SOE to Sell Content Additions to EQII 54
Gamespot is reporting that Sony Online is going to be adding content to Everquest II in the form of adventure packs, essentially mini-expansions. From the article: "The first part of the adventure pack will come as a free download. All of the game's subscribers will be able to sink their swords into a new zone, fight new enemies, and so on. There will also be some new quests in this area for all players. [...] If players want to continue down this story path, they will have to pay what's been described as a "small fee" to download the rest of the adventure pack's content and continue on." Basically they're going to be following the City of Heroes model, but making players pay for part of it.
EQ2 (Score:2)
Re:EQ2 (Score:2)
Now the less filled servers are filling up and they are adding more server next week.
Guild Wars (Score:1)
Re:Guild Wars (Score:1)
Re:Guild Wars (Score:1)
Re:Guild Wars (Score:1)
Re:Guild Wars (Score:2, Insightful)
- Not really a concession. More like attempt to grab more money. City of Heroes has already a concept that is pretty much similar to this, except that it's free. They call it "Issues". The last issue (Issue 3) gives players new classes, new powersets, new encounters and whatnot.
Similary, MMOG maker do release free content regulary. Hell, even WoW just recently
Re:Guild Wars (Score:2)
This whole concept is why (other) people still play Asheron's Call 1. Every month there is still new dungeons, new items and new quests to go out and explore and find so people and thier macros keep paying that monthly fee.
Re:Guild Wars (Score:2)
>regulary. Hell, even WoW just recently added a
>brand new dungeon (Maraudon) with new quests.
>Free.
How is that free? You pay a monthly fee to cover that sort of things. Sure, the fee cover other things too, but "adding new content" is one of the main things poping up all the time as a justification for the fee. So how can it then suddenly be free?????
Re:Guild Wars (Score:1)
Re:Guild Wars (Score:2)
Re:Guild Wars (Score:2)
The According to the article they recently added 200 new spells, lots of more quests and a 2 new dungeons.
Overall it could be a good idea. If they can get around 10%(which would be 30,000 to 40,000 people) of the people to spend $5 extra for thoses they can keep some additional people hired and turning out this contents, in addition to the people doing the free content and the multiple teams working on expansion packs.
Whats the monthly fee for then? (Score:2, Interesting)
Re:Whats the monthly fee for then? (Score:3, Informative)
The way I understand it (someone can correct me if I am wrong) is that the $15/mo or so actually goes towards the upkeep of the server hardware, paying the sysadmins and the in-game support team, and for bugfixes of the sort. The actual game-running team is a seperate team than the programmers/artists that designed the game and it's content.
Re:Whats the monthly fee for then? (Score:1)
Re:Whats the monthly fee for then? (Score:2)
Price of course is usually public, depending on the type of business (B2B sometimes keep prices sec
Re:Whats the monthly fee for then? (Score:2)
Re:Whats the monthly fee for then? (Score:4, Insightful)
Of course, they're in it for profit too, but ~#36MM/year, I would assume, is likely paying for new game development as well. Just a hunch though.
Re:Whats the monthly fee for then? (Score:4, Informative)
Re:Whats the monthly fee for then? (Score:2)
Re:Whats the monthly fee for then? (Score:2)
SOE just isn't getting the subscribers they had hoped for. Probably because their game is shit. But the suckers that play will pay.
And no I'm not one of those WoW zealots, I haven't played it yet. I did play a lil EQ2 on a friends acct. when it launched, but neither of us have played since.
Re:Whats the monthly fee for then? (Score:4, Insightful)
We don't know how much it costs to build blue jeans, but I know it's not $50.
You can go on like this for every single object around you. Probably only the subway/bus you ride to work on costs more to operate than it receives in ticket sales.
Pay the fee if you think it's worth it, don't pay the fee if you think it's not. It's that simple.
Re:Whats the monthly fee for then? (Score:2, Interesting)
Re:Whats the monthly fee for then? (Score:3, Interesting)
The question of whether there is some room in our monthly fee to squeeze in some new content development is not answerable, except to say that there are so many MMOGs out and/or coming out, that if someone COULD do it, they SHOULD.
Personally I think having a scriptwriter who c
Re:Whats the monthly fee for then? (Score:1)
Re:Whats the monthly fee for then? (Score:2)
I kind of aliken it to Research and Development, but when modern fashion designers are trying to push the envelope, >85% of the new ideas are crap, but that 15% of "cool" stuff defines a generation.
Re:Whats the monthly fee for then? (Score:1)
Sony's History... (Score:2)
They also have a history of making dependencies in their expansions: to finish th
Re:Sony's History... (Score:2)
Having played Anarchy Online for a bit (now it's free) it struck me just how detrimental these expansions are to the suspension of disbelief in the game (though you only have to look at the chat channels to do that mind you). Your character talks to loads of people in the lobby telling him how great Jobe is, then you try to go to it and up pops a message "you need the Shadow
Re:Sony's History... (Score:2)
Anyhow your point is taken in another dimension. There'd always be one zone in each expansion that was "where it's at", so essentially all your money went to that one zone. If you couldn't get there, you were scre
Re:Sony's History... (Score:2)
This prediction is wrong, you will see that this model is a success.
Well... (Score:3, Insightful)
Well they need the money... (Score:1)
Ugh. (Score:1)
Re:Ugh. (Score:1)
i wonder when this is comeing out (Score:1)
It would also be nice if they could have the servers up for at least 24 hours
Re:i wonder when this is comeing out (Score:2)
Community: The one in WoW is slightly better bnet but still rather bad. EQ2 is alot more adult and the majority of people are alot nicer.
Grouping: I don't play MMORPG to solo everything, if I did thier are solo games that do it a whole lot better.
However I do want to solo when I cannot get a group and when I feel like it. In EQ2 I can solo OK and thier is plenty to do solo, however it is much more group based at a
Re:i wonder when this is comeing out (Score:2)
Read up on WoW if server instability is your fear. It has been down more then EQ2 has, and they have not given as much response or additional "free" time back to the players.
Nothing like the City of Heroes model (Score:3, Interesting)
That being said, given players a small taste and then charging them for the rest isn't anything like a "free content on a regular basis as part of your monthly fees" model. Asheron's Call and City of Heroes offered everything to all players, effectively changing the base-level game for everyone at one time. EQII is going to be more like those vogue "manager's theater" things you see at multiplexes where you pay extra for nicer seats but are still seeing the same content as everyone else.
Cool business concept (Score:2)
2) Pay a monthly fee in order to pay for bandwidth and new content.
3) Pay an annual expansion pack fee to pay for new content.
4) Pay a quest pack fee to pay for new content.
I can understand 1) and 2). 3) and 4) don't make sense to me from a common sense perspective. From a business perspective they make sense but it's because of this multi-tiered leeching -- both in terms of money spent a
Re:Cool business concept (Score:1)
Re:and the loser is you (Score:1)
So basically you bought a game engine and a demo level, then you have to pay for the rest of the game in little chunks as you go to complete them.
Why is there a monthly fee? (Score:2)
Not the full story. (Score:2)
EQ2 is going to have multiple updates.
1) Additional content added every 1-2 months, new dungeons, quests, etc. This is addition to bug fixes, patches,etc.
2) Theses pay 3) expansion packs, store or download, with major areas, higher levels,additional trees to the classes,etc. The expansion will be major items.