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Portables (Games)

WarioWare DS Touched in the Head 29

The erm....unique style of the WarioWare games has always led to odd experiences, but Gamespot is reporting a strange bug that essentially means certain Warioware DS mini-games are uncompletable if you attempt to play the game on a DS from a specific batch of handhelds. Most DSs are unaffected. From the article: "Ma-me Denkyuu (Miniature Light Bulb) - The player is supposed to draw cords to connect a light bulb to a battery, but the cords can't be drawn. Douka-sen (Fuse) - The player is supposed to draw a fuse between a bomb to a fire source, but the fuse can't be drawn. Kurai Heya (Dark Room) - The player is supposed to find a man hiding in a dark room by shining him with a flashlight for a certain amount of time, but the flashlight keeps blinking and the game can't be completed. "
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WarioWare DS Touched in the Head

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  • It's hard to tell if it's a problem with those certain DSes or it's a problem with the game. If it's a problem with the DSes, why does it appear only in that game? And of course, Nintendo is only replacing the game, not the system. If it's a software problem, what makes the DSes that it affects different from all the other ones? I need details!
  • Anyone have a technical explanation for why this is not the case? An alignment issue between the screen and the touchpad on top of it? A clock timing issue? A stylus issue in manufacturing? The software may be buggy but I'm wondering what kind of small margin of error in hardware exposed it.

    Would have been nice if the article explained a bit more.
    • Clock timing (Score:3, Interesting)

      by Anonymous Coward
      If the flashlight keeps blinking in the "search in the dark" game, that means that the game is polling the touchpad more frequently than the pad refreshes its information. It polls the pad, finds no data for the stylus position, and turns off the light.

      It's a little odd that the pad doesn't keep the information regarding the last touch until the next charge cycle, but I suppose that's why it's only a small portion of the DSs. Must be a difference between suppliers.

  • Is it just a bug in certain cartridges? I've played that minigame on WarioWare Touched and I didn't have any trouble with it, so it can't be on all of them.
  • IMO (Score:2, Interesting)

    by Grayskies ( 749277 )
    This sounds like a case of last-minute firmware revisions to the touchscreens. I wonder why its not that widespread. Maybe those DSes that are affected are of a slightly older generation?
    • "Slightly older generation"? I would certainly hope not for a device that's been out, what, a month? Ouch!
    • There's some talk on the DS hacking forums about the touchscreen having been changed between two revisions of the hardware already.

      Details here []

      I personally plan to check my hardware very carefully when I get mine and be ready to return it if I get one of the bad units.
  • by Bagels ( 676159 ) on Friday December 24, 2004 @04:55PM (#11178140)
    is that Nintendo is doing free replacements of the game, starting today, for all those affected. Not good that this bug wormed its way in, but still, they've got the right response to it...
  • Nintendo replaces cards affected by this for free. I'd say let us never speak of this again, but the DRE debate rages on...
  • Fix! (Score:3, Informative)

    by B00yah ( 213676 ) on Friday December 24, 2004 @10:20PM (#11179339) Homepage
    If you go get yourself one of those stick on screen protectors (ala fellows-style for the ipaq/palm), it makes those games completable. I've also found it adds to the accuracy of the touch screen.

I've finally learned what "upward compatible" means. It means we get to keep all our old mistakes. -- Dennie van Tassel