stay tuned... (Score:5, Informative)
They are preparing for the next stress test. (Score:5, Funny)
been waiting for this since they announced it (Score:4, Insightful)
WoW, HL2 and LOTR: Battle for Middle Earth are the big 3 I'm waiting for. But here this past week, while I heard of Guild Wars, I never really looked into it.
After the first couple of minutes of "oh wow, pretty" wore off, I learned that it was a kind of boring game while I was playing the World Wide Event that's going on now. I'm talking...snoozer.
But that's a game in progress, so perhaps it will get better and better over time, but it's mainly a haven for Diablo regects at the moment. They REALLY need an
Re:been waiting for this since they announced it (Score:4, Insightful)
Re:been waiting for this since they announced it (Score:2)
Re:been waiting for this since they announced it (Score:2)
The game is already twice as polished as most MMORPGs that have been out a while.
Closed Beta was fun (Score:5, Insightful)
Re:Closed Beta was fun (Score:4, Interesting)
Odd as it may sound, I'm highly considering not buying it when it goes retail, because it is MUCH too addictive.
For what it's worth, this is coming from someone that thought SWG was a steaming pile of crap.
I've had no desire to play an MMORPG before, but (Score:5, Funny)
Horray (Score:5, Interesting)
I really liked FFXI, but in the end the time sink required for this game was just too much for me. SE's insistance on making FFXI a true multiplayer experience was certainly inspired, but in the end was just too hard on the "casual" gamer like myself. Past level 20 it's almost impossible to level efficiently or to get anything meaningful accomplished without the help of 5 or more other players, which really requires a lot of time meeting and maintaining game relationships. Again, for those with the time to do this the game is wonderful, but those of us who can only put a few hours a week into the game, or perhaps have one or two real life friends they only want to play with, really find ourselves at a disadvantage.
It's my hope that WoW is a little better in this respect. From what I understand the majority of experience in the game comes from doing quests of various kinds? Hopefully many of these quests can be done solo if one wants to.
Re:Horray (Score:2)
It's a little harder, but doable.
Re:Horray (Score:1, Insightful)
Re:Horray (Score:2)
Re:Horray (Score:2)
Re:Horray (Score:5, Informative)
I really enjoy both solo and duo play, and WoW does both wonderfully.
One thing of note; groups are pretty fluid in WoW. You might advertise that you're looking for a group for a particular mission in the zone channel. Three other people join up, you go do the mission for 20 minutes, you're done, and everyone goes about their way. It's very nice to be able to find groups easily if you want them, and even nicer to not require a group most of the time.
Not much known fact (Score:2)
Re:Not much known fact (Score:1, Informative)
You can't make it past level 55 without completeing a quest requiring 18 people. Not to mention that none of the storyline missions (past the first "rank") can be done solo. Most of the quests can't be done solo either.
Unless you have a large community of friends, and don't mind this little dude [penny-arcade.com], you really can't play this game.
Re:Not much known fact (Score:2)
In the end, what really ticked me off the most was that at higher levels, there just wasn't really any middle ground. You either had to have your static/linkshell to get you your Rank3+ quests and 1000+ exp an hour, or you were stuck killing crabs for 50xp a shot. I mean, I can understand if it takes a good solid group of 6 to go finish some of
Re:Horray (Score:5, Informative)
Re:Horray (Score:2)
- Are we just talking about your garden variety FedEx/Ghostbusters type stuff for the most part?
- How long timewise does a typical quest take? Can most be accomplished within an hour, or can you expect to go all night completing one quest?
Re:Horray (Score:5, Informative)
What separates it from something like EQ is that the rewards are always very good xp and often items (sometimes your choice of items). They're things you would be killing anyway, only if 10 kills gets you 2500 xp, the quest reward will plop another 3000 on top of it.
Another thing that sets it apart is that the writing is excellent. They can manage to make basic "talk to these 5 people" quest lines develop into an epic scope.
There are plenty of others, quests that lead to unique boss encounters, saving lost people, etc. Basically, the quests in each zone tell the storyline behind the place. Last night I was solving a murder mystery, the night before I was stealthing into a tower and pickpocketing vital information from a boss that would kill me in one hit. Before that, I was defending a small town in the woods from a huge ogre that walks through and kills people nightly.
And there are a lot. You can only have 20 quests at a time, and it's extremely easy to fill that up if you just accept them all. You often have to pick and choose ones that look interesting.
Re:Horray (Score:2)
Re:Horray (Score:1, Informative)
Re:Horray (Score:2)
Re:Horray (Score:1, Interesting)
Quests are all one of a finite set of types (gather X of this, go see this person for me, kill X of these to name a few). Most of which are easily solo-able.
The folly quest in sepulcher area was fun, as was the wailing caverns and the aragul instance, but once you've done them a few times the game begins to lose its luster.
I suspect this game will go to the diablo
Re:Horray (Score:2)
The key difference between this "Kill Stalvan" and other MMORPGs' is that in this one, I've learned enough story along the way that I already hate him and want him dead. I have fun doing the quests and I never did in EQ or CoH. Maybe that will fade with time, but in 44+30 levels so far it hasn't.
Re:Horray (Score:4, Informative)
- Slaughter - Kill x of Mob y
- Farming - You need x of object z which drop off of Mob y
- Travel - Go to area m and talk to NPC n.
- Named - Kill a specifically named mob, sometimes retrieving a drop
Any of these could be marked "Elite", though usually the Slaughter and Named only. What makes a quest Elite is the mob will hit as if level L, and will have armor as if level L, but will have a LOT more hit points to out-last soloers. Therefore, if it's something you want to see you can do it alone or at least in a small group at a higher level, you just won't get the experience for killing the mob itself. Note that Farming quests sometimes worked against Groups - you could kill faster in a group, but you'd have to kill more to collect enough for everyone.
Quests are by no means required; you're free to level on your own if you want. But they have two benefits: experience and usually a monetary or item reward.
(Level 43 Undead Rogue, and a handful of lower level characters, for reference.)
Re:Horray (Score:2)
I'm mainly a solo player, in Everquest I played a druid, and could solo all I wanted. When I first got into WoW beta, I tried a druid, and by about level 8 I decided that it wasn't really like a druid in EQ, so, I made a Gnome Warlock instead. I kinda sucked a bit up until lvl 14 when I realized i could get my Voidwalker pet (tank pet) at lvl 10. As soon as I did the quest for that pet (a quest that you can do solo
Re:Horray (Score:2)
Re:Guild Wars is not boring. (Score:1, Redundant)
Others might find it fun, but I couldn't get into it.. no matter how hard I WANTED to.
Re:Guild Wars is not boring. (Score:2)
Re:Guild Wars is not boring. (Score:1)
Looking forward to the Open Beta (Score:5, Interesting)
I am looking forward to this one since I have found most Blizzard games to have great gameplay. I didn't care as much for their older games, Blackthorne and the Lost Vikings, but the Diablo, Starcraft, and Warcraft series rank among my favorites.
Re:Looking forward to the Open Beta (Score:2)
Next project? (Score:2)
So... Starcraft 2? Please?
Re:Next project? (Score:2)
no idea what Blizz North is doing, since they lost a huge number of employees a couple years back...
Re:Next project? (Score:1, Funny)
Re:Next project? (Score:2)
Yes, but lawyers have never been very good programmers, so it's not slowing development down significantly.
Yea, if I was blizzard i'd close down too. (Score:3, Insightful)
Abrubt? (Score:2)
Re:Abrubt? (Score:2)
Stress Tset #2 (Score:1)
this alpha tester is glad the beta is ending (Score:2)
I've been testing for a year and I'm glad it's ending too.
But probably not for the reasons you think, I'm glad because I'm really bored! I'm down to maybe 10 hours of play a week because there just isn't really that much to do.
Most beta testers are assuming there will be a character wipe, which is a great thing! I can shelve my level 60 and start fresh, and play the game when it's most fun, the leveling curve from 0 to 60.
But sadly I'm not confident that, after I get my level 60 on release, there will be
Re:this alpha tester is glad the beta is ending (Score:2)
I take it you are new to MMORPG's or have never been one to worry about their dynamics.
The end game isn't in yet. It is always, as it should be, the last part to get implemented. It makes perfect sense as that is the last part of the game people will get to. So they focus their efforts on making the climb to 60. If you didn't notice, a they've been adding several new areas for level 40+ over the last months. Soon, they'll start adding the end game encounters.
It co
Time required? (Score:2)
I'm a senior in college and about to enter the work world where I will not have much time to play. I enjoy MMORPGs, but they were too big of a time sink for me to get anywhere so I didn't enjoy them.
Oddly enough, I enjoyed UO because of the trade skill system, so perhaps people can comment on that as well.
Is it just put X items in bag and combine? Or do you have to go to the cave, mine the ore, smelt it, and forge it etc?
Re:Time required? (Score:2, Insightful)
Re:Time required? (Score:2)
Stresstest signups are open (Score:2)
I'm in, suckers.