World of Warcraft News 59
A week's worth of WoW news to share. Last weekend saw the first anti-Ebaying lawsuit as Blizzard makes good on it's claim. This week they've released a patch for the game, adding in new content and unleashing the Holidays on Azeroth. Blizzard has also put up an intriguing preview of PvP Battlegrounds. From that article: "Lower-level players who wanted to contribute in other ways to the battle could also do so by undertaking PvP-related quests, such as capturing wolves or rams to provide mounts for cavalry charges, claiming a nearby mine and ferrying resources back to the main base to upgrade allied troops, or capturing enemy graveyards to lengthen the run back to the frontlines for revived adversaries."
Battlegrounds looking good but... (Score:2)
Re:Battlegrounds looking good but... (Score:1)
Of course, if you even set foot in Darkshore with your flag on, we'll hunt you down and kill you
Re:Battlegrounds looking good but... (Score:2)
Either way, good luck catching me once I go wolf or mount up.
See you in Battlegrounds.
Great Game (Score:5, Insightful)
Re:Great Game (Score:3, Informative)
The level of polish in the game, the questing system, the crafting system, the sheer amount of content, the auction houses, almost zero downtime between fights -- it puts all the other games that I've played on the market to shame.
After downloading the latest patch, I was giggling like a kid for hours seeing all the new holiday themed content. I got into snowball fights with alliance members in
Re:Great Game (Score:2)
I'd like to mention the technical smoothness of the game, too, which is a hallmark of Blizzards. WoW, like other Blizzard games and unlike all to many others, doesn't fuss if you alt-tab away from it. It runs fine in windowed mode, with excellent performance.
Re:Great Game (Score:2)
In front of the auction house in Org is where the majority of Horde holiday quests are starting.
Cheers!
Re:Great Game (Score:2)
Re:Great Game (Score:2)
I normally just stand on the prow of the zeppelin, Titanic-style, have a seat, and pan around looking at the (incredible) view.
Side note: a couple months into playing the game, I'm still slackjawed every time I ride a wyvern/griffin/hippogriff/bat or the Zeppelin. Freaking gorgeous.
Re:Great Game (Score:2)
Why would success not lead to improvements (Score:2)
I'm confused, why would a spectacularly successful launch not lead to improvements and growth? I mean in general. With Blizzard specifically it should be even less surprising given that they have a history of supporting games for many years after release and that is
Re:Great Game (Score:1)
Man I wish they would release a demo... (Score:2)
Re:Man I wish they would release a demo... (Score:2)
Re:Man I wish they would release a demo... (Score:1)
Or you could wait for the load to calm down enough for Blizzard to start doing magazine cover DVD 10-day demos. You know it's going to happen.
Holiday Summary (Score:2)
they've even got a whole backstory
Re:Holiday Summary (Score:2)
New Patch is Excellent (Score:4, Informative)
Blizzard seems to be aggressively tackling the PvP system, and players, including PvP endgame folks seem hungry for the content that they are promising, but patient for its delivery. If Blizzard is able to add excellent PvP content quickly, and without bugs or hitches, they will pull off a major coup.
One of the critical issues of several other MMOs is that they are often released with critical issues at launch and have to spend the first 6-12 months addressing those issues, or
inserting launnch content post launch. WoW's launch was so smooth, that they seem able to really dive straight into the management and improvement role that a developer should be in, as opposed to a crisis management mode, as often is the case with ambitious MMOs, post-launch.
Re:New Patch is Excellent (Score:3, Insightful)
Re:New Patch is Excellent (Score:2)
Dude, get a clue, they have an http download for folks who really have problems, are blocked at school, etc. I'm not posting the link because I don't want to slashdot it but go to their support. The rest of you reading along, most of you don't have problem with the bittorrent code, you are just impatient. It starts out slow and takes a wh
Re:New Patch is Excellent (Score:2)
They do have direct downloads, and Fileplanet has them as well. So no worries for folks at school.
No, I wasn't on those servers, and you are correct that that was definitely a bump in the road. I was in SWG on launch day, and no one, on any server could play, at all. So I consider this a rel
Re:New Patch is Excellent (Score:1)
Major patch 1 week before Xmas was not a good move. They have a lot to learn about patch timing.
BitTorrent downloader sucks by popular consensus. Either you're uploading faster than downloading, or not connecting at all. It downloads full patches every time, it should be incremental to save a 10 minute install once you've got the whole patch. The HTTP alternative couldn't connect either. People are resorting to hosting it themselves.
Re:Have they solved the hacks? No? Oh well. (Score:1)
There's only been two hacks: the speed hack, and the fishing hack. Speed hackers are tracable and they got banned. Fishing hackers (guys using macro programs to do their fishing) are also quite easily detectable.
You're "hammering" Blizzard without any evidence what-so-fuckin-ever! You're saying their security sucks. I've been playing the game for months and besides the two hacks mentioned above, I haven't seen or even heard of and significant (or even not so significant) securi
Re:Have they solved the hacks? No? Oh well. (Score:2)
Even if there were, what would it matter? You can't port a character or items from one server to another, so what would be the point of running a free server? You'd have a vast, empty world for you and your 31337 friends to play in with nothing but NPCs for interaction. Wow. Fun.
The only hacks that
Blizzard's WoW: Fun +10, Communication -5 (Score:5, Insightful)
I think at the core, a lot of the annoyances of other MMORPGs have been removed or significantly reduced, while at the same time not making it too easy.
The holiday additions are nice, but I expect they will be short lived considering the effort they required to be implemented. I just hope they didn't spend too much effort on content that will probably only be fitting for a week or so, while so many other problems need addressing.
- Some basic powers (ie Arcane Missiles) have unpredictable bugs which can get you easily killed when they simply don't do anything. There are several others which don't do what the description says (Blink should free you from rooting).
- The Auction House and Mail systems have frequent lockups, even at slow times, such as early in the morning. They are often unpredictable too -- for example, you could conduct a series of actions which take only a second or two each, and then suddenly one takes a minute or two, during which everything queues up and happens at once.
- Blizzard's first response to a bot problem (with fishing) has resulted in a wild overreaction which not only took the fun out of playing the profession properly, but now it even *encourages* botting, since that's the only way you could get any use out of it anymore.
- Maintenance windows are inconsistent. Some mornings there's maintenance, some there aren't. And when there's not, it seems like everything is running very slowly.
- Yesterday's major downtime had *VERY* little feedback as to what was going on and when it was expected to be resolved. The nearly complete lack of communication on a downtime that significant is something which needs to be reviewed.
- In fact, there doesn't seem to be much PR presence on the forums, or anywhere for most issues. I don't get the feeling there is anyone listening to our concerns. I get the feeling there is a huge tall stone wall between the players and Blizzard, and occasionally they toss down a message written in blue ink, which has very little value content-wise to assure us of specific resolutions that are being made to the most pressing problems.
Don't get me wrong though. These are minor issues which I have faith will be ironed out with time, and there is still tones of fun to be had. It is still a *very* new game which has a long road ahead of it.
Obviously being this new, I expect there to be some problems. However, coming from a technical background, it can be frustrating when many of these problems seem very simple in nature to fix; and the poor communication makes it all the worse when there's noone to "absorb" our frustrations.
Re:Blizzard's WoW: Fun +10, Communication -5 (Score:2)
It's a pretty big issue that is being summarily ignored at this time.
Otherwise, great game, lots of fun
Re:Blizzard's WoW: Fun +10, Communication -5 (Score:1)
Re:I'm a loser baby (Score:1)
Re:I'm a loser baby (Score:1)
There so wouldn't be a point of a Diablo III now (why in His name would you want to play a Diablo game instead of World of Warcraft?), so stop dreaming.
The next StarCraft game will be StarCraft Ghost, which will be some console game (eww). That's being developed by some 3rd team - something with "Ape" in the title, I can't remember. I don't know what Bliz
Question (Score:2)
Mod me off-topic if you like, but I'm too lazy to go find an answer to this.
I'm thinking about getting WoW, but I'm curious if I want to purchase two accounts (one for me and one for my wife) so we can play on seperate machines, do I need to purchase two full copies of the game? Or will one copy with two paid accounts be enough?
Re:Question (Score:2)
Re:Question (Score:1)
Re:Question (Score:2)
The CD key is used via the webpage where you create your account for the game. No key, no account... although you can use a friend's login and password on any install on any machine. The CD key isn't locked to the install.
Other than that, there's no way to get around buying a box to g
Re:Question (Score:1, Redundant)
So, if you and your wife don't want to play at the same time, one account will let you have separate characters, but those characters will never be able to be on at the same time. If a family has one hardcore player and one casual player, my
WoW plays badly on iMac G5s, other macs (Score:2)
I have a Windows Pentium M _laptop_ with a mobile graphics card that just creams my brand new 20" 1.8ghz G5 iMac in WoW playability.
Apple + Blizzard + NVidia may be able to help this in future, but as of the latest MacOS & WoW patches the problem is still there.
Re:WoW plays badly on iMac G5s, other macs (Score:2)
Re:WoW plays badly on iMac G5s, other macs (Score:2)
Advice for improving performance on the iMac G5 can be found here [worldofwarcraft.com].
No prob on my 15" PowerBook btw. That won't really help you, unfortunately; I just didn't want the casual reader to think that all Macs suck playing WoW.
Re:WoW plays badly on iMac G5s, other macs (Score:2)
I haven't had any trouble... but 10.3.7 brings along new graphic drivers and Blizzard has already said it would help quite a bit once they have time to implement the fixes in the game.
I haven't tried on my x86 laptop... I always figued it would't work all that great...I guess I'll try now. CoH wasn't so great on it.
Re:WoW plays badly on iMac G5s, other macs (Score:2)
Re:WoW plays badly on iMac G5s, other macs (Score:2)
512mb of RAM is a bare minimum, but beyond that, here's the settings that have my PBG4 12"/ 867 (with crap gen-1 video hardware) running smoothly:
Rez: 1024x768 / 60hz
Use Ui Scale: on @
Terrain distance: Low
Environment detail: Medium
Terrain texture: Low
Texture detail: Low
Gamma: middle
Enable all shader effects: On
Terrain highlights: off
Full screen
Re:WoW plays badly on iMac G5s, other macs (Score:1)
Fujitsu Laptop: 1.1GHz Pentium IIIm, 384MB of RAM, Intel 830m video, WinXP. Originally 6 FPS (7-9 after a driver update and general clean, haven't tested since the new patch.)
Spare parts PC: Celeron 733MHz o/c to 770, 128MB of RAM, GeForce3 ti200, Win98SE. Gets the first frame then connection is kicked.
Mini-ITX PC: 1GHz, 256MB of RAM, on-board S3 video (blech
Re:WoW plays badly on iMac G5s, other macs (Score:3, Informative)
The G5's have enough power, just crippled with older video cards, G4's really have it tough. Put in an ATI 9800 or better, and the game should fly...
My G4 with ATI 9000 gets 20fps (low details), my PC with ATI 9700pro gets 60+fps with max details. But then, my gfx card cost over 300 bux when I bought it.
Pick up a high end gfx card for your mac, and enjoy. I'm rather miffed a ATI 9800 for g4 mac is so expensive.
Graphics card support on iMac's (Score:2)
It's of note that both Nvidia and ATI cards have issues with shader support on Mac OS at the moment, due to driver problems. Apple have been petitioned by games developers about this and are aware of it.
My PowerBook (with a 1.5 Ghz G4 with 1 GB RAM and Radeon 9700 Mobility 128 MB) plays WoW admirably however, it's very playable with settings on all high/some on medium.
And I say that
Powerbook question (Score:2)
Re:Powerbook question (Score:2)
They have a number of resolutions available including IIRC a set of PowerBook native resolutions (I'm not 100% certain exactly what resolutions are avalible as don't have it hear to check). You have the option not to stretch the display at least.
Fortunately, I don't actually think stretched resolutions like 800x600 happen look that bad in WoW, but that's open to personal interpretation really.
One thing of note is that with both the Radeon AND Nvidia cards on Mac OS X
Re:WoW plays badly on iMac G5s, other macs (Score:1)
But I've also got 2 gigs of RAM
A cease and desist letter isn't a lawsuit. (Score:1)