State of the Xbox 127
An anonymous reader writes "Xbox head-honcho Robbie Bach has written up a State of the Xbox in which he gloats about the continuing success of the console but fails to say a word about its evolution." From the article: "You may have seen the October Game Developers Magazine, which announced its top 20 Publishers of the Year. Microsoft Game Studios was named the number two publisher, just behind EA, based on revenue as well as use of third-party developers, average critical response to titles, percentage of original intellectual properties (IPs), and developer opinion."
Rumours Abound (Score:4, Informative)
So in my travels this weekend I came across a Microsoft employee and talked him up about Xbox II... here are the facts I found out.
1) Hard Drive... Yes! There was some speculation that MS was going to take the HD out to make it more difficult to Mod.
2) Flash based HD... Yes!!! It was told to me that the HD was going to be flash based... small size fast access... BAM!
3) No Stupid Dongle DVD playback... Yes!!! The reason that the first Xbox didn't have built in DVD playback is a simple one, Sony owns the Intellectual Property rights for DVD playback. Nuf said...
4) Xbox II at E3... Hell Yes!!! There will be an Xbox II maybe more at E3 this year...
5) Xbox II release date announced at E3... another Hell Yes!!! MS will be announcing a release date for Xbox II...
Now this is not like the "rumors" about IBM before these are hard cold facts from the horses mouth...
Re:Rumours Abound (Score:4, Insightful)
So instead of having some widely used removable flash memory format as a memory card or a large high speed (flash is slow compared to HDDs), high capacity cache space, they're going to build some flash memory in - essentially a soldered on memory card - and that's better? What next, are they going to put a little lithium button battery on the board and only allow three saves per console? Sounds like we're moving backwards here.
Whey the hell hasn't any of these companies used CF or SD or, hell, MemoryStick as a memory card format and stopped this silly crap?
Re:Rumours Abound (Score:2)
Re:Rumours Abound (Score:1, Informative)
Re:Rumours Abound (Score:3, Interesting)
Cool. A suicide battery [arcadecollecting.com]!
Re:Rumours Abound (Score:2)
Most likely it will allow MS to put some proprietary device in there making modding and upgrading harder.
Flash also is not faster than a modern hard drive and has a much higher cost per megabyte.
Re:Rumours Abound (Score:1)
Re:Rumours Abound (Score:1)
Was this before or after he was finished vacuuming?
"The reason that the first Xbox didn't have built in DVD playback is a simple one, Sony owns the Intellectual Property rights for DVD playback."
You misspelled "DVD Consortium." Anybody willing to pay the fees can play DVD movies (that, or get strung up under the DMCA). Sony opted to pay it. Microsoft decided not to (and yet the MSRP was still the same)
Re:Rumours Abound (Score:2)
Hmmm... in fact, I'm reasonably sure it's because a licence for DVD playback costs money, and rather than roll that into the cost of the base machine, they sold it as an optional extra. Else why sell the dongle at all, which is ultimately just a remote and the license?
And remember: for a while, many Japanese c
Re:Rumours Abound (Score:1)
Heh. I'll bet he and his coworkers in the mailroom had a good laugh about the wide-eyed kid he met this weekend.
Re:Rumours Abound (Score:2)
The submitter used the term gloat. (Score:1)
Re:The submitter used the term gloat. (Score:1)
Re:The submitter used the term gloat. (Score:3, Interesting)
Re:The submitter used the term gloat. (Score:1)
When perception diverges from reality, there you will find Slashdot.
Re:The submitter used the term gloat. (Score:2)
Remember Netware? 1-2-3? Microsoft is capable of taking out industry leading players. They've done it before... You just won't see any brilliant open source developers building billion dollar chip fabs to pressure Microsoft in to further hardware innovation once they own the console market.
I'm not saying we should all be Sony or Nintendo fanboys because otherwise they'll be crushed by the evil empire. I'm just saying you shou
Re:The submitter used the term gloat. (Score:2)
The PlayStation is a relatively insignificant sliver of what makes Sony what it is today, and console gaming is the only significant market in which they compete with Microsoft.
In most of the markets where Sony participates, they are a far worse example of abuse of monopoly-level powers than Microsoft has ever been -- it's just that activity in those markets aren't nearly as high profile as the
Re:The submitter used the term gloat. (Score:1)
The tough thing about prejudice is you usually can't tell when you have it.
----
Sony and Nintendo both have a huge installed base of both users and games. The number of available games for the PS2 when the XBox was released was a daunting challenge for any new competitor. Yet Microsoft is now a serious
Re:The submitter used the term gloat. (Score:2)
I guess it depends on what you mean by "success". If success means losing [itworld.com] tons [gamesindustry.biz] of money all the time, then yeah, the X-Box is a success. This type of financial spending is what Japanese companies in the 80s were doing, taking huge losses on products in order to get a stranglehold on the market.
Re:The submitter used the term gloat. (Score:4, Informative)
It's pretty equatable to a store (just with a few extra 0's on the bankroll). The initial investment is huge. You need to purchase property, and either build a suitable structure or remodel the existing one to fit (or pay a likely higher price on an already fitting location), you need to invest in initial inventory, hardware and electronics, pay the connection or transfer fees on all the services, and then you need to hire a workstaff. At this point you have still not made a dime, but boy are you spending it.
Once you open for business, you have a mountain of debts, which turns off investors (this is one of the few areas where a pre-existing corporation entering a new market has an advantage. it can offest these costs with profits from other divisions. However, many major investors will see this new division as a big gaping black hole and will be more hesitant to invest), meaning odds are those debts aren't going anywhere just yet.
Most importantly, you're new. Few people know about you, and even those that do don't know wether it's worth doing business with you. You need to spend money to get people to do this by advertising, and it's usually neccessary to cut prices to razor-thing profit margins (or even temporary losses) so that people are more likely to gamble on a "test" purchase from you. Microsoft did this by selling the Xbox at a loss initially. Nintendo has done this, Sega did this, I'm pretty sure Sony does this, although I've never cared enough to look up the particulars, and Microsoft had to do it to keep up. I don't know if Atari ever did this, but if they did, then it would have hurt them far worse. Nintedo was an old and successful card and board game producer, Sony had a long line of successful electronics, and Microsoft has operating systems. They all had to take the initial entry pains to get into the video game market. The fact that Microsoft is dealing with those pains the same way Nintendo and Sony did should not be suprising. In fact, it should be [reassuring or troubling, depending on wether you want to be reasonable and open or simply want Microsoft to fail for failure's sake]. It worked for the the other consoles. That's not to say it'll work for the next one, but it does strongly suggest that it's a pretty good way to go.
About the only company that didn't take initial losses on entering the gaming system market is Nokia. They went and tried to sell their handheld system at $400 out of the gate (I can only hope they were trying to profit off of system sales without having to rely on game sales or gamble on continued future success, anyway. If they were selling below cost, then they have worse problems than I ever thought). Had they started out with the sort of prices they cut it down to, I still don't think they would have succeeded, but they would have had a decent shot at getting some impulse buyers on the hook.
Re:The submitter used the term gloat. (Score:2)
Sounds good. Now maybe they have the excuse they need to stop producing their crummy OS.
reading the article (Score:4, Insightful)
Re:reading the article (Score:2)
Thank god for 'delete'. I just wish society had such a button.
Re:reading the article (Score:2)
Re:reading the article (Score:2)
Whoa (Score:1)
Re:Whoa (Score:2)
XBox 2 is designed to be profitable, both at launch and at the end of the life cycle. And will hopefully be small enough to sell in Japan.
Size really is a deal-killer in Japan. (Score:2)
They have to get the kind of games that Japanese consumers want also, but that is a matter of getting the third party software manufacturers on board.
Re:Whoa (Score:2)
Re:Whoa (Score:1)
No kidding. On mine it doesn't even play the ending! At least I assume that's the problem...
Re:Whoa (Score:1, Interesting)
So for the sake of everybody else who is still wondering if Halo is as polished as the picture Microbungie had been painting since before its release: No, it isn't. It doesn't have a proper ending, whole scenarios that were in the preview movies as the main point of the game (like, oh, defending the Earth in a full-scale ground war) were basically not present. Further, players WIL
Re:Whoa (Score:2)
Untrue, actually. The upcomming Unreal Championship 2: The Liandri Conflict looks better than Halo 2 (IMHO) and seems to run much smoother than the final release of Halo 2 from what I saw at E3.
The problem with Halo 2 isn't that it stretches the Xbox to its limits, it's that even with 2 years of working on the game, Halo 2 was still rushed out. That's why there's all the problems of texture pop in, in-game engine cinemas having horrid pop in (buildings, text
Um.... (Score:2)
Re:Um.... (Score:2)
Average Critical Response? (Score:2, Interesting)
Re:EA, number one. (Score:1)
When you look at is that way...
Bach (Score:1)
Xbox will gain in the short term (Score:3, Insightful)
My response to MS gloating about how many units they sell is "so what, all the gamers that already have a PS2 are now getting around to buying an Xbox also."
That said Xbox Live is a great thing that I didn't understand until I had used it for a while. Sony and Nintendo would be making a mistake if they don't build an equivalent in their next consoles.
Re:Xbox will gain in the short term (Score:1, Informative)
Re:Xbox will gain in the short term (Score:2)
(I did, by the way, play the game. Quite a bit, a friend of mine had it)
Re:Xbox will gain in the short term (Score:1)
Exactly. I've had my PS2 for ages now, and it wasn't until very recently that I even considered buying an XBox.
Having said that, I'm actually quite pleased with it, the newer, smaller controller is far more appealing than the huge chunk of shit that I first played with (which put me off buying it altogether)
The other reason for the recent ris
Re:Xbox will gain in the short term (Score:2)
Saturating the market is a good thing. The real money is made not on the console sales but on the software sales. You achieve maximum software sales when everyone already has your console.
The war is already over on this generation of game consoles. Sony won handily. Maybe Microsoft will dominate the next round (and maybe not), but crowing about the success of the current Xbox is just silly.
Re:Xbox will gain in the short term (Score:2)
Re:Xbox will gain in the short term (Score:1)
Re:Xbox will gain in the short term (Score:3, Informative)
Halo has only been out for around 3.
Unless you are implying that all FPS games are alike, in which case I then ask you how many FPS's do you have on your computer. If you are one of those guys who still plays Doom and ONLY Doom after all these years, my hat is off to you (Hell, I still play it a ton), but I think chances are that you've picked up a few more since then. Give Halo 2 a try. If you
Re:Xbox will gain in the short term (Score:2)
Re:Xbox will gain in the short term (Score:2)
No surprise that you are complaining.
state of the xbox (Score:2, Insightful)
Xbox is a nice cheap wonderfully mod-able system (Score:3, Insightful)
I know it's all illegal but I swear one of the reasons for the Xbox's increase in popularity is the mod community.
Because it is x86 based it's been pretty easy to port existing emulators over to the Xbox. Currently you have arcade machine emus, NES, SNES, Gameboy (up to Advance), Genesis, Sega Master System, Game Gear, Atari 2600 & 5200, Atari 8 bit computers, Atari ST, Commodore Pet, Vic 20 and 64, Amiga, PC Engine (Turbographix), Apple II and IIGS, Sinclair Spectrum, Lynx, Wonderswan, MSX computers, Colecovision, MS DOS, Intellivision, Neo Geo, Odyssey, Amstrad CPC even Playstation and N64 to a degree. All easy to use and play from your TV set.
Plus XBMC for playing DIVX, XVID and other video files, viewing pictures and playing mp3s. Oh yeah it will show you a current weather report too.
Amazing stuff.
Let's see how hard MS works to kill off the mod community with XBox 2.
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:2, Insightful)
I can do everything you listed above, with more ease, on my computer, which can also be hooked up to my TV. Which I would rather do than have my Live account cancelled because I modded my xbox.
Seriously, I don't find that very amazing. I doubt enough people in the world do either to make any type of signifigant increase in xbox sales.
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:3, Insightful)
I also can do everything I listed with ease on my computer. However I wanted a media center pc for my living room and I didn't want to spend a lot of money.
As for emulation on a pc vs. the xbox - all the Xbox emulation software benefits from the standardized controllers. On the pc it's a crapshoot as to whether a particular emulator will support
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:1)
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:1)
Yeah, but so will windows.
Every morning I wake up and look at windows and I've got a current weather report.
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:1)
Do you work for Infinium Labs, by any chance?
Re: (Score:3, Insightful)
Don't believe the hype (Score:2)
PS2: 8.43
Xbox: 6.88
GCN: 6.55
GBA: 3.60
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:2)
Is this the next thing in the "flightless bird video game" series after Tux Racer?
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:1)
It's an incredible media PC, and an indispensable part of my entertainment setup now. Thanks Microsoft, but sorry if I'm not buying games, I'd hate to help you make money. (btw, I'm not copying them, either. I just don't play any)
Re:Xbox is a nice cheap wonderfully mod-able syste (Score:2)
Sorry not to let you troll (try harder next time
First, DOS 3 will run in real mode, meaning that any user application can switch to protected mode and use the processor without worry from anything else.
Second, DOS 3 implies that it'll use a standard and known partitioning/booting method. The Xbox drive setup is not quite standard.
Third, DOS 3 is so well-known that it can much more easily be hacked than whatever random OS they cobbl
Blah blah blah (Score:3, Interesting)
Have they actually made any money yet? Or are they still bleeding money like they had been the previous 2 years?
--Jeremy
Re:Blah blah blah (Score:1, Funny)
Re:Blah blah blah (Score:1)
OMG! Snoop Dogg is clearly the most reliable reviewer ever. What am I doing reading slashdot when I could be buying an XBox and Halo?
Hang on... what does shizzle mean?
Re:Blah blah blah (Score:1)
Re:Blah blah blah (Score:1)
Success? (Score:3, Funny)
It's big but.... (Score:2)
Top 20 Publishers of the Year (Score:3, Insightful)
Spike TV awards? (Score:3, Insightful)
"Fable" was awarded "Best Role-Playing Game" at last month's Spike TV's second annual Video Game Awards.
Do you REALLY want to mention that the Spike TV Winners Bought and Paid For By Advertisers Video Game Awards are really the way to say how good a crap ass RPG like Fable is?
Hey Robbie... (Score:1)
Has Xbox Live managed to break the worldwide 1m users mark yet?
Hey wait, if 6m people bought Halo 2, then most of them aren't playing it online. Is that because online console gaming isn't a big deal after all, or because consumers don't want a hideously crippled online gaming 'service' which third parties are loath to support? Or both?
Re:Hey Robbie... (Score:1)
Re:who cares (Score:2)
Re:who cares (Score:2)
I find it very interesting that on a system where it's arguably best game series (in terms of exclusives) is a racing game, that the controller doesn't allow for analog braking/gas simultaneously. Sure you could map the gas/brake to the right thumbstick, but that doesn't allow you to feather the brake while keeping the throttle down, nor to you get real analog control from the L/R1 and 2 shoulder buttons. Not to mention that the thumbsticks on the Xbox pad offer a lot more tactile feedback, as well as more
Re:who cares (Score:1)
Re:who cares (Score:1)
Re:who cares (Score:2)
A superior turd is still a turd.
--Jeremy
Re:who cares (Score:3, Informative)
OOOOOHHH, and all those low priced memory cards we ne.... wait, the built-in harddrive means no more goddamned memory cards too!
Re:who cares (Score:1)
Re:who cares (Score:2)
Re:who cares (Score:2, Interesting)
Here's my question: How does the XBox handle someone who wants to grab their saves and a game they own and head off to a friend's house (who already owns an XBox)? With the PS2 or Game Cube, you just grab the memory card and the game and head over.
I assume you can copy save games between XBoxs when they're connected to the LAN too. This doesn't come up too often, but still - it does come up occasionally.
I don't really want to get into a flame war, but I really don't see how using a hard drive to save
Re:who cares (Score:2, Informative)
The problem: Most save games are too big for 8MB cards. You would need 32MB for KOTOR I or II. You can only fit one Halo 2 "profile" on an 8MB card.
Benefits:
The big potential benefit for the HD, is for downloadable content. That is the primary driver for the Sony PS2 HDD upgrade: Large storage for dynamicly updateable content and updates in FFIX.
Re:who cares (Score:2)
I've asked this question many times and never gotten an answer. What *good* does the hard drive do for gaming? Like what XBox game would have been impossible (or extremely difficult) to do on another console?
Downloadable content is a nifty trick for a console, but I don't see it justif
Re:who cares (Score:1)
Re:who cares (Score:2)
Meanwhile, why are these XBox saves so big? I mean 8mb for a Halo 2 profile? It's almost as if they don't want you copying it, which would be silly.
Re:who cares (Score:1)
Re:who cares (Score:2)
You can get a 64MB memory card [darkplanets.com], if that really floats your boat.
As far as what good does the hard-drive do...
Well, most Xbox users never need to buy the aforementioned memory cards at all. And, we never have to go looking for them...or 'manage' our saves because we don't have enough space.
And, we don't have to listen to the latest EA TRAX music, which probably sucks, because we listen to our own. (One time I mentioned this, someone suggested that h
Re:who cares (Score:3, Informative)
There are 8 MB memory cards available... alas, as others have pointed out, some games have save files too large to fit on them. KotOR and KotOR II saves are around 25 MB each.
assume you can copy save games between XBoxs when they're connected to the LAN too. This doesn't come
Re:who cares (Score:1)
Re:who cares (Score:2)
Re:who cares (Score:1, Insightful)
I'd go get a list, but I'm lazy. Those are the first two I saw on my shelf that were developed *and* published by Sony.
Re:who cares (Score:2)
Ico.