Sales Data Indicates GameCube Underperforming 169
MikeT writes "FileFront is reporting that Nintendo's GameCube underperformed in 2004 and this holiday season by almost half! While Nintendo's spokespeople remain mum, the reporter from FileFront claims that Nintendo's beloved console's numbers are dwindling, quoting industry professionals and reputed sales figures. Clip: "The early word hardly looks promising. Market information group NPD Funworld put GameCube console sales at 350,000 for November 2004, far behind Xbox's 708,000 and PS2's 694,000."" We ran a related story recently discussing the possibility of UK retailers dumping the system.
Look at the titles out that month... (Score:1)
Bullshit (Score:1, Interesting)
Re:Bullshit (Score:1)
And, as a Gamecube owner, these types of stories aren't really of concern to me. Nintendo pulls a profit. As long as that remains the case, there will be quality Nintendo hardware and games released.
Re:Bullshit (Score:2)
Re:Look at the titles out that month... (Score:1)
The GameCube has been rotten to hell about Sequel-itis. Nintendo likes to flog their franchises.
Re:Look at the titles out that month... (Score:1)
Wasn't there a time when we didn't need sequels do sell consoles? The GameCube has been rotten to hell about Sequel-itis. Nintendo likes to flog their franchises.
Look at any sales list for any console at the moment and you'll find that the whole market is rampant with this 'sequel-itis' of yours. Sequels to great games sell even though they do little to innovate. While we're on the subject of innovation, the most innovative thing that has happened to the games industry in the past year IMHO is the N
Re:Look at the titles out that month... (Score:2, Interesting)
The article I posted [slashdot.org] last week makes some good points too. Nintendo needs new franchises.
I too, very much hope Nintendo fares better with the Revol
Re:Look at the titles out that month... (Score:2)
Hardly Surprising (Score:4, Interesting)
Yes, Nintendo is still profitable for the moment, but I'm starting to doubt whether they really have the drive they'll need to stay that way, in a world of ever-increasing development costs and customer expectations.
Oh well, I guess I'm about to lose yet more karma to the usual slashdot Nintendo-fanboy horde. Let them go on modding down the truth until the day the facts finally hit home.
The Love is gone... (Score:2, Interesting)
Re:Hardly Surprising (Score:2)
They still are making a profit(might not be a lot, but it's still a profit). Until they start bleeding cash, I think it's a bit early to be making statements like this.
Re:Hardly Surprising (Score:2)
That is a lot of profit.
Re:Hardly Surprising (Score:3, Funny)
Re:Hardly Surprising (Score:1)
Re:Hardly Surprising (Score:1)
Re:Hardly Surprising (Score:2)
Re:Hardly Surprising (Score:2)
Surprise? (Score:5, Insightful)
Both Apple and Nintendo have wildly sucessful portable units, both typically release their products in a variety of colors, both remain profitable, both won't be going away any time soon.
Re:Surprise? (Score:2)
- Both use PowerPC processors in their flagship machines.
- Both have released a small footprint machine shaped as a cube (the G4 Cube and the GameCube).
- Both are being constantly qualified as "dying" by idiot analysts at least once every 6 months.
Modchip (Score:1)
Re:Modchip (Score:2)
Re:Modchip (Score:1)
Re:Modchip (Score:2)
Re:Modchip (Score:2)
I had a dreamcast, and it was easy enough to load games, but youhad to deal with foreign piracy sites to get them. The ripping prosses was over a serial cable and took 24 hours.
Re:Modchip (Score:2)
Re:Modchip (Score:2)
Re:Modchip (Score:2)
Re: (Score:2)
Blame retailers. (Score:4, Insightful)
Next time you see an ad on TV for Walmart's electronics section, note what logos you see in the background. It's always the Xbox and the PS2. Walk into an EB or a GameStop, and the GameCube section is always in the back (not really a smart move from a merchandising perspective). Up until recently, the GameCube was always neck-and-neck with the Xbox, but just like how the media loves to see a hero fall, the game retailer executives love to see a new player take an old one down. They were happy to see Sega fall, and they helped.
What's interesting is that the GameCube's underwhelming performance is contributing more to the "Nintendo is doomed!" naysayers, and yet the hot holiday item this year was the Nintendo DS...
Re:Blame retailers. (Score:2)
The Gamecube just doesn't get a lot of exclusive games, and most multiplatform releases are usually worse than the other versions available. (Framerate issues seem to be a perennial complaint in GC reviews for multiplatform games, but sound and control issues are also plentifu
I almost don't feel normal everyday... (Score:3, Interesting)
Unless I see a /. article talking about one of the following:
the imminent demise of Nintendo
the imminent demise of the home PC
Michael's interesting-enough news stories ruined by adding one line of unnecessary commentary at the end which basically insults anyone who thinks otherwise.
OMG! (Score:1, Redundant)
2003 was the christmas you couldn't find a GameCube on shelves. The GC is still the worldwide #2, and lets face it, the XBOX will not have another Halo 2 to sell systems anytime soon.
Plus Nintendo is not just a profitable console maker, it is the MOST profitable.
Re:OMG! (Score:2)
Re:OMG! (Score:3, Funny)
Yes, times are very bad for Nintendo indeed.
yeah yeah... (Score:2)
DVD capability would have helped (Score:2, Interesting)
If the Gamecube would at least have added DVD capability like the PS2 and XBox, it would have been more on-par with them in terms of capability.
With the exception of their Gameboy line, Nintendo's products are always half-assed, missing a key "something" that would add a decent piece of functionality.
Ever since the NES/SNES they've relied more on their name to sell games, rather than their innovation. A key example of this is how most of their games squeeze the last bit of life from their franchises, in
Re:DVD capability would have helped (Score:3, Insightful)
The N64 controller wasn't innovative? Funny - it seems like the N64 controller is the reason that Sony redesigned their controller. Oh - the rumble pack? Yeah - that was copied by Sony too. Interesting. And, as poor as it turned out, the Virtual Boy was an innovative approach.
Sorry Beny but it seems like you aren't up to speed on your console history. Better luck next time.
Oh - why did you mention the s
Re:DVD capability would have helped (Score:2, Informative)
Re:DVD capability would have helped (Score:1)
Original poster claimed Nintendo had not innovated since the NES era. Virtual Boy proves otherwise. I noted that the results were poor so your statement in that regard adds nothing.
Actually - they did redesign [reference.com] it. Redesign means: To make a revision in the appearance or function of. You may wonder what revision means now, right? Well - revision means [same sour
Re:DVD capability would have helped (Score:1)
Re:DVD capability would have helped (Score:1)
I don't think that force feedback was a new idea anyway. But whereas Sony integrated it into their controller, Nintendo required you to buy the Rumble Pack seperately.
Oh, don't forget the batteries. I don't know if it came with batteries, but I do know that you had to buy new ones yourself when those died
I don't recognize a simple "new product" as innovation
Re:DVD capability would have helped (Score:1)
Prior art? Sorry - I'm not going to accept what you "think" as a proof that I am incorrect.
Sony had the benefit of being second to market with their rumble feature.
Read my post again you dumb fuck - I cited more than one innovation that has come from Nintendo since the NES era. You
Re:DVD capability would have helped (Score:1)
Read my post again you dumb f**k - I cited more than one innovation that has come from Nintendo since the NES era. Your arguments are flawed and pathetic.
And you need to calm down. Geeze, by the temperament of your replies, one would think that I were promoting hate-propaganda. I mean really, how about we keep this in perspective? We're simply discussing huge, multi-national corporations who don't care about your support for their products unless it takes the shape of money.
I know that Microsoft had fo
Re:DVD capability would have helped (Score:1)
Nintendo has done plenty of innovation since the NES era - long story, short. Do you want to refute that with something concrete?
Re:DVD capability would have helped (Score:2)
Re:DVD capability would have helped (Score:1)
Perhaps this statement from that site might clear up your mind - "In response to the revolutionary Nintendo 64 controller, Sony retooled their own controller to make it more suitable for the future of 3D gaming.
Instead of adding one analog thumb stick like on the Nintendo 64's controller, Sony added two to theirs. I suspect this was mainly in order to maintain the controller's symmetry as there
Good point (Score:2)
Re:Good point (Score:1)
Not to mention that the $40 DVD player will out-perform both the XBOX and PS2, hands-down, as DVD players.
Region-free? (Score:2)
Re:Region-free? (Score:1)
Re:Region-free? (Score:2)
Just using my portable Polaroid DVD-0700 as an example: 2 minutes of googling later, and I know the code to unlock the region menu is "1379" It works similarly with a lot of DVD players. Just pick one out and google it before you actually buy it.
(Granted, the example I used actually costs more than a PS2, but it's infinitely more useful than the $40 DVD player mentioned. It's portable and has "video in" functionality, so I can use it fo
Re:DVD capability would have helped (Score:1)
Re:DVD capability would have helped (Score:1)
You still need a console to play pirated games. The headline is simply talking about console sales
Besides, Sony and MS aren't exactly pulling out of the console gaming market because of piracy either
Re:DVD capability would have helped (Score:2)
I can buy a $30 DVD player. I seriously doubt DVDs on the GameCube would have really been all that interesting from a sales #'s point of view.
"Ever since the NES/SNES they've relied more on their name to sell games, rather than their innovation. A key example of this is how most of their games squeeze the last bit of life from their franchises, instead of try
Re:DVD capability would have helped (Score:1)
I don't think your reasoning is all that sound. Nintendo's making a killing in the portable market. If Nintendo was really all that frustrating to be around, seems like it would have been a hell of a lot easier to crack their monopoly. No luck on that front, yet.
I'll reserve comment on that until we see real numbers on the PSP in terms on sales. I'm not sure console dominace translates directly into handheld dominance
I personally feel that the PSP will be seriously hampered in terms of battery life sin
Re:DVD capability would have helped (Score:2)
When the Gamecube was released, this was obviously not true. DVD players still cost upwards of $100-$150.
Re:DVD capability would have helped (Score:2)
That was true when the PS2 came out. By the time the GC came out, DVD players were available at $80.
Re:DVD capability would have helped (Score:2)
No it's not. The inescapable fact is that GC doesn't have the game library people want. I'm a Nintendo zealot and even *I* can't escape that one.
"Yeah, sure, I can buy a GameCube along with a $100 DVD player, but why bother when I can get a DVD and game pl
Re:DVD capability would have helped (Score:2)
If you're going to directly compare the GameCube to the PS2, then the "right" library's not there because the "right" users aren't. Like I said, it's the marketing.
Tell that to the buyers who bought PS2s hand over fist at $200 (and even $300) versus Nintendo. And o
Re:DVD capability would have helped (Score:2)
That's a fair point, however the PS2 is a year older than the GameCube. That difference is not all that surprising.
"In a way, it also qualifies GameCube as a "Dreamcast II" from a numbers standpoint. It establishes that GameCube only posted as well as it did against Sony because Microsoft wasn't in town yet, analogous to Dreamcast vs. PS2."
Hardly. The XBOX came out like a month aft
It's all about "More". (Score:2, Insightful)
What they don't understand is that CD audio/DVD functionality/Online capability is "More". Joe Sixpack likes "More". Mr. 6P goes to Best Buy to buy a console. He doesn't know much about any of them, except he wants to play videogames. He looks at the Gamecube. Plays games. He looks at the Xbox. It plays games too. And you can store your music on it. And you can play DVDs (with optional remote, natc
Point of disagreement (Score:2)
Even when the sequel does not enhance the franchise signifigantly, it never diminishes it.
END COMMUNICATION
Sadly, my old one still works. (Score:2, Funny)
Unlike certain other machines. Lousy Nintendo! How do they expect to carry on selling them at this rate? The least they could do is offer me another colour to collect, like they do with the SP every few months.
Re:Sadly, my old one still works. (Score:2)
Nintendo should admit defeat, close the console division down. Concentrate on the handheld battle with Sony.
Lacking features compared to xbox/ps2 (Score:1)
When you buy a gamecube, you get a great little gaming system for a very affordable price from a long time player in the games market.
The problem with that is, when you buy a PS2 or Xbox, you also get a DVD player, and have the option of modifying the xbox to become so much more.
Can a gamecube:
- play movies over the network
- play your (legal) mp3 collection on your home stereo
- use it as a file server
- play MAME
- surf the web
- IRC
- and of course, play DVD's
For me there is no contest for f
Re:Lacking features compared to xbox/ps2 (Score:1)
Re:Lacking features compared to xbox/ps2 (Score:1)
The convenience and ease of use for anyone in the house (not just a power user) to turn on the xbox and select some music or a movie is difficult to rival on a PC. And the day my wife let's me put a PC in the living room is still a long way away. She'
Re:Lacking features compared to xbox/ps2 (Score:2)
Re:Lacking features compared to xbox/ps2 (Score:2)
Re:Lacking features compared to xbox/ps2 (Score:2)
Re:Lacking features compared to xbox/ps2 (Score:2)
I can't seem to find an answer to this question: Can a modded Xbox do all of that, and still play Xbox games? If so, what mod chip will let me do that?
I also want to upgrade the HD if possible (I'm aware of the "locking" requirement but I have several drives that should probably work.
*sigh* (Score:4, Interesting)
I don't know what the deal is, but Nintendo needs to get their fucking act together with the GCN.
Look back at the SNES days: a huge number of games spanning every genre. Awesome first and third party support. Far, far fewer instances of Nintendo's franchise whoring. The SNES has, in my opinion, the best game lineup any console's ever had. Even today, I find myself spending more time with SNES9x than I do my GCN.
What the hell has Nintendo done? Is there a cultural difference at the company? Do developers have the perception that everything on the GCN needs to be aimed at the 10-and-under crowd?
Nintendo's got the hardware - the Gamecube is so sleek and well-made that it makes the PS2 and Xbox sseem downright amateurish in comparison. Their stance on online support is asinine. Yes, having a bunch of friends over to play is more fun than online multiplayer, but for many of us that don't have gamer friends, live far away from our gamer friends, or aren't 8 years old, having our friends over after school to play Pokemon, at the very least online multiplayer would let us play)!
The fact that the GCN's sales are poor shouldn't suprise anyone. In this generation of the consoles wars, Nintendo strutted out with the most awesome equipment there was, and then promptly impaled themselves on their own sword.
I think it's too late for the GCN. Let's hope Nintendo stops catering to the Pokemon demographic with the Revolution, and goes back to their old SNES days.
and their franchises! (Score:2)
So far, they've got one Zelda game and one Mario game, and both are not really considered proper successors to their respective franchises!
I wanted so badly to have some good ol' classic Mario brought to the new console generation, but they blew it.
Oh well. I really hope Nintendo gets their shit together.
Re:*sigh* (Score:2)
--Jeremy
Follow Sega (Score:2)
It's time for Nintendo to follow Sega and release cross platform games and get out of the hardware business.
Zelda, Metroid, Mario, etc. will have a good home on the PC, XboX & PS2. Nintondo needs to focus on what it's good at.....Games.
Re:Follow Sega (Score:2)
So why can't Nintendo compete in the next round?
Who's steering this boat? (Score:1)
Welcome to Nintendo DS (Score:1)
However in Japan... (Score:5, Informative)
Nintendo DS 1,286,074
GameBoy Advance SP 2,530,961
PlayStation 2 2,691,666
GameCube 696,839
PlayStation Portable 352,295
GameBoy Advance 198,025
Xbox 37,083
PSone 14,029
Swan Crystal 7,464
Re:However in Japan... (Score:1)
Re:However in Japan... (Score:2)
Re:However in Japan... (Score:2)
The fact is, that west is stupid enough to care about "mature" games, instead of fun and good games. Those Nintendo has in droves. I've got news for those who like their games "mature"...You are not mature yet. When you are, you do not care for such things.
Re:However in Japan... (Score:1)
Japan
US
Europe
ROW (Rest Of World)
Just looking at one region's numbers isn't good enough to say a console's failed. Most of the anti-GC/Xbox fanboy crowd LOVES to state EU stats while completely ignoring Japan's figures.
Re:However in Japan... (Score:1)
Re:However in Japan... (Score:1)
Re:However in Japan... (Score:2)
Because it's simply not true.
I am a finicky gamer with 23 years experience. I own about 75 GCN games. About 5 of them are ones that I just bought because they were like 5 bucks (BMX XXX) and never really played.
WHO. GIVES. A FUCK. (Score:5, Insightful)
No one looks at sales numbers and says, "I think this bestselling console will be my favourite." No one goes, "Well, you know, I would've bought a Gamecube, but they're losing in the marketplace, you know? It's got all these games I lust after, but, it's just not the #1 console." You have already made your decision about which console(s) to like, based on factors which are actually important.
Just enjoy your fucking games, however you play them. Shut up about numbers. They don't fucking matter.
Re:WHO. GIVES. A FUCK. (Score:2)
Same goes for any platform that software runs on, really - Linux, Windows, Java,
I do love Nintendo, but I will be selling my Gamecube to a friend - all the games I want are on G
Regional differences (Score:2)
Re:WHO. GIVES. A FUCK. (Score:2)
If that weren't so, then you wouldn't see the #1 in every market advertising that fact: "America's favourite game show", "Australia's best selling car" etc etc.
Re:WHO. GIVES. A FUCK. (Score:2)
Fanboy Billy loves his Gamecube, sees these numbers, and thinks they're a personal attack on him. He starts feeling the need to defend his taste in games by arguing about sales numbers. "Oh, Nintendo is plenty profitable!", they'll cry. "These are just the US
Re:WHO. GIVES. A FUCK. (Score:2)
I bought an XBox (Score:2)
Re:I bought an XBox (Score:2)
Jump the gun? (Score:4, Interesting)
For all that, I have many reasons to scoff at them. Someone commented once, long ago, that it looked like they had very different companies running the Gamecube and the Game boy divisions.
Here we have the Game Boy. People wanted it slimmer. Alrighty, here's a Game Boy Pocket. People want color. Game Boy Colors are now for sale! And when they came out with the Game Boy Advance, everyone was drooling and patting them on the back and giving them 'at a boys'... except for one thing: "I can't play in the dark!"
Boom, Game Boy Advance SP. It seems that the Game Boy side listens, and listens well.
The Gamecube side doesn't seem to hear much. Someone earlier in this thread posted the numbers in Japan, where the XBox doesn't hold a candle to the Gamecube. Hell, the Dreamcast was selling better. It seems that they are doing all they can to appeal to the Japanese consumers with inventive, quirky games (Monkey Ball (yes, third party,) Donkey Konga,) while ignoring the fact that Japan and America are two very different markets.
Don't get me wrong; I love Mario. I can't wait for the next Zelda (you're going to see a huge sales jump when that comes out.) I just picked up Pokemon Colosseum. But when you look at American gamers as a whole, they are into the more 'mature' games- Grand Theft Auto, Halo, etc. Nintendo, while not a kiddie console by any means, still has most of it's appeal to the younger generation.
Where's another Eternal Darkness? I recently picked that up, and have played through it once. If that had been a 3rd generation game, I don't think anything could have trumped it. The controls, the story, the entire thing is awesome. It only lacked in the graphics department (flat textures, bumpy character models.) If it had come out later, nothing would have rivaled it.
One of my other things about Nintendo is that they should be leading any kind of gaming revolution (pun intended.) They have their big fat cash cow, the Game Boy, so they should be able to pump some money into new ideas, and be able to take the financial hit if it happens. But they're being a bit too careful.
Of course, I still hold the opinion that the Gamecube is a throw-away product. It was meant to try and make up for the tragedies of the N64, while still being careful. Even if they don't sell the most, they are still making a large wad of cash, because they aren't shorting themselves on the console price. I think they're using the GCN to test the waters, see where edges are, and the info they gather now will be used to make the Revolution trump everything when it comes out.
*Yes, I know there's that new dance game for the Gamecube, but the song list looks like a Billboard Top 40. It looks for shit. I want my quirky Japanese songs, dammit!
Re:Jump the gun? (Score:2)
(I hate IGN, but it's all I could find quickly.)
Maybe this will be a bridge to get Gamecube owners a true DDR game.
Not really hard hitting journalism here (Score:3, Insightful)
People have been saying the sky is falling for Nintendo for like, a decade. In return, Nintendo hasn't gotten tired of laughing all the way to the bank.
People who want one (Score:2)
The majority of the people I know are not hard-core gamers, but they generally still have 1 system. Most often it's either an X-Box or a PS2.
It seems to me that ni
Nintendo didn't push the cube this xmas on purpose (Score:4, Insightful)
Hole in the Story (Of course!) (Score:3, Interesting)
His plans for the machine? A couple of used games and every emulator he can get his grubby mitts on. Basically, MS is not going to see a dime from him, other than for the (again, discounted) machine. Contrast to his buying habits of usually getting GC titles at launch and mine of getting (T-RPGs and Katamari Damashii) PS2 games.
My household ending up buying three GC titles this Christmas season - Paper Mario, Metroid Prime 2, and Naruto 3 (imported). We're looking at importing Donkey Konga 1+2 and buying Pikmin 2. That's, of course, not to mention numerous GBA games. My point being, I would like to see software sales for both machines as well as hardware and worldwide sales. I believe I saw sales in the 300s recently for the Xbox in Japan.