Sticking up for Nintendo 109
Reader jasoncart wrote in to give us a heads up on an editorial over on Ferrago. In it, the author defends Nintendo from its numerous detractors. From the article: "I love Nintendo and make no apology for it. I admit still that they annoy me like no other company in the gaming world. They can be at times simply utterly frustrating, I know that too well, but how shall I put it? Love is true but comes at a price. It's the one that is closest to you that can hurt you most."
Mod Article Up, +1 Insightful (Score:2, Insightful)
*Applause*
Re:Mod Article Up, +1 Insightful (Score:2)
An Article About a Fanboy? (Score:2, Informative)
0. All of the lame censorship starting with the NES.
1. Error-proned front loading NES when Japanese version was top-loading.
2. All of the evil empire crap surrounding Tetris at the time of the NES. Atari *cough* I mean Tengen's version was better.
3. Hell, all of
Re:An Article About a Fanboy? (Score:2)
If they're going to publish it, then they should publish it as it is, not censor it. The real tragedy is that the game got published at all, by anyone. Nudity doesn't bother me. Horrible games do.
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
And yes... yes I did point it out. Apart from that it was IN the damn post you replied to asking for my e-mail, right below my UID. I only removed my email from public unobfuscated display a month ago. I'm not the AC that's been following you around bitching either.
Re:An Article About a Fanboy? (Score:1)
Pictures dont cut it? Do you even listen to yourself? Those took me like 15 minutes to capture and get a friend over. Its obvious I couldve made them anytime and the only thing stopping me was the lack of your email as I didnt want to host them for slashdot.
because they were asked for in the context of 3+ players. And that's only two.
You try getting multiple people in 15 minutes. OOOh, I only had 2, that disporves the fact I played it in multiplayer for
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
I'll say what I did then, so Im a troll that I didnt like a game? So no one is allowed to hate FF:CC? As I said back then, I own it. You shouldnt have made claims you couldn't prove
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
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Re:An Article About a Fanboy? (Score:2, Insightful)
Ah yes, somebody arbitrarily deciding what games should be altered for content and what games shouldn't be. I believe that's called "censorship."
"Censorship is bad unless I agree with it" is still censorhsip (as well as hypocrisy).
Re:An Article About a Fanboy? (Score:1)
Ah yes, somebody arbitrarily deciding what games should be altered for content and what games shouldn't be. I believe that's called "censorship."
Mod parent +1 insightful. I never would have realized that calling for something to be censored is censorship.
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Except Ive never said censorship was bad, so its not hypocrisy
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:3, Insightful)
But there were many great games, my collection has around 15 or so, and there are plenty i simply didnt buy due to lack of money (i was a teenager when the n64 came out). I, as well as many (but not all) consider The Ocarina of Time to be the best game ever made, on any platform. Just for that and Goldeneye 007 (at the time anyway) made the N64 and awsome console. I recently bought a PS2 just because of "a few good games", namely San andreas,
Re:An Article About a Fanboy? (Score:2)
Re:An Article About a Fanboy? (Score:2)
In multiplayer, Quake DOES have the variety of weapons as well as gameplay modes! FFA Deathmatch, Duel Deathmatch, Team Deathmatch, Clan Arena, Rocket Arena, Team Fortress, Capture the Flag, Future vs Fantasy, etc...
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:1)
Re:An Article About a Fanboy? (Score:2)
They reversed that policy after a bunch of grumbling by their customers. Okay, the censorship sucked, but at least they listened to their customers instead of going merrily on their arrogant way.
"4. Delaying the release of the SNES, allowing Sega to get a few breathes of air."
I don't know the reasons for delaying the SNES, but I doubt they did it because they wanted to see better profits.
"8. Most stuff related to the N64. A few good games is not
Re:An Article About a Fanboy? (Score:2)
Finally, Nintendo delayed the release of the SNES, because they wanted to further milk the NES.
Re:An Article About a Fanboy? (Score:2)
To each is own. I was let down by the PS1.
" Also, Nintendo didn't listen to their customers throughout the entire 8-bit generation and more than half of the 16-bit generation, with regards to lame censorship."
Mortal Kombat is what drove Nintendo's reversal, and it had a rather solid reason for having the blood etc. Maybe I'm just too young to remember, but I don't recall any particula
Re:An Article About a Fanboy? (Score:2)
David Sheff's Game Over [amazon.com] pretty well confirms that Nintendo didn't want to leave the NES hardware, and probably wouldn't have if not for the success of the Genesis and the PC Engine (in Japan). That's just part of Nintendo's traditional design policies: they never, ever upgrade hardware until customer complaints and competition force them to.
Re:An Article About a Fanboy? (Score:1)
The original Famicom looks like a toy, something that wouldn't sell stateside. Making it look more "grown up" (loading like a VCR) was part of the same strategy that avoided the use of the phrase "video game" at all costs (NES instead of NVGS). We're talking about the '80's gaming crash, for cryin' out loud!
If you want to complain about poor design choices, complain about the NES-101 RF-only output, while the A/V Famicom was... well
Re:An Article About a Fanboy? (Score:2)
I didn't see any complaining in the post you're replying to, simply a list of Nintendo failures.
It's beginning to seem that Sony has now lost Square Enix to Nintendo nowadays
Why's that? Because Square released a crappy game for the GC so they could get into the portable market? Square cares about money, not Nintendo.
Nintendo's continued existence in the hardware wars suggest other
Re:An Article About a Fanboy? (Score:2)
Re:An Article About a Fanboy? (Score:1)
I think Guppy06 was taking about this:
3. Hell, all of the evil empire crap surrounding the NES and even the Gameboy. (Too cut-throat)
4. Delaying the release of the SNES, allowing Sega to get a few breathes of air. (Not cut-throat enough)
Re:An Article About a Fanboy? (Score:2)
Nintendo started over, with the right business model, and great games.
If not for nintendo, you simply wouldn't be playing the great games we have today.
We owe the industry to them.
Period.
Re:An Article About a Fanboy? (Score:2)
Indeed. But one should also take care to avoid anti-fanboyism, tearing something down specifically because it looks like it needs tearing.
Nintendo's iron-fisted behavior back with NES licensing is ancient history these days. Their Tetris actions are defendable, since Atari didn't technically have the legal right to make a console version of the game. Delaying the SNES may have been a mistake from their view, but not from ours, since we got to see a good number of very nice Genesis ga
Re:An Article About a Fanboy? (Score:2)
You're right, but I think your conclusion is a bit off. The real problem seems to be rather that except in the case of some phenomenal exclusive, Nintendo console owners routinely send Nintendo releases th
Re:An Article About a Fanboy? (Score:2)
I'm not certain this is the case.
Case in point: Arguably the best US DS launch title was Sega's Feel the Magic, but despite positive impressions almost everywhere you went, it was criminally undersold compared to Super Mario 64 DS, a remake of an old game that really w
Re:An Article About a Fanboy? (Score:2)
I own them both, and the minigames in SuperMario 64 DS beat Feel the Magic by themselves. FTM is an OK game, and it has a lot of personality, but SM64DS has more lasting value. I've spent more time on the Mario trampoline mini-
Re:An Article About a Fanboy? (Score:2)
Re:Dear Nintendo (Score:2)
(Although they have been a bit better recently, presumably becuase they need at least some European support to keep them ahead of the Xbox worldwide. Well, that and they presumably don't want stores to drop the 'Cube like Dixons and Argos nearly did a while back.)
Re:Dear Nintendo (Score:1)
Got any old Terranigma carts you're willing to part with?
--North America
Nintendo for kids? Rubbish. (Score:5, Insightful)
Stuck in the past, huh? I'm sorry, but I have enjoyed every single Mario/Zelda/Metroid game that's been released. Each of them have their charm.
The cool thing about Nintendo games using these classic franchises is that almost each iteration introduces a new gameplay mechanic that's not gimmicky, but is actually relevant to the gameplay. That's the thing: with classic franchises, they almost always try to spice it up.
Take the Metroid Prime series (there's 2, so why not call it a series?) for instance. It could have simply been your standard FPS in a power suit. But they actually took everything that made Metroid what it is and converted it to a 3D world full of life and detail. They are easily some the best first-person console games I've ever played. Normally I shy away from FPS on the consoles because of their unnatural feel with a controller. These games were easy to pick up and just start playing.
That's something else Nintendo games are known for. You can just pick up a controller and start playing the game. You don't have to read a 5-pound manual first for all the key-mappings and whatnot. The accessibility of Nintendo games is second to none.
Just because some of their games might have bright colors and happy music does not -- I repeat, NOT -- mean they're just for kids. Super Mario Sunshine had some pretty challenging (in a fun way) moments, as did Mario 64, Super Mario World, and even Mario 3 before that.
Wind Waker was another game that got chastised for its "kiddy" look. If graphics are all you base a game's worth on (DOOM 3, anyone?), then I feel sorry for you. Wind Waker was incredibly fun, despite its cel-shaded look. It was done for a reason, and it fits in perfectly with the theme of the game. Besides, the new Zelda game features a mature Link, which I know I've missed since Ocarina of Time. Hell, since Adventure of Link, for that matter.
The kiddy argument just doesn't fly. I think a lot of people say that because Nintendo is almost synonymous with "growing up". I played the NES growing up, and I still buy every console Nintendo makes. Why? They make great games, and they have yet to let me down in that department, even if they do frustrate the ever-loving piss out of me.
Re:Nintendo for kids? Rubbish. (Score:2)
My favourite things about nintendo (aside from reminding me of my youth with the franchises...) is that yes, I can just pick it up and play for a little while, then turn it off. Sure, some games (final fantasy) require a little more time, but still, you can play it for a couple minutes if you wanna rack up some XP.
I love warioware for that reason. Man,
More Mature Games (Score:1)
Re:More Mature Games (Score:2)
having more mature graphics != more mature content...
and my point was more mature titles that you can just pick up and play... resident evil is a crap series.
Re:Nintendo for kids? Rubbish. (Score:2, Insightful)
Re:Nintendo for kids? Rubbish. (Score:2, Insightful)
Comment: I bought an XBox because the GameCube couldn't play DVDs
Re:Nintendo for kids? Rubbish. (Score:1)
When I'd already purchased a PS2 and a Gamecube, I got an X-Box simply because of Ninja Gaiden. That's another old franchise from the past that I love, and since I had read a lot of "professional" and player reviews of the game with very positive feedback, I figured it was time to get one. By the time Ninja Gaiden was released, the price had come down a g
Re:Nintendo for kids? Rubbish. (Score:2)
Even if the XBox version has better graphics or more features? (Which 95% of the time it does. Except in the cases of Godzilla games.)
I've played Prince of Persia: The Sands of Time on all platforms, and I can tell you without a doubt that the XBox version is the best all-around. The controls are superior, the graphics are much superior, and it incl
Re:Nintendo for kids? Rubbish. (Score:1)
Re:Nintendo for kids? Rubbish. (Score:2)
That is the sound of the entire point of my post passing far over your head where you will never grasp it. Apparently.
For the record, I *do* own both an XBox and a Gamecube, but that has NOTHING to do with what I posted. Read it again.
slow news day uh? (Score:1, Troll)
Seriously guys I can definetily understand why to bash MS and the xbox , but sony? other than evercrack what harm have they done to the geek open source community? (slashdot) as far as I know they use linux to code ps2 games didnt you knew that? and every geek I know has a soft spot for cool electronics
Re:slow news day uh? (Score:1)
I have eight letters to answer that question with:
MPAA
RIAA
Re:slow news day uh? (Score:1)
Because with optical disc drives in a handheld, you have this problem where the drive opens for no reason during game play [slashdot.org].
Re:slow news day uh? (Score:2, Insightful)
Sony has had the most underpowered and lowest build quality console for their entire gaming history. The PS1 couldn't push as many polys or texture as well as the N64 could(and the N64 was the first console to support mipmapping), it just wasn't cart based and had enormously larger storage capacity. The PS2 is the lowest powered console of the current generation(yet is priced in the upper tier of console prices), even the Dr
Re:slow news day uh? (Score:3, Interesting)
First off, when did Linux become a programming language?
Secondly, what's the point of using open source software when you need to sell your soul to get the SDK? I've tinkered with a lot of homebrewed PS2 software and none of it involved getting Sony's SDK or even "Linux (for PlayStation 2)" as far as I can tell.
"and every geek I know has a soft spot for cool electronics and thats what sony is all about,"
Then I'm correct in assum
Re:slow news day uh? (Score:2)
Re:slow news day uh? (Score:3, Interesting)
Slashdot is a lot more than the open source community. They did release a PS2 version of Linux, but they still made sure to keep their own proprietary layer running beneath it, which was missing the point.
The people who don't like Sony do it because:
A. They are a huge company and it's very easy to hate them (even rightfully) for that, and
B. They have worse games, on the average, than Nintendo.
Do not underestimat
Re:slow news day uh? (Score:2)
Re:slow news day uh? (Score:2)
I don't think you have any clue why people hate Sony. They hate it because it is a huge company? That's not a reason to hate something.
That depends on who you ask. Big companies are the source of a lot of the problems we face as a culture these days, centering the power of many into the hands of a few.
Their may be some things that they do as a huge company...like anti-comeptition things...but that isn't because of their size, it is because of their business practices.
And, in
Re:What is it with Animal Crossing? (Score:3, Insightful)
nintendo just for kids? (Score:1)
http://www.lik-sang.com/info.php?products_id=60
One of the features
- Contains Sound-Chip imitating roar of the chainsaw when vibrates(!)
Mature content (Score:4, Insightful)
Which is more mature - GTA San Andreas or Animal Crossing? I bet that nearly every single one of you would say GTA but I disagree with all of you. Yes, even you. Animal Crossing is a far more mature game in many ways.
This is the most insightful thing in the article (which contains some errors -- Nintendo didn't develop the Power Glove, it was just available for their system).
The definition of maturity has become somewhat clouded, what with the MPAA's and the ESRB's ludicrous rating systems. They have caused people to equate violent and sexual content with maturity, which is foolish.
The point of those systems isn't to say that these elements are mature, but that the viewer/player should be of at least this maturity level before being exposed to them. Which itself is awfully condesending to the consumer, but is at least less stupid than the common assumption.
Maturity is not what kinds of objectionable content you put in your work. It is an outlook, a way of being sure of yourself despite what you see, a tendency to look out for others before yourself, the ability to behave rationally, respectfully, thoughtfully. Judge it this way, and I can name thirty-year-olds who might not be considered worthy of playing Grand Theft Auto.
But Animal Crossing rewards all those attributes listed above, while many things in the GTA games, despite all their considerable design strengths, do much to tear them down.
And that is why it's a much more mature game, cartoon animals and all, than GTA.
Re:Mature content (Score:1)
"Many people would disagree on purely visual terms. GTA is all dirty streets, fast cars and big guns. Animal Crossing is about animals living in a cartoon village. But surely forming judgements based on visual elements alone is intrinsically immature?"
Check, and mate.
(Other attacks against Nintendo are open to debate)
Re:Mature content (Score:1)
easy (Score:1)
Re:easy (Score:1)
Re:Sticking up for nintendo? (Score:1, Interesting)
I personally think it's mostly Ninty fanboys that are the most negative about the PSP, becuase it's a real threat to N's last big market. So they attack just about everything on it, before it's even been out (r
Re:Sticking up for nintendo? (Score:3, Insightful)
Re:Sticking up for nintendo? (Score:2)
There is probably some truth to this, but a lot of people attack the DS as well, and for similar reasons.
Gimmicks *can* make a system successful, if they prove to be more than just gimmicks. The jury's still out on whether developers can make effective use of that microphone and touchscreen. Jam with the Band looks like it could be something truly unique and beautiful
Re:Sticking up for nintendo? (Score:3, Funny)
PSP fanboys stop calling the DS "kiddie," "virtual boy," "a gimmick," and "ugly," and we DS fans will stop harassing the PSP about its "load times," "battery life," "price," and "defects."
Re:Sticking up for nintendo? (Score:1)
Re:Apologies (Score:1)
Re:Apologies (Score:2)
But Nintendo fans don't actually love the corporation. They love its games.
It's actually something of a tightrope for the company. Stop making excellent games, desecrate the memory of Mario and Samus and Link, do them a disservice, and fans (such as are left) will abandon the big-N in droves. This comes out of Nintendo's internal developer culture. That, there, is Nintendo's corporate streng