World of Warcraft Details Announced 51
Warcry has some final details as the World of Warcraft launch looms closer. Pricing for WoW has finally been nailed down, with discounts going to folks who purchase more than one month at a time. There are also sneak peeks available, including footage from the special edition DVD and images from the Brady Games strategy guide. The guide includes Penny Arcade strips that illustrate game concepts. On character names: "I'm really sorry, Xaxziminrax. I tried to warn you, but I couldn't type your name in time. - 'Oh look, it's a bear' might also have worked."
Why not link (Score:5, Informative)
Re:Why not link (Score:1)
Re:Why not link (Score:4, Funny)
and I'm waiting to sign up! (Score:3, Funny)
So far just a bunch of 404s, but I've got my fingers crossed.
Re:and I'm waiting to sign up! (Score:2)
If you DO have yours in hand, where'd you get it? I can cancel my preorder.
-9mm-
Re:and I'm waiting to sign up! (Score:2)
I would *think* that the signup is by your login, since you can play on multiple machines (that would probably have different cd keys installed on them.)
Tomorrow is going to be a fun day. *grin*
Re:and I'm waiting to sign up! (Score:3, Insightful)
Doubtful. Open Beta required a key to create an account. WoW accounts have access to the game servers and the ability to post on their web site.
More than likely, they are more concerned that each account has a CD key rather than each PC that has the software loaded. It's not possible to play without logging into their servers, so why would they care if
Re:and I'm waiting to sign up! (Score:1)
Yes it did. I also created one for Open Beta and a key was required. Fileplanet Subscribers allegedly got theirs by E-Mail. I subscribed through Blizzards open beta Page and the open beta key was listet right there on the account creation page (As a Graphic to discourage webcrawlers). and you had to enter it before continuing the registration. Hell the key even had the form xxxxxx-yyyyyy-open-beta.
Je
Re:and I'm waiting to sign up! (Score:2)
Re:and I'm waiting to sign up! (Score:2)
http://signup.worldofwarcraft.com/
Just FYI. It'll hopefully be online by 8:30 AM EST, when I get home from Fry's with my copy.
$12.99 (Score:3, Interesting)
That's not the worst part (Score:3, Interesting)
If your going to charge a monthly fee, at least provide the client software for free.
Or at least have an option to download the client and purchase a key at a reduced rate for those that don't want another box lying around the house.
Re:That's not the worst part (Score:5, Insightful)
I just accept this as the price you pay for early adoption. Same as paying $300 for a PS2 to have it the day it came out, when I can get it for half now.
Wait a couple months the price will drop, wait a couple years and there will be a free client.
Re:That's not the worst part (Score:2)
Normal game economics don't quite work with some Blizzard products. Diablo II is still taking up retail shelf space at $20-30 a pop four years after its release. Now I hope WoW comes down in price after a while, but realistically I expect it will hold full retail value for 1-2 years minimum.
Re:That's not the worst part (Score:1)
Re:That's not the worst part (Score:3, Funny)
Re:That's not the worst part (Score:5, Interesting)
The price of the game at launch covers the costs to develop them game over the last n years.
The monthly subscription covers the cost of maintaining the game and adding content as time goes on.
EverQuest breaks these laws by charging for expansions every y months.
Re:That's not the worst part (Score:2, Insightful)
Thats the official line. I would say that it a combination of habit and psychology.
"If you're giving the game away it must not be any good"
and
"Well I already paid $50 for this, I need to subscribe to get my money's worth"
Re:That's not the worst part (Score:2)
With MMORPGs that is rarly the case. As a general rule the software company is going to get between $15-$18 per box sold in the store, rest going to the store and the distributer. Most MMORPGs cost around $20 million to make, EQ2 cost in the $30 million range for initial setup and development, CoH cost in the $15 million range.
So to break even on a $20 million game at $15 a box back is going to require 1,333,334
Re:That's not the worst part (Score:1)
Re: (Score:2)
Re:That's not the worst part (Score:1)
With HDTV, the box is manufactured by a party other than my content provider. And all the content is provided by a multitud of parties other than my content provider.
When looked at thusly, my content provider is just the tapeworm getting fat of everyone elses efforts.
Re:That's not the worst part (Score:2)
Or at least don't charge the same damned inflated price as games that I can play without relying on Blizzard deciding WoW is still profitable to run. The excuse used to price games so ridiculously high is 'piracy' - where is the piracy for an online sub-based game?
But let me say this, and hope that someone at Blizzard is actually reading it: When I go to the game store with a hard-earned $50, and I have to choose betwe
WoW (Score:3, Interesting)
Not to mention it was a lot of fun in the Beta, and they have both PC and Mac clients. That's pretty much all I needed from an MMPORG. Now to see if I stick with it.
Here's the direct link (Score:2)
Why the heck does "Warcry" get linked to? It looks like it isn't even run by Blizzard.
A warning on the strategy guide! (Score:5, Informative)
In short: this guide was put together EXTREMELY quickly, long before the final version of the game, and it shows. BOY, does it show. Use http://worldofwarcraft.com for info on classes, races, etc., and avoid this book.
...unless you want the PA cartoons; those are quite funny.
Re:A warning on the strategy guide! (Score:2)
having said that, i AM gonna buy it anyway, for the Penny Arcade strips =(
Re:A warning on the strategy guide! (Score:2)
Re:A warning on the strategy guide! (Score:2)
actual "strategy" details i'm willing to forgive, but sloppy editing is frustrating. oh well.
Still, why bother? (Score:2)
Latin American Servers (Score:1)
Re:Latin American Servers (Score:3, Interesting)
Re:Latin American Servers (Score:2)
-9mm-
Re:Latin American Servers (Score:3, Informative)
-prator
Re:Latin American Servers (Score:2)
Re:Latin American Servers (Score:2)
World of Warcraft (Score:5, Informative)
By the way, community-run guides [thottbot.com] usually do much better over the long term than paper guides anyways.
For those interested it looks like Blizzard has also brought the World of Warcraft world to the pen and paper set [amazon.com], for those old-schoolers out there.
Re:Do they have server names published yet? (Score:1)
No, they haven't. Its quite annoying, too. Blizzard's stated reason is crap ("We don't want everyone jumping on just a few server").
My friends and I are resorting to "The first server starting with 'Ti' or just 'T' if there isn't a 'Ti'".
But its about the only complaint I have about WoW. I love it otherwise!
Re:Do they have server names published yet? (Score:5, Informative)
If they release the names early, then l33t guild A gets to tell everyone they know that they'll be playing on the Sargeras server because it's uber. Guilds B and C want to be allied [with|against] guild A. The effect snowballs and suddenly Sargeras is unbalanced -- not a good thing.
Sorry but what they're doing is entirely justified. What they're doing is in your and everyone else's best interest, as it will keep lag down. Quit whining about it.
Re:Do they have server names published yet? (Score:2)
What they're doing is in your and everyone else's best interest, as it will keep lag down.
Sure its in everbodies interests they can't get to play with their friends. Good work Blizzard.
Re:How does the '10-DAY GUEST PASS' work? (Score:3, Informative)
The friend will have to go out and buy the full retail pack. The information is on the World of Warcraft Community Site [worldofwarcraft.com], but it's a ways towards the bottom, so scroll down a bit. It says:
The local Wal-Mart... (Score:1)
Re:WoW website busted still (Score:2)